Player Matchup

Hachiman
Hachiman
Ghost Shore
Hachiman
Level 26
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Roan98
Anubis
Level 75
God Stats
47W - 78L
1,461 SR
Queue Stats
79W - 133L
1,364 Elo+
Solo
Ymir
Ymir
Zifnab The Good
Ymir
Level 147
God Stats
1W - 2L
1,453 SR
Queue Stats
2W - 8L
1,202 Elo+
Party 1
Team Averages
Level 83
1,436 SR
1,355 Elo+

VS

Team Averages
Level 86
1,699 SR
1,678 Elo+
Cliodhna
Cliodhna
HolyEnvy
Cliodhna
Level 128
God Stats
3W - 0L
1,837 SR
Queue Stats
21W - 5L
1,695 Elo+
Party 2
Sol
Sol
Kurakara
Sol
Level 106
God Stats
2W - 0L
1,542 SR
Queue Stats
25W - 6L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikota69420
Baron Samedi
Level 25
God Stats
5W - 0L
1,717 SR
Queue Stats
25W - 6L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghost Shore
Hachiman
11
1 / 8 / 1
7,335
667
2,919
13,662
4,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Roan98
Anubis
12
3 / 7 / 1
8,486
771
6,312
11,631
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 3
7,528
684
3,585
21,048
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HolyEnvy
Cliodhna
15
16 / 1 / 6
10,807
982
15,162
11,498
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 1 / 15
9,666
879
19,002
7,407
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Mikota69420
Baron Samedi
13
2 / 2 / 14
8,701
791
7,481
6,647
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
24
24
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ghost Shore
Hachiman
1
8
1
0.19
W
Cliodhna
HolyEnvy
Cliodhna
16
1
6
19
W
6
1
15
13.5
W
Baron Samedi
Mikota69420
Baron Samedi
2
2
14
4.5
L
Anubis
Roan98
Anubis
3
7
1
0.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
41,645
46,341
Taken
25,552
25,891
Mitigated
11,127
4,962
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ghost Shore
Hachiman
2,919
2,537
0
1,145
13,662
4,262
0
8,105
5,557
0
13,479
W
Cliodhna
HolyEnvy
Cliodhna
15,162
3,563
0
2,403
11,498
5,692
355
3,981
7,517
0
36,382
W
19,002
7,578
0
3,383
7,407
2,839
1,901
3,318
4,089
42,894
4,182
W
Baron Samedi
Mikota69420
Baron Samedi
7,481
845
451
2,049
6,647
2,596
614
2,941
3,706
23,754
0
L
Anubis
Roan98
Anubis
6,312
245
0
1,502
11,631
4,629
0
6,103
5,528
21,485
0
L
3,585
190
0
2,315
21,048
17,000
0
10,669
10,379
16,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
29,174
73
Minions Killed
138
1
Camps Cleared
8
510,745
Distance Traveled
578,615
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,335
667
27
2
0
144,264
0
W
Cliodhna
10,807
982
38
3
4
222,176
3
W
Sol
9,666
879
63
6
3
176,350
1
W
Baron Samedi
8,701
791
37
3
1
180,089
0
L
Anubis
8,486
771
31
3
1
189,439
4
L
Ymir
7,528
684
15
1
0
177,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role