Player Matchup

Olorun
Olorun
Only1Lingo
Olorun
Level 29
God Stats
4W - 0L
1,821 SR
Queue Stats
13W - 3L
1,646 Elo+
Party 1
Fenrir
Fenrir
Psyai
Fenrir
Level 89
God Stats
1W - 0L
1,525 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 1
Tyr
Tyr
X THE DAYGOD
Tyr
Level 153
God Stats
2W - 0L
1,667 SR
Queue Stats
35W - 30L
1,508 Elo+
Party 1
Team Averages
Level 90
1,671 SR
1,586 Elo+

VS

Team Averages
Level 98
1,617 SR
1,507 Elo+
Medusa
Medusa
KSI Reaper2590
Medusa
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
724W - 549L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
RainbohDash
Nu Wa
Level 23
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
yoy god
Gilgamesh
Level 123
God Stats
16W - 7L
1,836 SR
Queue Stats
79W - 50L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Only1Lingo
Olorun
11
3 / 2 / 5
7,359
736
4,338
6,876
2,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Psyai
Fenrir
11
0 / 2 / 11
7,163
716
5,995
7,334
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
9 / 0 / 2
8,641
864
9,347
11,421
8,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,798
680
6,357
8,114
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 4
6,229
623
3,880
5,795
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
yoy god
Gilgamesh
11
2 / 4 / 2
6,922
692
6,931
10,329
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
4
4
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Olorun
Only1Lingo
Olorun
3
2
5
2.75
W
Fenrir
Psyai
Fenrir
0
2
11
2.75
L
0
4
4
0.5
W
9
0
2
10
L
Gilgamesh
yoy god
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
17,168
25,631
Taken
24,238
17,293
Mitigated
12,360
10,507
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,357
2,166
0
930
8,114
2,554
225
2,248
5,776
0
20,153
W
Olorun
Only1Lingo
Olorun
4,338
1,727
325
1,503
6,876
2,802
855
881
5,995
21,140
0
W
Fenrir
Psyai
Fenrir
5,995
1,840
0
1,836
7,334
5,663
0
1,517
5,817
0
13,206
L
3,880
2,243
0
529
5,795
1,599
40
448
5,288
9,733
0
W
9,347
1,051
0
6,843
11,421
8,828
68
2,275
9,146
0
30,255
L
Gilgamesh
yoy god
Gilgamesh
6,931
1,855
146
770
10,329
8,207
150
2,161
7,965
0
18,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
19,949
98
Minions Killed
80
4
Camps Cleared
4
595,465
Distance Traveled
545,146
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,798
680
33
3
2
179,890
1
W
Olorun
7,359
736
47
5
1
167,759
0
W
Fenrir
7,163
716
12
1
0
195,149
1
L
Nu Wa
6,229
623
17
2
0
167,176
0
W
Tyr
8,641
864
39
4
3
232,557
2
L
Gilgamesh
6,922
692
30
3
2
198,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role