Player Matchup

Jormungandr
Jormungandr
PhAnT0M000
Jormungandr
Level 103
God Stats
1W - 1L
1,350 SR
Queue Stats
151W - 134L
1,507 Elo+
Party 2
Tiamat
Tiamat
RaZoR BeRsErKeR
Tiamat
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
RaZoR KrYpTeK
Serqet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,296 Elo+
Party 2
Xing Tian
Xing Tian
RaZoR PaRaDoX
Xing Tian
Level 89
God Stats
5W - 11L
1,362 SR
Queue Stats
39W - 52L
1,466 Elo+
Party 2
Poseidon
Poseidon
RaZoR VoLTiK
Poseidon
Level 121
God Stats
8W - 12L
1,309 SR
Queue Stats
184W - 166L
1,499 Elo+
Party 2
Team Averages
Level 79
1,404 SR
1,454 Elo+

VS

Team Averages
Level 76
1,443 SR
1,380 Elo+
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
COGEBRRAS300
Ymir
Level 16
God Stats
20W - 23L
1,383 SR
Queue Stats
20W - 24L
1,303 Elo+
Party 1
Neith
Neith
MiguelocoJB
Neith
Level 47
God Stats
10W - 14L
1,456 SR
Queue Stats
10W - 17L
1,335 Elo+
Party 1
Ravana
Ravana
MrAres7
Ravana
Level 102
God Stats
0W - 2L
1,240 SR
Queue Stats
33W - 35L
1,365 Elo+
Party 1
Tiamat
Tiamat
Ruling777
Tiamat
Level 106
God Stats
3W - 7L
1,636 SR
Queue Stats
37W - 48L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PhAnT0M000
Jormungandr
18
9 / 2 / 8
13,203
574
26,904
18,120
20,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 10
10,648
463
11,781
9,273
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 8 / 7
9,901
430
4,838
17,652
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
RaZoR PaRaDoX
Xing Tian
16
5 / 1 / 14
11,849
515
8,976
20,536
25,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
RaZoR VoLTiK
Poseidon
20
14 / 2 / 4
14,171
616
23,396
14,835
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 7 / 5
11,307
492
12,869
31,472
26,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 2
7,925
345
4,065
21,322
13,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 2
9,921
431
9,193
13,107
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
MrAres7
Ravana
15
2 / 7 / 4
9,923
431
9,579
17,568
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Ruling777
Tiamat
15
2 / 6 / 4
9,750
424
5,958
18,185
13,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
30
Kills
12
14
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
7
5
0.93
L
0
6
2
0.17
L
4
4
2
1.25
L
Ravana
MrAres7
Ravana
2
7
4
0.57
W
Jormungandr
PhAnT0M000
Jormungandr
9
2
8
6.5
W
2
1
10
7
W
0
8
7
0.44
W
Xing Tian
RaZoR PaRaDoX
Xing Tian
5
1
14
12
W
Poseidon
RaZoR VoLTiK
Poseidon
14
2
4
8
L
Tiamat
Ruling777
Tiamat
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,895
Damage
41,664
80,416
Taken
101,654
66,329
Mitigated
63,949
21,664
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,869
181
0
4,030
31,472
26,892
0
23,495
6,450
0
66,966
L
4,065
1,002
0
820
21,322
13,046
196
15,248
5,970
23,592
0
L
9,193
3,900
0
5,114
13,107
4,085
1,266
9,160
3,931
0
66,401
L
Ravana
MrAres7
Ravana
9,579
2,764
0
3,027
17,568
6,073
0
12,504
4,838
0
55,460
W
Jormungandr
PhAnT0M000
Jormungandr
26,904
10,727
0
2,374
18,120
20,881
1,007
4,057
14,063
94,882
0
W
11,781
512
0
2,521
9,273
6,448
1,660
2,457
6,816
50,558
0
W
4,838
1,383
0
2,859
17,652
6,983
1,410
3,511
14,141
0
38,711
W
Xing Tian
RaZoR PaRaDoX
Xing Tian
8,976
710
1,028
5,092
20,536
25,890
1,114
5,179
15,357
34,705
0
W
Poseidon
RaZoR VoLTiK
Poseidon
23,396
4,377
0
7,790
14,835
6,127
5,235
888
13,947
125,290
0
L
Tiamat
Ruling777
Tiamat
5,958
444
478
3,302
18,185
13,853
270
9,703
7,988
64,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
48,826
532
Minions Killed
441
0
Camps Cleared
0
2,088,838
Distance Traveled
2,028,667
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,307
492
123
5
0
442,797
5
L
Ymir
7,925
345
37
2
0
416,341
1
L
Neith
9,921
431
91
4
0
405,294
2
L
Ravana
9,923
431
96
4
0
394,552
2
W
Jormungandr
13,203
574
152
7
0
419,236
0
W
Tiamat
10,648
463
81
4
0
404,048
2
W
Serqet
9,901
430
65
3
0
422,341
2
W
Xing Tian
11,849
515
45
2
0
420,678
4
W
Poseidon
14,171
616
189
8
0
422,535
8
L
Tiamat
9,750
424
94
4
0
369,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role