Player Matchup

Charybdis
Charybdis
AoiTori1
Charybdis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,554 Elo+
Party 1
Discordia
Discordia
BokChewy
Discordia
Level 125
God Stats
17W - 1L
2,005 SR
Queue Stats
285W - 192L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
NorseDaddy
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,491 Elo+
Party 1
Tyr
Tyr
Pοіson
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
Slayathon
Guan Yu
Level 136
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 25L
1,550 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,574 Elo+

VS

Team Averages
Level 90
1,455 SR
1,632 Elo+
Athena
Athena
DannyHipHop
Athena
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 19L
1,685 Elo+
Party 2
Sol
Sol
Gojou
Sol
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 40L
1,655 Elo+
Party 2
Tyr
Tyr
ORIÓNv101
Tyr
Level 160
God Stats
3W - 1L
1,273 SR
Queue Stats
86W - 72L
1,504 Elo+
Solo
Horus
Horus
aftin
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 18L
1,630 Elo+
Party 2
Hercules
Hercules
iIoveunicorns
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AoiTori1
Charybdis
19
1 / 9 / 23
12,998
591
11,452
23,773
12,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
BokChewy
Discordia
20
15 / 3 / 27
17,099
777
42,850
16,782
9,234
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NorseDaddy
Jormungandr
20
9 / 5 / 26
15,942
725
25,345
31,025
48,379
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 5 / 24
15,634
711
23,078
28,847
35,907
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Slayathon
Guan Yu
20
14 / 9 / 19
15,585
708
25,420
34,530
42,389
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
8 / 8 / 18
15,473
703
16,492
30,629
46,943
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Gojou
Sol
20
7 / 8 / 9
14,866
676
42,753
20,579
7,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 13 / 20
12,977
590
16,151
33,940
43,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
aftin
Horus
19
3 / 8 / 18
13,244
602
10,885
28,777
43,696
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
iIoveunicorns
Hercules
20
10 / 11 / 9
15,469
703
24,079
30,620
37,330
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
104
48
Kills
30
31
Deaths
48
119
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AoiTori1
Charybdis
1
9
23
1.39
W
Discordia
BokChewy
Discordia
15
3
27
9.5
L
Athena
8
8
18
2.13
L
Sol
Gojou
Sol
7
8
9
1.44
W
Jormungandr
NorseDaddy
Jormungandr
9
5
26
4.4
L
2
13
20
0.92
W
9
5
24
4.2
W
Guan Yu
Slayathon
Guan Yu
14
9
19
2.61
L
Horus
aftin
Horus
3
8
18
1.5
L
Hercules
iIoveunicorns
Hercules
10
11
9
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,145
Damage
110,360
134,957
Taken
144,545
148,364
Mitigated
178,186
56,245
Healing
38,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AoiTori1
Charybdis
11,452
5,502
1,120
5,462
23,773
12,455
2,273
10,268
13,436
0
28,850
W
Discordia
BokChewy
Discordia
42,850
4,553
3,148
4,845
16,782
9,234
2,142
7,960
8,611
73,524
0
L
Athena
16,492
3,393
497
2,869
30,629
46,943
148
15,135
14,484
30,320
0
L
Sol
Gojou
Sol
42,753
16,245
161
5,376
20,579
7,197
3,110
9,329
10,819
76,071
0
W
Jormungandr
NorseDaddy
Jormungandr
25,345
6,753
3,469
8,582
31,025
48,379
1,033
15,806
14,787
56,435
0
L
16,151
1,139
1,675
5,725
33,940
43,020
22
12,284
20,704
4,940
35,081
W
23,078
1,570
2,836
9,431
28,847
35,907
900
13,528
14,869
0
41,272
W
Guan Yu
Slayathon
Guan Yu
25,420
3,497
6,965
10,387
34,530
42,389
788
15,989
18,034
534
34,681
L
Horus
aftin
Horus
10,885
4,689
7,197
9,621
28,777
43,696
292
14,302
13,551
0
21,358
L
Hercules
iIoveunicorns
Hercules
24,079
5,634
32
5,523
30,620
37,330
81
15,297
14,592
8,586
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,258
Gold Earned
72,029
216
Minions Killed
190
0
Camps Cleared
0
2,020,249
Distance Traveled
1,685,463
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,998
591
30
1
0
341,161
0
W
Discordia
17,099
777
70
3
0
409,121
0
L
Athena
15,473
703
26
1
0
364,315
0
L
Sol
14,866
676
80
4
0
337,257
0
W
Jormungandr
15,942
725
59
3
0
384,680
1
L
Tyr
12,977
590
29
1
0
327,678
3
W
Tyr
15,634
711
35
2
0
479,269
1
W
Guan Yu
15,585
708
22
1
0
406,018
5
L
Horus
13,244
602
13
1
0
332,678
0
L
Hercules
15,469
703
42
2
0
323,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role