Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
vV ALAWS Vv
Bacchus
Level 42
God Stats
10W - 7L
1,584 SR
Queue Stats
59W - 50L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
vV Vaughn Vv
Kukulkan
Level 120
God Stats
2W - 1L
1,269 SR
Queue Stats
220W - 176L
1,627 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,557 Elo+

VS

Team Averages
Level 110
1,422 SR
1,446 Elo+
Yu Huang
Yu Huang
Jeb577258
Yu Huang
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Shiva
Shiva
ToddWick_
Shiva
Level 106
God Stats
0W - 3L
1,478 SR
Queue Stats
282W - 279L
1,444 Elo+
Party 2
Thor
Thor
luv_spicy
Thor
Level 84
God Stats
1W - 2L
1,289 SR
Queue Stats
177W - 207L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 3 / 6
10,872
725
8,656
18,403
9,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
vV ALAWS Vv
Bacchus
14
2 / 2 / 10
10,904
727
9,167
15,456
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
vV Vaughn Vv
Kukulkan
17
5 / 0 / 6
11,338
756
15,815
5,372
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jeb577258
Yu Huang
14
2 / 5 / 2
9,562
637
11,455
10,385
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
ToddWick_
Shiva
14
1 / 3 / 4
9,413
628
13,890
17,327
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
14
2 / 4 / 3
9,536
636
5,570
12,131
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
6
2.67
L
Yu Huang
Jeb577258
Yu Huang
2
5
2
0.6
L
Shiva
ToddWick_
Shiva
1
3
4
1
L
Thor
2
4
3
0.88
W
Bacchus
vV ALAWS Vv
Bacchus
2
2
10
3.5
W
Kukulkan
vV Vaughn Vv
Kukulkan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
30,915
39,231
Taken
39,843
32,267
Mitigated
19,697
12,155
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,656
891
0
5,807
18,403
9,937
912
5,130
12,873
0
27,031
L
Yu Huang
Jeb577258
Yu Huang
11,455
1,637
0
1,395
10,385
4,288
397
4,930
5,455
35,378
0
L
Shiva
ToddWick_
Shiva
13,890
2,492
434
3,908
17,327
10,682
0
11,747
5,580
0
37,309
L
Thor
5,570
1,518
0
514
12,131
4,727
0
8,900
3,231
0
27,431
W
Bacchus
vV ALAWS Vv
Bacchus
9,167
467
0
3,845
15,456
20,317
202
4,914
9,994
15,606
0
W
Kukulkan
vV Vaughn Vv
Kukulkan
15,815
1,074
59
2,444
5,372
2,013
698
1,976
3,303
67,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
28,511
161
Minions Killed
176
4
Camps Cleared
7
859,293
Distance Traveled
776,061
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,872
725
35
2
2
278,854
2
L
Yu Huang
9,562
637
67
4
0
236,069
1
L
Shiva
9,413
628
56
4
3
299,288
4
L
Thor
9,536
636
53
4
4
240,704
1
W
Bacchus
10,904
727
8
1
0
294,727
0
W
Kukulkan
11,338
756
118
8
2
285,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role