Player Matchup

Janus
Janus
BUTRninja14
Janus
Level 115
God Stats
6W - 7L
1,458 SR
Queue Stats
190W - 173L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GhostMarder
Tsukuyomi
Level 158
God Stats
15W - 15L
1,392 SR
Queue Stats
276W - 252L
1,444 Elo+
Party 2
Arachne
Arachne
KakarotUchihaGG
Arachne
Level 118
God Stats
8W - 2L
1,793 SR
Queue Stats
134W - 121L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lexx tvv
Ah Muzen Cab
Level 128
God Stats
3W - 5L
1,210 SR
Queue Stats
143W - 129L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
StreetRacer3210
Cthulhu
Level 83
God Stats
8W - 2L
1,339 SR
Queue Stats
43W - 33L
1,532 Elo+
Party 2
Team Averages
Level 120
1,438 SR
1,505 Elo+

VS

Team Averages
Level 95
1,481 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Cruzmissle24
Baron Samedi
Level 104
God Stats
9W - 6L
1,703 SR
Queue Stats
194W - 198L
1,476 Elo+
Party 1
Set
Set
HasteMate
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Poetic_Sinner666
Nu Wa
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 54L
1,445 Elo+
Solo
Arachne
Arachne
Salbotz22
Arachne
Level 121
God Stats
0W - 1L
1,489 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 3
Cupid
Cupid
SmackYoMamaAgain
Cupid
Level 36
God Stats
3W - 15L
1,214 SR
Queue Stats
212W - 249L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
4,863
695
2,512
2,494
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GhostMarder
Tsukuyomi
10
5 / 0 / 1
5,947
850
5,178
4,160
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 1 / 1
4,832
690
1,661
3,420
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Lexx tvv
Ah Muzen Cab
7
2 / 3 / 0
4,400
629
2,065
4,260
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 2 / 1
4,163
595
1,911
5,425
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cruzmissle24
Baron Samedi
7
1 / 2 / 5
4,121
589
2,774
3,386
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
3,484
498
593
3,508
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
3,475
496
2,030
3,066
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Salbotz22
Arachne
7
0 / 3 / 1
3,705
529
1,857
5,545
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
6 / 2 / 1
5,117
731
4,630
4,650
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
13
Kills
7
7
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Baron Samedi
Cruzmissle24
Baron Samedi
1
2
5
1.75
W
Tsukuyomi
GhostMarder
Tsukuyomi
5
0
1
5.5
L
0
2
0
0
W
4
1
1
4.5
W
Ah Muzen Cab
Lexx tvv
Ah Muzen Cab
2
3
0
0.67
L
0
4
0
0
L
Arachne
Salbotz22
Arachne
0
3
1
0.17
L
6
2
1
3.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,327
Damage
11,884
19,759
Taken
20,155
7,220
Mitigated
6,353
6,747
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,512
171
0
910
2,494
622
0
1,159
1,199
26,984
0
L
Baron Samedi
Cruzmissle24
Baron Samedi
2,774
611
544
591
3,386
1,093
0
906
2,447
12,907
0
W
Tsukuyomi
GhostMarder
Tsukuyomi
5,178
1,104
0
1,742
4,160
2,123
480
84
4,072
0
31,187
L
593
342
0
929
3,508
1,170
0
0
3,320
0
9,761
W
1,661
1,054
0
1,385
3,420
1,300
0
458
2,880
0
14,424
W
Ah Muzen Cab
Lexx tvv
Ah Muzen Cab
2,065
1,033
0
1,148
4,260
1,099
0
637
3,507
0
21,038
L
2,030
664
0
210
3,066
838
90
1,874
1,192
12,663
0
L
Arachne
Salbotz22
Arachne
1,857
1,010
0
1,408
5,545
1,827
144
410
4,995
0
13,279
L
4,630
2,404
0
1,123
4,650
1,425
0
1,233
3,417
0
18,584
W
1,911
0
0
1,562
5,425
2,076
0
1,892
3,297
11,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
19,902
225
Minions Killed
144
0
Camps Cleared
0
720,155
Distance Traveled
618,046
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,863
695
58
8
0
138,608
2
L
Baron Samedi
4,121
589
21
3
0
127,636
0
W
Tsukuyomi
5,947
850
77
11
0
157,206
0
L
Set
3,484
498
21
3
0
92,748
0
W
Arachne
4,832
690
35
5
0
164,224
2
W
Ah Muzen Cab
4,400
629
43
6
0
127,293
1
L
Nu Wa
3,475
496
22
3
0
115,420
1
L
Arachne
3,705
529
31
4
0
157,926
0
L
Cupid
5,117
731
49
7
0
124,316
0
W
Cthulhu
4,163
595
12
2
0
132,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role