Player Matchup

Loki
Loki
EchoJulio
Loki
Level 41
God Stats
1W - 6L
1,090 SR
Queue Stats
328W - 295L
1,254 Elo+
Solo
Ymir
Ymir
GOD OF MOBN
Ymir
Level 46
God Stats
10W - 17L
1,384 SR
Queue Stats
274W - 321L
1,300 Elo+
Party 1
Izanami
Izanami
MOBN NIGHTMARE
Izanami
Level 37
God Stats
41W - 44L
1,378 SR
Queue Stats
197W - 223L
1,298 Elo+
Party 1
Nike
Nike
MOBN VIPER
Nike
Level 47
God Stats
33W - 31L
1,407 SR
Queue Stats
398W - 465L
1,293 Elo+
Party 1
Yu Huang
Yu Huang
OBNRZae420
Yu Huang
Level 85
God Stats
15W - 13L
1,518 SR
Queue Stats
62W - 67L
1,377 Elo+
Solo
Team Averages
Level 51
1,355 SR
1,304 Elo+

VS

Team Averages
Level 69
1,339 SR
1,297 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Atomic-_-Sweat
Hun Batz
Level 60
God Stats
2W - 6L
1,159 SR
Queue Stats
592W - 578L
1,330 Elo+
Party 3
Bellona
Bellona
AtomicDAD2456
Bellona
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 24L
1,180 Elo+
Party 3
Ganesha
Ganesha
Eaglekrp
Ganesha
Level 141
God Stats
0W - 2L
1,253 SR
Queue Stats
35W - 46L
1,274 Elo+
Party 2
Ra
Ra
Geekd_GuapoWoP
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 42L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
7 / 4 / 6
11,429
571
6,877
13,872
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 6
10,124
506
2,881
13,253
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 1 / 6
10,343
517
8,201
10,091
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
9 / 0 / 10
12,233
612
14,096
13,772
10,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
OBNRZae420
Yu Huang
18
12 / 4 / 7
12,049
602
18,483
10,492
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 2 / 0
8,481
424
5,596
12,863
3,548
Hun Batz
16
1 / 8 / 2
9,646
482
5,812
15,722
10,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
16
3 / 2 / 0
9,772
489
7,825
14,267
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Eaglekrp
Ganesha
13
1 / 6 / 3
8,857
443
7,641
15,152
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 14 / 3
8,740
437
2,914
16,171
3,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
32
Kills
9
11
Deaths
32
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
0
1
L
Hun Batz
1
8
2
0.25
L
Bellona
3
2
0
1.5
L
Ganesha
Eaglekrp
Ganesha
1
6
3
0.42
W
Loki
7
4
6
2.5
W
0
2
6
1.5
L
2
14
3
0.25
W
4
1
6
7
W
9
0
10
14
W
Yu Huang
OBNRZae420
Yu Huang
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,538
Damage
29,788
61,480
Taken
74,175
39,893
Mitigated
40,557
21,125
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,596
2,681
0
4,300
12,863
3,548
507
3,884
8,979
0
57,188
L
Hun Batz
5,812
1,834
0
1,861
15,722
10,045
612
1,965
13,757
0
60,430
L
Bellona
7,825
2,013
0
6,903
14,267
7,794
709
1,142
13,125
0
52,374
L
Ganesha
Eaglekrp
Ganesha
7,641
178
0
1,532
15,152
15,210
0
4,948
10,204
35,818
0
W
Loki
6,877
1,758
0
4,863
13,872
5,190
712
3,278
10,594
0
75,807
W
2,881
156
0
3,212
13,253
15,470
868
1,176
12,077
29,783
0
L
2,914
641
89
1,009
16,171
3,960
0
8,988
7,183
38,217
0
W
8,201
4,333
249
5,008
10,091
4,074
4,323
2,572
7,519
0
85,030
W
14,096
4,235
435
5,358
13,772
10,620
2,341
2,783
10,989
1,425
74,015
W
Yu Huang
OBNRZae420
Yu Huang
18,483
1,230
53
1,947
10,492
4,539
1,089
746
9,746
73,608
4,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
45,496
587
Minions Killed
450
0
Camps Cleared
0
1,918,326
Distance Traveled
1,678,730
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,481
424
126
6
0
309,973
2
L
Hun Batz
9,646
482
131
7
0
346,845
3
L
Bellona
9,772
489
105
5
0
386,862
2
L
Ganesha
8,857
443
8
0
0
348,986
5
W
Loki
11,429
571
129
6
0
397,589
0
W
Ymir
10,124
506
51
3
0
353,744
7
L
Ra
8,740
437
80
4
0
286,064
0
W
Izanami
10,343
517
161
8
0
371,229
6
W
Nike
12,233
612
121
6
0
410,111
3
W
Yu Huang
12,049
602
125
6
0
385,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role