Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GodSlayerZeref
He Bo
Level 113
God Stats
3W - 2L
1,527 SR
Queue Stats
104W - 71L
1,583 Elo+
Party 1
Cliodhna
Cliodhna
Somebou
Cliodhna
Level 60
God Stats
1W - 1L
1,822 SR
Queue Stats
118W - 75L
1,612 Elo+
Party 1
Hercules
Hercules
cowgomoocow
Hercules
Level 138
God Stats
1W - 2L
1,311 SR
Queue Stats
250W - 249L
1,536 Elo+
Solo
Team Averages
Level 122
1,532 SR
1,546 Elo+

VS

Team Averages
Level 116
1,586 SR
1,625 Elo+
Anhur
Anhur
Fluffyunicorn1
Anhur
Level 118
God Stats
2W - 0L
1,696 SR
Queue Stats
113W - 110L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingxxKrken
Morgan Le Fay
Level 129
God Stats
5W - 5L
1,437 SR
Queue Stats
142W - 132L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Libralis
Ne Zha
Level 75
God Stats
3W - 2L
1,458 SR
Queue Stats
160W - 142L
1,611 Elo+
Solo
Yemoja
Yemoja
Roachhhh
Yemoja
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,854 Elo+
Solo
Eset
Eset
Runch6803
Eset
Level 128
God Stats
4W - 1L
1,836 SR
Queue Stats
506W - 482L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 4 / 12
11,121
618
13,943
17,024
7,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
 
Loki
18
4 / 6 / 9
10,672
593
16,388
21,391
6,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 10
10,816
601
14,316
13,168
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Somebou
Cliodhna
18
5 / 6 / 9
10,638
591
17,402
21,546
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
cowgomoocow
Hercules
19
3 / 5 / 12
11,191
622
13,526
22,685
28,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
12,896
716
15,290
21,060
11,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
KingxxKrken
Morgan Le Fay
20
7 / 2 / 16
13,345
741
27,533
16,241
9,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Libralis
Ne Zha
16
2 / 7 / 15
11,054
614
21,475
18,572
9,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Roachhhh
Yemoja
20
3 / 1 / 17
12,906
717
7,193
11,890
8,414
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
20
5 / 5 / 13
12,449
692
13,044
18,640
9,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
96
18
Kills
26
26
Deaths
18
52
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
12
2.25
L
Loki
 
Loki
4
6
9
1.42
W
9
3
9
4.5
L
3
5
10
1.6
W
Morgan Le Fay
KingxxKrken
Morgan Le Fay
7
2
16
7.5
W
Ne Zha
Libralis
Ne Zha
2
7
15
1.36
W
Yemoja
Roachhhh
Yemoja
3
1
17
11.5
W
Eset
5
5
13
2.3
L
Cliodhna
Somebou
Cliodhna
5
6
9
1.58
L
Hercules
cowgomoocow
Hercules
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,575
Damage
84,535
95,814
Taken
86,403
61,601
Mitigated
48,895
44,372
Healing
35,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,943
254
16,920
9,099
17,024
7,493
0
7,640
9,384
27,366
0
L
Loki
 
Loki
16,388
1,729
2,285
3,368
21,391
6,844
0
10,744
10,647
0
38,125
W
15,290
6,970
1,796
3,268
21,060
11,496
3,312
5,973
14,696
0
35,821
L
14,316
87
364
870
13,168
4,106
0
7,371
5,797
27,835
0
W
Morgan Le Fay
KingxxKrken
Morgan Le Fay
27,533
1,791
1,013
1,224
16,241
9,137
666
5,250
10,581
57,687
0
W
Ne Zha
Libralis
Ne Zha
21,475
1,594
723
1,852
18,572
9,962
114
5,572
12,631
0
32,673
W
Yemoja
Roachhhh
Yemoja
7,193
2,820
16,937
3,104
11,890
8,414
644
6,118
5,389
12,879
0
W
Eset
13,044
754
2,228
3,089
18,640
9,886
0
4,260
13,837
39,339
0
L
Cliodhna
Somebou
Cliodhna
17,402
762
1,908
3,838
21,546
15,070
333
12,826
8,720
0
25,157
L
Hercules
cowgomoocow
Hercules
13,526
2,198
1,415
4,305
22,685
28,088
166
9,189
13,496
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
62,650
154
Minions Killed
194
0
Camps Cleared
0
1,523,517
Distance Traveled
1,515,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,121
618
51
3
0
314,352
0
L
Loki
10,672
593
22
1
0
345,572
1
W
Anhur
12,896
716
41
2
0
286,879
1
L
He Bo
10,816
601
31
2
0
293,950
0
W
Morgan Le Fay
13,345
741
55
3
0
340,411
1
W
Ne Zha
11,054
614
29
2
0
277,539
0
W
Yemoja
12,906
717
12
1
0
286,479
1
W
Eset
12,449
692
57
3
0
324,395
2
L
Cliodhna
10,638
591
21
1
0
268,851
0
L
Hercules
11,191
622
29
2
0
300,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role