Player Matchup

Chaac
Chaac
Blosie
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,481 Elo+
Party 1
Atlas
Atlas
Hebi
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,466 Elo+
Party 1
Sol
Sol
Hunai
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,426 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,458 Elo+

VS

Team Averages
Level 49
1,449 SR
1,795 Elo+
Chaac
Chaac
HolyTruck1
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,844 Elo+
Party 2
Tiamat
Tiamat
MlLFSGONEWILD
Tiamat
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,844 Elo+
Party 2
Awilix
Awilix
ljmont13
Awilix
Level 47
God Stats
4W - 5L
1,346 SR
Queue Stats
30W - 32L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blosie
Chaac
15
5 / 1 / 4
9,960
664
12,196
15,434
11,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Hebi
Atlas
15
4 / 0 / 6
9,839
656
8,978
10,421
10,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Hunai
Sol
15
1 / 1 / 7
9,524
635
11,245
8,335
2,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 1 / 2
8,472
565
13,322
17,115
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 3 / 1
8,674
578
8,512
10,418
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
ljmont13
Awilix
12
1 / 6 / 1
8,775
585
4,729
12,841
4,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blosie
Chaac
5
1
4
7
W
Atlas
Hebi
Atlas
4
0
6
7
L
Chaac
0
1
2
1
W
Sol
Hunai
Sol
1
1
7
4.5
L
1
3
1
0.5
L
Awilix
ljmont13
Awilix
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
26,563
34,190
Taken
40,374
24,461
Mitigated
24,794
11,234
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blosie
Chaac
12,196
1,865
0
6,496
15,434
11,809
100
5,182
9,910
0
35,678
W
Atlas
Hebi
Atlas
8,978
2,517
0
1,123
10,421
10,057
0
3,379
6,578
28,266
0
L
Chaac
13,322
1,271
358
5,749
17,115
15,370
173
9,910
7,205
0
31,034
W
Sol
Hunai
Sol
11,245
2,371
0
3,615
8,335
2,595
234
882
6,955
39,034
0
L
8,512
679
0
2,271
10,418
4,892
0
5,901
4,517
23,185
0
L
Awilix
ljmont13
Awilix
4,729
1,672
0
410
12,841
4,532
0
4,932
7,909
0
25,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
25,921
150
Minions Killed
109
11
Camps Cleared
3
867,053
Distance Traveled
833,331
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,960
664
48
3
7
306,558
4
W
Atlas
9,839
656
36
2
0
269,466
0
L
Chaac
8,472
565
34
2
0
295,465
0
W
Sol
9,524
635
66
4
4
291,029
1
L
Tiamat
8,674
578
44
3
0
268,689
0
L
Awilix
8,775
585
31
2
3
269,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role