Player Matchup

Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JESSUS2002HR
Sun Wukong
Level 86
God Stats
1W - 1L
1,294 SR
Queue Stats
158W - 139L
1,487 Elo+
Party 2
Team Averages
Level 114
1,431 SR
1,496 Elo+

VS

Team Averages
Level 57
1,500 SR
1,852 Elo+
Neith
Neith
FattyBomBomberz
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 1
Sol
Sol
Jakob0000
Sol
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
218W - 183L
1,899 Elo+
Party 1
Osiris
Osiris
ennuisixfoe
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 2 / 5
10,644
710
14,115
10,308
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
14
2 / 2 / 9
10,468
698
6,116
15,838
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
JESSUS2002HR
Sun Wukong
15
5 / 2 / 8
10,794
720
12,763
14,284
19,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,617
641
14,340
13,730
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 7 / 3
8,304
554
10,222
12,518
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
14
3 / 1 / 3
9,838
656
6,821
12,465
18,468
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
5
4.75
W
Sobek
 
Sobek
2
2
9
3.25
L
3
6
2
0.67
W
Sun Wukong
JESSUS2002HR
Sun Wukong
5
2
8
4.5
L
0
7
3
0.21
L
Osiris
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,994
Damage
31,383
40,430
Taken
38,713
45,096
Mitigated
28,121
10,215
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,115
1,765
0
250
10,308
4,858
1,236
1,836
8,472
0
37,112
W
Sobek
 
Sobek
6,116
451
498
6,674
15,838
20,683
0
4,672
11,166
21,607
0
L
14,340
4,485
0
2,439
13,730
5,640
0
1,281
12,449
0
41,564
W
Sun Wukong
JESSUS2002HR
Sun Wukong
12,763
1,474
0
2,793
14,284
19,555
66
4,053
10,231
0
30,178
L
10,222
3,462
0
1,936
12,518
4,013
0
2,556
9,962
32,005
0
L
Osiris
6,821
2,304
0
375
12,465
18,468
0
2,772
9,693
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
27,759
133
Minions Killed
131
7
Camps Cleared
3
867,646
Distance Traveled
802,910
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,644
710
62
4
5
282,651
4
W
Sobek
10,468
698
26
2
1
290,237
7
L
Neith
9,617
641
69
5
0
268,352
1
W
Sun Wukong
10,794
720
45
3
1
294,758
0
L
Sol
8,304
554
39
3
3
232,030
1
L
Osiris
9,838
656
23
2
0
302,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role