Player Matchup

Bellona
Bellona
DreamyChibi
Bellona
Level 29
God Stats
17W - 6L
1,897 SR
Queue Stats
309W - 185L
1,750 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostAlienWorld
Baron Samedi
Level 108
God Stats
76W - 72L
1,546 SR
Queue Stats
340W - 343L
1,529 Elo+
Party 3
Thoth
Thoth
GhostAlienboss
Thoth
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
King Arthur
King Arthur
UpandEasy
King Arthur
Level 109
God Stats
14W - 10L
1,337 SR
Queue Stats
169W - 99L
1,705 Elo+
Party 1
Neith
Neith
beamiestsundew
Neith
Level 152
God Stats
25W - 14L
1,667 SR
Queue Stats
343W - 210L
1,750 Elo+
Party 1
Team Averages
Level 81
1,589 SR
1,647 Elo+

VS

Team Averages
Level 93
1,593 SR
1,550 Elo+
Persephone
Persephone
CHI_LEE_OON
Persephone
Level 159
God Stats
0W - 2L
1,639 SR
Queue Stats
38W - 32L
1,568 Elo+
Party 2
Achilles
Achilles
FishBoiIrwin
Achilles
Level 47
God Stats
2W - 5L
1,629 SR
Queue Stats
10W - 19L
1,514 Elo+
Party 2
Set
Set
ScottyBoopers
Set
Level 27
God Stats
2W - 3L
1,775 SR
Queue Stats
9W - 8L
1,555 Elo+
Party 2
Cerberus
Cerberus
YEY_P_3
Cerberus
Level 105
God Stats
2W - 2L
1,329 SR
Queue Stats
56W - 64L
1,540 Elo+
Party 2
Artemis
Artemis
drippin_wolf_32
Artemis
Level 125
God Stats
4W - 1L
1,592 SR
Queue Stats
26W - 27L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DreamyChibi
Bellona
14
4 / 3 / 4
8,319
594
7,912
9,830
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GhostAlienWorld
Baron Samedi
13
4 / 0 / 2
7,787
556
8,226
7,643
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 6
6,569
469
3,451
5,934
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
UpandEasy
King Arthur
13
6 / 0 / 4
8,182
584
7,001
9,372
5,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 5
8,888
635
4,060
6,843
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CHI_LEE_OON
Persephone
12
3 / 3 / 0
7,522
537
7,834
8,956
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
FishBoiIrwin
Achilles
10
3 / 2 / 0
6,049
432
4,348
11,750
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 5 / 1
6,549
468
2,845
11,421
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
YEY_P_3
Cerberus
6
1 / 4 / 0
5,145
368
1,359
6,104
3,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
6,263
447
3,916
7,039
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
7
8
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
CHI_LEE_OON
Persephone
3
3
0
1
W
Bellona
DreamyChibi
Bellona
4
3
4
2
L
Achilles
FishBoiIrwin
Achilles
3
2
0
1.5
W
Baron Samedi
GhostAlienWorld
Baron Samedi
4
0
2
5
W
1
4
6
1
L
0
5
1
0.1
W
King Arthur
UpandEasy
King Arthur
6
0
4
8
L
Cerberus
YEY_P_3
Cerberus
1
4
0
0.25
W
2
1
5
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
20,302
39,622
Taken
45,270
18,763
Mitigated
22,650
11,770
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CHI_LEE_OON
Persephone
7,834
95
0
1,223
8,956
2,597
0
2,079
6,874
44,934
0
W
Bellona
DreamyChibi
Bellona
7,912
2,692
0
2,987
9,830
5,992
85
1,705
8,125
0
59,293
L
Achilles
FishBoiIrwin
Achilles
4,348
515
112
3,803
11,750
9,940
0
5,763
5,987
0
13,739
W
Baron Samedi
GhostAlienWorld
Baron Samedi
8,226
688
429
3,074
7,643
3,138
60
902
6,498
40,574
0
W
3,451
329
0
379
5,934
1,241
254
1,320
4,489
14,798
0
L
2,845
1,503
0
1,222
11,421
3,602
0
1,240
10,181
0
43,924
W
King Arthur
UpandEasy
King Arthur
7,001
502
0
2,100
9,372
5,620
58
2,054
7,286
0
33,247
L
Cerberus
YEY_P_3
Cerberus
1,359
150
0
1,806
6,104
3,844
0
0
6,104
14,531
0
W
4,060
1,427
0
2,801
6,843
2,772
516
3,212
3,530
0
69,554
L
3,916
1,578
0
1,209
7,039
2,667
0
2,594
4,445
0
36,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
31,528
388
Minions Killed
302
0
Camps Cleared
0
1,435,436
Distance Traveled
1,206,851
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,522
537
80
6
0
274,132
2
W
Bellona
8,319
594
99
7
0
329,145
2
L
Achilles
6,049
432
16
1
0
285,602
5
W
Baron Samedi
7,787
556
60
4
0
256,779
0
W
Thoth
6,569
469
20
1
0
257,269
0
L
Set
6,549
468
92
7
0
270,533
0
W
King Arthur
8,182
584
74
5
0
323,166
2
L
Cerberus
5,145
368
42
3
0
123,093
1
W
Neith
8,888
635
135
10
0
269,077
4
L
Artemis
6,263
447
72
5
0
253,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role