Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Apanda05
Achilles
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlazedAndGetDome
Kumbhakarna
Level 140
God Stats
2W - 3L
1,634 SR
Queue Stats
123W - 113L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
CptThundrThighs
Sylvanus
Level 142
God Stats
0W - 1L
1,348 SR
Queue Stats
74W - 71L
1,556 Elo+
Party 3
Hera
Hera
Gvrie
Hera
Level 132
God Stats
1W - 2L
1,521 SR
Queue Stats
99W - 72L
1,606 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,495 Elo+

VS

Team Averages
Level 94
1,619 SR
1,577 Elo+
Discordia
Discordia
AdanRam
Discordia
Level 68
God Stats
5W - 4L
1,842 SR
Queue Stats
285W - 210L
1,637 Elo+
Party 4
Sun Wukong
Sun Wukong
CloacaF
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 54L
1,601 Elo+
Party 2
Chernobog
Chernobog
MrNoxq
Chernobog
Level 157
God Stats
3W - 4L
1,286 SR
Queue Stats
395W - 360L
1,551 Elo+
Party 4
Terra
Terra
roana027
Terra
Level 91
God Stats
5W - 1L
1,670 SR
Queue Stats
185W - 158L
1,506 Elo+
Party 4
Medusa
Medusa
thatguy9244
Medusa
Level 87
God Stats
4W - 0L
1,796 SR
Queue Stats
104W - 77L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 3 / 9
12,447
732
18,205
21,159
20,214
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Apanda05
Achilles
14
2 / 7 / 6
9,864
580
8,405
23,911
29,731
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
BlazedAndGetDome
Kumbhakarna
20
2 / 4 / 9
11,941
702
11,541
26,077
35,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
0 / 10 / 9
10,032
590
7,703
28,931
37,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Gvrie
Hera
20
7 / 6 / 6
13,098
770
25,350
19,754
23,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdanRam
Discordia
20
8 / 3 / 20
13,403
788
30,949
12,954
6,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
CloacaF
Sun Wukong
20
3 / 5 / 21
11,936
702
17,672
20,459
25,652
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
MrNoxq
Chernobog
20
11 / 3 / 16
13,357
786
29,692
17,568
9,577
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
roana027
Terra
16
1 / 2 / 17
11,298
665
5,409
19,947
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
7 / 3 / 16
12,861
757
24,749
17,403
9,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
16
Kills
30
30
Deaths
16
39
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
9
3.17
W
Discordia
AdanRam
Discordia
8
3
20
6
L
Achilles
Apanda05
Achilles
2
7
6
0.71
L
Kumbhakarna
BlazedAndGetDome
Kumbhakarna
2
4
9
1.63
W
Sun Wukong
CloacaF
Sun Wukong
3
5
21
2.7
L
Sylvanus
0
10
9
0.45
L
Hera
Gvrie
Hera
7
6
6
1.67
W
Chernobog
MrNoxq
Chernobog
11
3
16
6.33
W
Terra
roana027
Terra
1
2
17
4.75
W
Medusa
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,204
Damage
108,471
119,832
Taken
88,331
145,700
Mitigated
79,306
37,347
Healing
44,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
18,205
2,130
1,457
3,567
21,159
20,214
1,140
9,487
11,350
46,623
0
W
Discordia
AdanRam
Discordia
30,949
2,267
2,839
2,770
12,954
6,833
764
9,291
3,663
48,649
0
L
Achilles
Apanda05
Achilles
8,405
1,367
2,062
1,070
23,911
29,731
762
5,773
17,897
0
13,102
L
Kumbhakarna
BlazedAndGetDome
Kumbhakarna
11,541
540
3,065
3,581
26,077
35,476
208
7,722
17,849
22,871
0
W
Sun Wukong
CloacaF
Sun Wukong
17,672
1,576
730
4,929
20,459
25,652
245
12,539
7,920
0
30,518
L
Sylvanus
7,703
1,086
11,156
6,030
28,931
37,225
293
6,431
22,179
9,872
0
L
Hera
Gvrie
Hera
25,350
5,264
3,285
2,074
19,754
23,054
758
6,945
12,635
57,033
0
W
Chernobog
MrNoxq
Chernobog
29,692
11,986
1,258
5,052
17,568
9,577
3,066
13,985
3,583
0
63,720
W
Terra
roana027
Terra
5,409
712
11,039
9,331
19,947
28,006
0
13,671
6,276
9,131
0
W
Medusa
24,749
10,001
2,949
3,529
17,403
9,238
1,744
13,313
4,090
0
63,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,382
Gold Earned
62,855
166
Minions Killed
207
0
Camps Cleared
0
1,377,989
Distance Traveled
1,555,592
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,447
732
69
4
0
280,769
1
W
Discordia
13,403
788
39
2
0
314,766
1
L
Achilles
9,864
580
7
0
0
258,459
0
L
Kumbhakarna
11,941
702
20
1
0
325,066
4
W
Sun Wukong
11,936
702
16
1
0
321,323
2
L
Sylvanus
10,032
590
3
0
0
235,275
0
L
Hera
13,098
770
67
4
0
278,420
0
W
Chernobog
13,357
786
83
5
0
265,404
4
W
Terra
11,298
665
7
0
0
335,954
2
W
Medusa
12,861
757
62
4
0
318,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role