Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ForEternum
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,613 Elo+
Party 2
Cerberus
Cerberus
Vooticus
Cerberus
Level 8
God Stats
1W - 2L
1,091 SR
Queue Stats
13W - 16L
1,356 Elo+
Party 2
Team Averages
Level 39
1,364 SR
1,490 Elo+

VS

Team Averages
Level 76
1,376 SR
990 Elo+
Kukulkan
Kukulkan
MagoPrim3
Kukulkan
Level 88
God Stats
1W - 3L
1,134 SR
Queue Stats
3W - 14L
879 Elo+
Party 1
Neith
Neith
Wareddd
Neith
Level 129
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 24L
1,046 Elo+
Party 1
Izanami
Izanami
ninjabot5573
Izanami
Level 12
God Stats
1W - 6L
1,241 SR
Queue Stats
3W - 17L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 1 / 9
9,987
713
10,058
11,586
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ForEternum
Danzaburou
15
4 / 2 / 8
10,439
746
13,893
12,248
6,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vooticus
Cerberus
14
5 / 2 / 6
10,733
767
2,669
16,159
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MagoPrim3
Kukulkan
14
3 / 3 / 1
9,701
693
12,526
7,629
1,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Wareddd
Neith
14
1 / 6 / 4
8,872
634
9,214
11,998
2,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
ninjabot5573
Izanami
13
1 / 3 / 4
8,836
631
4,489
11,451
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
5
5
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
9
7.5
W
Danzaburou
ForEternum
Danzaburou
4
2
8
4
L
Kukulkan
MagoPrim3
Kukulkan
3
3
1
1.17
W
Cerberus
Vooticus
Cerberus
5
2
6
4
L
Neith
Wareddd
Neith
1
6
4
0.5
L
Izanami
ninjabot5573
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,620
Damage
26,229
39,993
Taken
31,078
33,138
Mitigated
7,512
18,423
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,058
2,906
5,867
5,861
11,586
9,934
402
4,218
7,368
30,078
6,240
W
Danzaburou
ForEternum
Danzaburou
13,893
6,370
168
2,568
12,248
6,341
1,638
3,766
8,482
0
55,765
L
Kukulkan
MagoPrim3
Kukulkan
12,526
462
0
655
7,629
1,929
0
2,948
4,681
37,243
0
W
Cerberus
Vooticus
Cerberus
2,669
29
870
3,089
16,159
16,863
148
5,706
10,453
8,877
0
L
Neith
Wareddd
Neith
9,214
2,079
0
2,239
11,998
2,708
0
5,811
6,187
0
28,988
L
Izanami
ninjabot5573
Izanami
4,489
2,966
0
2,280
11,451
2,875
0
3,883
7,568
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
27,409
156
Minions Killed
163
5
Camps Cleared
5
670,557
Distance Traveled
663,595
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,987
713
54
4
1
205,878
1
W
Danzaburou
10,439
746
95
7
4
205,496
1
L
Kukulkan
9,701
693
59
4
0
226,362
0
W
Cerberus
10,733
767
7
1
0
259,183
1
L
Neith
8,872
634
53
4
4
217,569
0
L
Izanami
8,836
631
51
4
1
219,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role