Player Matchup

Nike
Nike
 
Nike
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Jimda
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,125 Elo+
Party 1
Xing Tian
Xing Tian
MrDeathMetal666
Xing Tian
Level 145
God Stats
3W - 2L
1,667 SR
Queue Stats
40W - 68L
1,280 Elo+
Party 2
Hera
Hera
Yuante
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,300 Elo+
Party 1
Chang'e
Chang'e
scootaphed6332
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 2
Team Averages
Level 52
1,533 SR
1,267 Elo+

VS

Team Averages
Level 78
1,439 SR
1,432 Elo+
Anubis
Anubis
ISmallNuts
Anubis
Level 29
God Stats
5W - 7L
1,352 SR
Queue Stats
384W - 423L
1,332 Elo+
Party 4
Geb
Geb
MoistNova
Geb
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 110L
1,500 Elo+
Party 3
Bakasura
Bakasura
PabloEzequiel
Bakasura
Level 109
God Stats
3W - 2L
1,502 SR
Queue Stats
328W - 369L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
Xelor93
Baba Yaga
Level 88
God Stats
4W - 0L
1,697 SR
Queue Stats
343W - 364L
1,434 Elo+
Party 4
Guan Yu
Guan Yu
mattw19375
Guan Yu
Level 136
God Stats
2W - 4L
1,143 SR
Queue Stats
371W - 406L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
2 / 7 / 10
9,816
654
10,774
15,611
12,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Jimda
Nemesis
17
7 / 9 / 9
11,001
733
15,525
17,540
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
MrDeathMetal666
Xing Tian
18
4 / 4 / 12
10,289
686
12,328
24,336
33,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Yuante
Hera
19
7 / 4 / 6
10,857
724
20,602
9,992
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 5
8,927
595
5,925
12,671
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ISmallNuts
Anubis
16
0 / 6 / 18
10,156
677
13,274
12,172
7,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 20
10,996
733
5,416
18,862
20,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
PabloEzequiel
Bakasura
20
10 / 5 / 15
12,454
830
12,194
16,881
7,906
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Xelor93
Baba Yaga
20
9 / 4 / 17
12,395
826
26,238
16,811
12,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Guan Yu
mattw19375
Guan Yu
19
6 / 2 / 18
12,273
818
11,188
15,807
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
21
Kills
29
30
Deaths
21
42
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
7
10
1
W
Anubis
ISmallNuts
Anubis
0
6
18
1.5
L
Nemesis
Jimda
Nemesis
7
9
9
1.28
W
4
4
20
3.5
L
Xing Tian
MrDeathMetal666
Xing Tian
4
4
12
2.5
W
Bakasura
PabloEzequiel
Bakasura
10
5
15
3.5
W
Baba Yaga
Xelor93
Baba Yaga
9
4
17
4.38
L
Hera
Yuante
Hera
7
4
6
2.5
W
Guan Yu
mattw19375
Guan Yu
6
2
18
7.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,154
Damage
68,310
80,150
Taken
80,533
61,897
Mitigated
65,771
18,740
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,774
623
1,390
608
15,611
12,790
897
9,488
5,719
0
24,238
W
Anubis
ISmallNuts
Anubis
13,274
643
130
1,430
12,172
7,101
1,364
7,188
4,984
27,101
0
L
Nemesis
Jimda
Nemesis
15,525
6,802
2,355
2,192
17,540
7,802
583
11,015
6,419
0
24,687
W
5,416
747
783
436
18,862
20,969
905
8,933
9,929
7,979
0
L
Xing Tian
MrDeathMetal666
Xing Tian
12,328
1,173
1,233
3,636
24,336
33,810
175
13,931
10,203
20,637
0
W
Bakasura
PabloEzequiel
Bakasura
12,194
6,678
985
3,480
16,881
7,906
374
7,681
9,200
0
20,098
W
Baba Yaga
Xelor93
Baba Yaga
26,238
952
831
3,352
16,811
12,556
1,091
7,727
9,084
55,434
0
L
Hera
Yuante
Hera
20,602
3,846
707
1,899
9,992
3,416
617
6,766
2,950
38,141
0
W
Guan Yu
mattw19375
Guan Yu
11,188
554
4,598
5,846
15,807
17,239
559
7,326
8,481
7,834
14,764
L
5,925
1,241
2,984
1,736
12,671
4,079
655
7,122
5,058
14,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
58,274
124
Minions Killed
143
0
Camps Cleared
0
1,194,812
Distance Traveled
1,401,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,816
654
16
1
0
210,426
0
W
Anubis
10,156
677
25
2
0
232,542
0
L
Nemesis
11,001
733
12
1
0
241,599
1
W
Geb
10,996
733
4
0
0
287,066
1
L
Xing Tian
10,289
686
14
1
0
277,682
0
W
Bakasura
12,454
830
40
3
0
297,510
1
W
Baba Yaga
12,395
826
52
3
0
289,830
1
L
Hera
10,857
724
49
3
0
266,284
0
W
Guan Yu
12,273
818
22
1
0
294,598
0
L
Chang'e
8,927
595
33
2
0
198,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role