Player Matchup

Bellona
Bellona
Hydrogenic
Bellona
Level 46
God Stats
46W - 33L
1,650 SR
Queue Stats
170W - 189L
1,474 Elo+
Solo
Rama
Rama
NemesisIsQueen
Rama
Level 27
God Stats
0W - 1L
1,789 SR
Queue Stats
38W - 20L
1,746 Elo+
Party 2
Scylla
Scylla
SolisNumen
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Loki
Loki
mcdowntown
Loki
Level 121
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 7L
1,264 Elo+
Party 1
Sobek
Sobek
xNot Even Close
Sobek
Level 159
God Stats
1W - 2L
1,536 SR
Queue Stats
64W - 36L
1,734 Elo+
Party 2
Team Averages
Level 76
1,554 SR
1,496 Elo+

VS

Team Averages
Level 83
1,650 SR
1,563 Elo+
Ne Zha
Ne Zha
Fals3Bane
Ne Zha
Level 145
God Stats
7W - 4L
1,500 SR
Queue Stats
225W - 145L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
Level 128
God Stats
55W - 45L
1,590 SR
Queue Stats
418W - 432L
1,426 Elo+
Solo
Cernunnos
Cernunnos
PleaseHelpMë
Cernunnos
Level 47
God Stats
10W - 0L
1,850 SR
Queue Stats
86W - 11L
1,809 Elo+
Party 3
Sylvanus
Sylvanus
Valthuume
Sylvanus
Level 69
God Stats
8W - 15L
1,420 SR
Queue Stats
34W - 36L
1,261 Elo+
Party 3
King Arthur
King Arthur
burpmcfartski
King Arthur
Level 28
God Stats
8W - 4L
1,893 SR
Queue Stats
47W - 18L
1,820 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hydrogenic
Bellona
18
2 / 5 / 0
10,963
522
8,115
18,666
18,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 7 / 5
10,378
494
9,746
14,628
4,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SolisNumen
Scylla
14
0 / 3 / 3
8,445
402
2,398
8,507
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 2
10,278
489
7,447
15,039
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 8 / 2
8,602
410
8,700
24,976
21,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fals3Bane
Ne Zha
19
5 / 1 / 10
12,223
582
9,727
13,556
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
18
0 / 4 / 5
11,590
552
6,385
8,908
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
PleaseHelpMë
Cernunnos
20
12 / 5 / 6
13,519
644
24,832
20,027
8,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Valthuume
Sylvanus
14
1 / 2 / 14
10,765
513
3,558
9,026
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
burpmcfartski
King Arthur
20
8 / 1 / 6
13,239
630
12,531
18,014
15,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
13
Kills
26
27
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Fals3Bane
Ne Zha
5
1
10
10
L
Bellona
Hydrogenic
Bellona
2
5
0
0.4
W
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
0
4
5
0.63
L
2
7
5
0.64
W
Cernunnos
PleaseHelpMë
Cernunnos
12
5
6
3
L
Scylla
SolisNumen
Scylla
0
3
3
0.5
W
Sylvanus
Valthuume
Sylvanus
1
2
14
4
W
King Arthur
burpmcfartski
King Arthur
8
1
6
11
L
5
4
2
1.5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
57,033
81,816
Taken
69,531
50,674
Mitigated
41,491
16,729
Healing
30,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Fals3Bane
Ne Zha
9,727
2,791
0
6,535
13,556
6,093
1,488
2,396
11,120
0
79,478
L
Bellona
Hydrogenic
Bellona
8,115
3,296
0
4,089
18,666
18,271
40
1,217
17,449
0
82,494
W
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
6,385
533
71
2,386
8,908
3,668
3,205
1,561
7,283
73,156
0
L
9,746
7,357
0
3,714
14,628
4,295
720
2,779
11,849
0
83,546
W
Cernunnos
PleaseHelpMë
Cernunnos
24,832
14,562
0
9,208
20,027
8,692
7,366
4,439
15,580
0
121,216
L
Scylla
SolisNumen
Scylla
2,398
0
0
858
8,507
2,038
0
693
7,814
37,560
0
W
Sylvanus
Valthuume
Sylvanus
3,558
1,313
3,306
3,457
9,026
7,785
680
2,945
6,041
10,234
0
W
King Arthur
burpmcfartski
King Arthur
12,531
1,681
0
5,040
18,014
15,253
316
1,342
16,672
0
76,336
L
7,447
1,638
0
4,204
15,039
4,537
0
1,756
13,283
0
58,529
L
8,700
1,011
56
3,808
24,976
21,533
58
3,498
19,631
26,965
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
61,336
534
Minions Killed
575
0
Camps Cleared
0
1,947,771
Distance Traveled
2,162,870
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,223
582
120
6
0
501,398
3
L
Bellona
10,963
522
180
9
0
362,961
3
W
Morgan Le Fay
11,590
552
144
7
0
373,708
11
L
Rama
10,378
494
163
8
0
330,448
3
W
Cernunnos
13,519
644
147
7
0
396,452
5
L
Scylla
8,445
402
62
3
0
383,820
4
W
Sylvanus
10,765
513
15
1
0
439,831
4
W
King Arthur
13,239
630
149
7
0
451,481
2
L
Loki
10,278
489
100
5
0
471,497
7
L
Sobek
8,602
410
29
1
0
399,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role