Player Matchup

Chiron
Chiron
AI Capownd
Chiron
Level 148
God Stats
0W - 1L
1,284 SR
Queue Stats
80W - 92L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
Go4PapaPalpatine
Heimdallr
Level 65
God Stats
1W - 3L
1,384 SR
Queue Stats
90W - 74L
1,522 Elo+
Party 3
Yu Huang
Yu Huang
LanaDrah69
Yu Huang
Level 47
God Stats
7W - 4L
1,212 SR
Queue Stats
43W - 40L
1,482 Elo+
Party 3
Bellona
Bellona
Thumbledore__
Bellona
Level 54
God Stats
3W - 2L
1,767 SR
Queue Stats
53W - 69L
1,420 Elo+
Solo
Athena
Athena
barza2188
Athena
Level 5
God Stats
2W - 2L
1,537 SR
Queue Stats
6W - 18L
1,441 Elo+
Party 2
Team Averages
Level 64
1,437 SR
1,476 Elo+

VS

Team Averages
Level 74
1,517 SR
1,508 Elo+
Agni
Agni
Crows-Queen-
Agni
Level 106
God Stats
4W - 7L
1,370 SR
Queue Stats
280W - 235L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
DaCrimsonTTV
Guan Yu
Level 48
God Stats
378W - 297L
1,524 SR
Queue Stats
386W - 317L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
HunterHazyDabs
Cernunnos
Level 18
God Stats
18W - 5L
1,868 SR
Queue Stats
137W - 62L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
Lucas18Prrro
Cthulhu
Level 49
God Stats
1W - 1L
1,152 SR
Queue Stats
6W - 20L
1,196 Elo+
Solo
Vulcan
Vulcan
MaFJutshu
Vulcan
Level 148
God Stats
67W - 48L
1,671 SR
Queue Stats
683W - 542L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AI Capownd
Chiron
16
2 / 3 / 1
11,056
1,005
12,938
12,830
5,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
17
3 / 5 / 2
12,038
1,094
17,885
17,083
6,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
LanaDrah69
Yu Huang
16
0 / 6 / 2
10,146
922
5,891
14,884
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
16
0 / 4 / 3
11,195
1,018
8,296
21,572
20,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
barza2188
Athena
9
0 / 3 / 1
9,693
881
489
7,624
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

110

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
11,361
1,033
7,740
7,529
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DaCrimsonTTV
Guan Yu
17
0 / 1 / 12
10,933
994
4,102
11,405
9,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
HunterHazyDabs
Cernunnos
18
10 / 1 / 8
13,478
1,225
25,408
11,308
4,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Lucas18Prrro
Cthulhu
18
1 / 0 / 13
11,998
1,091
8,994
13,825
17,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
MaFJutshu
Vulcan
19
8 / 1 / 8
13,066
1,188
23,636
4,895
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
21
21
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chiron
AI Capownd
Chiron
2
3
1
0.83
W
2
2
10
3.5
W
Guan Yu
DaCrimsonTTV
Guan Yu
0
1
12
6
L
Heimdallr
3
5
2
0.8
W
Cernunnos
HunterHazyDabs
Cernunnos
10
1
8
14
L
Yu Huang
LanaDrah69
Yu Huang
0
6
2
0.17
W
Cthulhu
Lucas18Prrro
Cthulhu
1
0
13
7.5
W
Vulcan
MaFJutshu
Vulcan
8
1
8
12
L
Bellona
0
4
3
0.38
L
Athena
barza2188
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
69,880
73,993
Taken
48,962
42,328
Mitigated
36,039
8,214
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AI Capownd
Chiron
12,938
2,615
892
1,855
12,830
5,023
0
6,699
6,009
0
35,961
W
7,740
199
0
200
7,529
2,978
0
1,468
5,835
24,819
0
W
Guan Yu
DaCrimsonTTV
Guan Yu
4,102
390
3,836
4,156
11,405
9,242
0
1,006
10,175
0
13,279
L
Heimdallr
17,885
8,928
0
1,201
17,083
6,814
0
11,172
5,721
0
62,112
W
Cernunnos
HunterHazyDabs
Cernunnos
25,408
15,314
0
3,115
11,308
4,361
0
1,072
10,176
0
52,588
L
Yu Huang
LanaDrah69
Yu Huang
5,891
50
0
0
14,884
6,172
0
6,556
8,120
14,863
0
W
Cthulhu
Lucas18Prrro
Cthulhu
8,994
664
274
1,368
13,825
17,355
0
1,797
11,764
20,972
0
W
Vulcan
MaFJutshu
Vulcan
23,636
8,097
0
320
4,895
2,103
0
225
4,632
50,603
0
L
Bellona
8,296
2,437
2,001
2,013
21,572
20,639
0
11,377
9,793
0
21,449
L
Athena
barza2188
Athena
489
42
0
252
7,624
3,680
0
3,586
3,980
1,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,128
Gold Earned
60,836
212
Minions Killed
245
5
Camps Cleared
13
947,391
Distance Traveled
1,267,350
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,056
1,005
67
6
0
219,224
0
W
Agni
11,361
1,033
47
4
3
249,553
0
W
Guan Yu
10,933
994
25
2
0
286,259
0
L
Heimdallr
12,038
1,094
107
10
1
215,846
0
W
Cernunnos
13,478
1,225
78
7
6
220,536
0
L
Yu Huang
10,146
922
12
1
1
203,534
0
W
Cthulhu
11,998
1,091
32
3
1
233,566
0
W
Vulcan
13,066
1,188
63
6
3
277,436
2
L
Bellona
11,195
1,018
25
2
3
250,045
0
L
Athena
9,693
881
1
0
0
58,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role