Player Matchup

Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
OK DJ97
Hera
Level 159
God Stats
4W - 2L
1,933 SR
Queue Stats
511W - 425L
1,630 Elo+
Party 1
Athena
Athena
UndeadxTerror
Athena
Level 158
God Stats
7W - 7L
1,625 SR
Queue Stats
314W - 285L
1,643 Elo+
Party 1
Team Averages
Level 147
1,686 SR
1,591 Elo+

VS

Team Averages
Level 127
1,630 SR
1,613 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BlackScar
Shiva
Level 160
God Stats
4W - 0L
1,889 SR
Queue Stats
11W - 6L
1,862 Elo+
Party 2
Scylla
Scylla
N3uTr1LzDFuS1oN
Scylla
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 0
5,873
587
3,915
7,326
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
OK DJ97
Hera
8
0 / 9 / 1
5,749
575
3,562
7,956
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 1
5,979
598
2,902
14,867
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
17 / 0 / 1
9,889
989
13,847
7,210
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
BlackScar
Shiva
12
2 / 1 / 15
7,939
794
9,147
7,629
6,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 12
7,256
726
3,591
4,213
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
19
19
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
W
Hou Yi
 
Hou Yi
17
0
1
17.5
W
Shiva
BlackScar
Shiva
2
1
15
9.5
W
0
0
12
6
L
Hera
OK DJ97
Hera
0
9
1
0.06
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,379
Damage
26,585
30,149
Taken
19,052
12,468
Mitigated
10,968
3,469
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,915
1,051
0
853
7,326
2,411
0
1,221
6,105
0
11,199
W
Hou Yi
 
Hou Yi
13,847
8,335
0
2,371
7,210
3,107
1,129
2,586
4,498
0
32,794
W
Shiva
BlackScar
Shiva
9,147
2,313
522
1,127
7,629
6,404
154
2,082
5,403
0
21,575
W
3,591
624
0
0
4,213
1,457
368
1,844
2,297
18,470
0
L
Hera
OK DJ97
Hera
3,562
412
0
200
7,956
1,334
0
330
7,626
16,996
0
L
2,902
1,059
161
2,255
14,867
8,723
0
2,332
12,535
9,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,601
Gold Earned
25,084
72
Minions Killed
110
2
Camps Cleared
7
514,973
Distance Traveled
581,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,873
587
19
2
0
195,951
0
W
Hou Yi
9,889
989
52
5
3
185,469
0
W
Shiva
7,939
794
24
2
2
195,217
0
W
Scylla
7,256
726
34
3
2
201,276
0
L
Hera
5,749
575
35
4
2
150,238
0
L
Athena
5,979
598
18
2
0
168,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role