Player Matchup

King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
BringerOfDeath92
Ra
Diamond IV
Level 72
God Stats
3W - 0L
1,829 SR
Queue Stats
35W - 11L
2,341 MMR
Party 1
Ganesha
Ganesha
Diamond II
FreemonHooodrat
Ganesha
Diamond II
Level 153
God Stats
21W - 15L
1,708 SR
Queue Stats
151W - 124L
2,409 MMR
Party 3
Izanami
Izanami
Diamond II
Hiram Al Rashid
Izanami
Diamond II
Level 109
God Stats
73W - 48L
1,737 SR
Queue Stats
81W - 57L
2,489 MMR
Party 3
Awilix
Awilix
Diamond II
geccco
Awilix
Diamond II
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 81L
2,559 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,655 SR
2,260 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,740 SR
2,603 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
Heimdinger01
Morgan Le Fay
Diamond II
Level 149
God Stats
2W - 2L
1,670 SR
Queue Stats
77W - 69L
2,360 MMR
Solo
Mercury
Mercury
Diamond II
OnlyJalapeno
Mercury
Diamond II
Level 138
God Stats
11W - 8L
1,722 SR
Queue Stats
522W - 507L
2,377 MMR
Solo
Cernunnos
Cernunnos
Diamond III
SYPAD DARE
Cernunnos
Diamond III
Level 156
God Stats
23W - 17L
1,698 SR
Queue Stats
262W - 237L
2,279 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond I
Saikou Mojo
Kumbhakarna
Diamond I
Level 160
God Stats
9W - 11L
1,731 SR
Queue Stats
376W - 351L
2,498 MMR
Party 2
Bellona
Bellona
Grandmaster
WasteOfGems
Bellona
Grandmaster
Level 125
God Stats
5W - 3L
1,881 SR
Queue Stats
150W - 72L
3,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 5 / 7
14,302
530
17,398
31,870
49,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 4 / 8
16,136
598
28,285
20,824
11,640
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 2 / 18
13,843
513
7,582
22,436
31,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 6 / 3
15,417
571
26,167
20,331
9,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
geccco
Awilix
20
16 / 5 / 8
16,119
597
33,304
24,895
14,936
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FenrirAtlasCabrakanBastet

VS

Bans
ShivaKaliCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Heimdinger01
Morgan Le Fay
18
0 / 12 / 3
12,358
458
9,576
23,955
9,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
OnlyJalapeno
Mercury
20
3 / 10 / 5
13,668
506
10,574
25,858
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SYPAD DARE
Cernunnos
20
9 / 8 / 3
16,384
607
30,282
30,118
11,950
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Saikou Mojo
Kumbhakarna
16
1 / 3 / 12
12,169
451
6,301
27,085
24,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
WasteOfGems
Bellona
20
9 / 4 / 6
17,800
659
28,380
40,397
53,282
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
37
Kills
22
22
Deaths
37
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
5
7
1.5
W
10
4
8
3.5
W
0
2
18
4.5
L
Morgan Le Fay
Heimdinger01
Morgan Le Fay
0
12
3
0.13
W
7
6
3
1.42
L
Mercury
OnlyJalapeno
Mercury
3
10
5
0.55
L
Cernunnos
SYPAD DARE
Cernunnos
9
8
3
1.31
L
Kumbhakarna
Saikou Mojo
Kumbhakarna
1
3
12
2.33
L
Bellona
WasteOfGems
Bellona
9
4
6
3
W
Awilix
geccco
Awilix
16
5
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,736
Damage
85,113
120,356
Taken
147,413
116,505
Mitigated
109,534
31,070
Healing
50,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,398
2,189
0
4,204
31,870
49,425
463
2,681
29,189
0
92,294
W
28,285
2,121
6,121
8,891
20,824
11,640
2,414
4,980
15,844
161,000
0
W
7,582
531
0
2,887
22,436
31,263
468
2,602
18,775
29,119
4,612
L
Morgan Le Fay
Heimdinger01
Morgan Le Fay
9,576
280
0
2,912
23,955
9,594
39
8,854
15,101
88,405
0
W
26,167
16,321
0
7,201
20,331
9,241
3,239
2,269
18,007
0
142,008
L
Mercury
OnlyJalapeno
Mercury
10,574
4,853
0
6,923
25,858
10,233
1,327
5,393
20,465
0
121,923
L
Cernunnos
SYPAD DARE
Cernunnos
30,282
18,389
0
13,182
30,118
11,950
5,010
7,094
23,024
0
132,065
L
Kumbhakarna
Saikou Mojo
Kumbhakarna
6,301
687
0
5,732
27,085
24,475
180
8,141
18,944
17,323
0
L
Bellona
WasteOfGems
Bellona
28,380
17,217
0
21,511
40,397
53,282
2,521
7,884
32,513
0
135,926
W
Awilix
geccco
Awilix
33,304
15,224
0
1,766
24,895
14,936
0
3,345
21,550
0
129,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,817
Gold Earned
72,379
809
Minions Killed
727
0
Camps Cleared
0
2,741,009
Distance Traveled
2,538,368
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,302
530
155
6
0
540,736
1
W
Ra
16,136
598
257
10
0
599,183
4
W
Ganesha
13,843
513
11
0
0
557,348
12
L
Morgan Le Fay
12,358
458
142
5
0
449,926
11
W
Izanami
15,417
571
218
8
0
452,525
6
L
Mercury
13,668
506
165
6
0
568,700
10
L
Cernunnos
16,384
607
164
6
0
455,309
4
L
Kumbhakarna
12,169
451
21
1
0
524,449
9
L
Bellona
17,800
659
235
9
0
539,984
6
W
Awilix
16,119
597
168
6
0
591,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role