Player Matchup

Cu Chulainn
Cu Chulainn
HOIHOE
Cu Chulainn
Level 142
God Stats
79W - 65L
1,643 SR
Queue Stats
195W - 179L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
KeeloKee
Tsukuyomi
Level 155
God Stats
3W - 1L
1,526 SR
Queue Stats
185W - 182L
1,578 Elo+
Solo
Merlin
Merlin
MaximumOverdong
Merlin
Level 133
God Stats
1W - 0L
1,334 SR
Queue Stats
131W - 71L
1,697 Elo+
Party 2
Fafnir
Fafnir
MrOpAsheck
Fafnir
Level 99
God Stats
19W - 17L
1,576 SR
Queue Stats
146W - 89L
1,667 Elo+
Party 2
Heimdallr
Heimdallr
Ne0ctopus
Heimdallr
Level 18
God Stats
12W - 5L
1,611 SR
Queue Stats
74W - 55L
1,626 Elo+
Party 2
Team Averages
Level 109
1,538 SR
1,642 Elo+

VS

Team Averages
Level 109
1,549 SR
1,527 Elo+
Nu Wa
Nu Wa
FlameyTheFeeder
Nu Wa
Level 160
God Stats
5W - 8L
1,567 SR
Queue Stats
194W - 107L
1,727 Elo+
Party 3
Ymir
Ymir
LuisIsLate0101
Ymir
Level 68
God Stats
2W - 1L
1,772 SR
Queue Stats
38W - 64L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Slane117
Baron Samedi
Level 148
God Stats
10W - 6L
1,707 SR
Queue Stats
366W - 350L
1,642 Elo+
Solo
Da Ji
Da Ji
Yuomia1
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,683 Elo+
Party 3
Chaac
Chaac
ace7542
Chaac
Level 13
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HOIHOE
Cu Chulainn
20
12 / 0 / 14
13,279
885
30,047
24,049
23,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
KeeloKee
Tsukuyomi
20
7 / 2 / 12
12,974
865
15,835
13,818
5,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

19
3 / 2 / 17
12,203
814
17,008
10,705
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
MrOpAsheck
Fafnir
18
4 / 3 / 17
12,824
855
8,228
19,941
26,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Ne0ctopus
Heimdallr
19
8 / 6 / 13
12,554
837
13,413
18,213
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,285
752
22,218
12,890
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 5
10,349
690
5,983
23,095
24,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
Slane117
Baron Samedi
18
3 / 6 / 4
10,722
715
18,210
18,904
10,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Yuomia1
Da Ji
18
6 / 7 / 4
11,200
747
13,485
18,343
8,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ace7542
Chaac
15
0 / 7 / 4
9,406
627
4,228
21,554
20,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
34
Kills
13
13
Deaths
34
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Cu Chulainn
HOIHOE
Cu Chulainn
12
0
14
19
W
Tsukuyomi
KeeloKee
Tsukuyomi
7
2
12
6.5
L
0
8
5
0.31
W
3
2
17
5.75
W
Fafnir
MrOpAsheck
Fafnir
4
3
17
4.17
W
Heimdallr
Ne0ctopus
Heimdallr
8
6
13
2.42
L
Baron Samedi
Slane117
Baron Samedi
3
6
4
0.83
L
Da Ji
Yuomia1
Da Ji
6
7
4
1.14
L
Chaac
ace7542
Chaac
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,531
Damage
64,124
86,726
Taken
94,786
67,792
Mitigated
68,310
24,591
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,218
4,793
0
1,605
12,890
4,497
0
4,248
8,549
57,916
0
W
Cu Chulainn
HOIHOE
Cu Chulainn
30,047
10,408
0
6,693
24,049
23,255
3,293
10,473
13,165
0
77,330
W
Tsukuyomi
KeeloKee
Tsukuyomi
15,835
5,104
0
4,759
13,818
5,947
809
7,264
6,348
0
63,942
L
5,983
299
0
600
23,095
24,919
0
4,521
18,316
24,224
0
W
17,008
1,266
0
1,700
10,705
5,115
1,627
7,032
3,485
61,689
0
W
Fafnir
MrOpAsheck
Fafnir
8,228
1,831
796
4,874
19,941
26,686
140
9,526
8,575
15,969
0
W
Heimdallr
Ne0ctopus
Heimdallr
13,413
8,109
0
5,769
18,213
6,789
5,407
10,632
7,300
0
42,916
L
Baron Samedi
Slane117
Baron Samedi
18,210
671
3,193
6,873
18,904
10,592
580
6,319
12,490
44,193
0
L
Da Ji
Yuomia1
Da Ji
13,485
1,989
0
2,255
18,343
8,127
0
4,983
13,315
0
32,739
L
Chaac
ace7542
Chaac
4,228
908
0
2,501
21,554
20,175
0
4,827
16,545
0
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,834
Gold Earned
52,962
338
Minions Killed
265
0
Camps Cleared
0
1,656,617
Distance Traveled
1,450,488
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,285
752
83
6
0
311,543
3
W
Cu Chulainn
13,279
885
94
6
0
362,329
2
W
Tsukuyomi
12,974
865
103
7
0
366,641
0
L
Ymir
10,349
690
30
2
0
299,376
2
W
Merlin
12,203
814
87
6
0
317,275
3
W
Fafnir
12,824
855
8
1
0
317,226
1
W
Heimdallr
12,554
837
46
3
0
293,146
3
L
Baron Samedi
10,722
715
75
5
0
260,899
2
L
Da Ji
11,200
747
39
3
0
283,552
0
L
Chaac
9,406
627
38
3
0
295,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role