Player Matchup

Sobek
Sobek
CHOCOCOLE
Sobek
Level 119
God Stats
1W - 4L
1,456 SR
Queue Stats
115W - 118L
1,521 Elo+
Party 2
Bellona
Bellona
QUSA
Bellona
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 73L
1,491 Elo+
Party 2
Janus
Janus
Schalenge
Janus
Level 126
God Stats
1W - 1L
1,534 SR
Queue Stats
72W - 78L
1,489 Elo+
Party 2
Thanatos
Thanatos
TimeKillz
Thanatos
Level 68
God Stats
3W - 4L
1,660 SR
Queue Stats
77W - 69L
1,487 Elo+
Solo
Cernunnos
Cernunnos
apoka77
Cernunnos
Level 143
God Stats
1W - 2L
1,285 SR
Queue Stats
151W - 147L
1,529 Elo+
Party 2
Team Averages
Level 116
1,487 SR
1,503 Elo+

VS

Team Averages
Level 116
1,679 SR
1,587 Elo+
Aphrodite
Aphrodite
LastAutumnLeaf
Aphrodite
Level 129
God Stats
1W - 0L
1,884 SR
Queue Stats
34W - 32L
1,626 Elo+
Party 1
Kali
Kali
LeftTower
Kali
Level 102
God Stats
2W - 1L
1,793 SR
Queue Stats
19W - 23L
1,626 Elo+
Party 1
Cerberus
Cerberus
PortalDemon
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,626 Elo+
Party 1
Ymir
Ymir
miushirahama
Ymir
Level 118
God Stats
13W - 16L
1,508 SR
Queue Stats
70W - 77L
1,536 Elo+
Solo
Hou Yi
Hou Yi
quibis
Hou Yi
Level 121
God Stats
2W - 4L
1,708 SR
Queue Stats
78W - 80L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHOCOCOLE
Sobek
11
1 / 4 / 3
7,087
443
5,815
11,230
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
QUSA
Bellona
15
1 / 1 / 0
8,788
549
5,710
11,541
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Schalenge
Janus
14
2 / 3 / 2
8,284
518
5,862
7,004
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TimeKillz
Thanatos
15
4 / 1 / 2
8,840
553
5,691
8,910
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
apoka77
Cernunnos
13
0 / 2 / 4
7,965
498
6,142
9,483
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LastAutumnLeaf
Aphrodite
15
4 / 2 / 2
8,606
538
8,309
9,817
4,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
3 / 1 / 2
8,386
524
6,913
9,365
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
PortalDemon
Cerberus
14
0 / 1 / 2
8,133
508
5,784
11,411
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 6
8,105
507
4,424
13,494
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
quibis
Hou Yi
16
3 / 2 / 2
9,839
615
5,342
8,321
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
11
11
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
CHOCOCOLE
Sobek
1
4
3
0.63
W
Aphrodite
LastAutumnLeaf
Aphrodite
4
2
2
2.5
W
Kali
3
1
2
4
W
Cerberus
PortalDemon
Cerberus
0
1
2
1
L
Bellona
QUSA
Bellona
1
1
0
1
L
Janus
Schalenge
Janus
2
3
2
1
L
Thanatos
TimeKillz
Thanatos
4
1
2
5
L
Cernunnos
apoka77
Cernunnos
0
2
4
1
W
1
2
6
2
W
Hou Yi
quibis
Hou Yi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
30,772
48,168
Taken
52,408
28,068
Mitigated
41,069
21,172
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CHOCOCOLE
Sobek
5,815
176
288
3,127
11,230
11,226
0
4,363
6,782
20,480
1,605
W
Aphrodite
LastAutumnLeaf
Aphrodite
8,309
1,332
3,641
6,119
9,817
4,257
480
3,387
6,430
61,255
0
W
Kali
6,913
3,275
0
2,500
9,365
4,952
578
2,416
6,949
0
39,191
W
Cerberus
PortalDemon
Cerberus
5,784
588
0
2,137
11,411
16,379
277
535
10,876
49,987
0
L
Bellona
QUSA
Bellona
5,710
1,659
0
3,629
11,541
7,382
609
6,225
4,619
0
51,949
L
Janus
Schalenge
Janus
5,862
372
0
1,370
7,004
2,128
0
3,116
3,888
59,389
0
L
Thanatos
TimeKillz
Thanatos
5,691
564
0
9,651
8,910
3,992
0
2,327
6,539
0
61,100
L
Cernunnos
apoka77
Cernunnos
6,142
3,049
0
3,107
9,483
3,340
850
1,660
7,823
0
54,223
W
4,424
1,035
195
4,083
13,494
12,479
164
3,538
9,706
33,688
0
W
Hou Yi
quibis
Hou Yi
5,342
3,001
0
4,550
8,321
3,002
332
1,199
7,122
0
76,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
43,069
498
Minions Killed
526
0
Camps Cleared
0
1,559,745
Distance Traveled
1,567,845
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,087
443
25
2
0
304,696
2
W
Aphrodite
8,606
538
125
8
0
330,148
1
W
Kali
8,386
524
78
5
0
332,959
2
W
Cerberus
8,133
508
122
8
0
294,922
0
L
Bellona
8,788
549
128
8
0
291,239
3
L
Janus
8,284
518
132
8
0
309,901
5
L
Thanatos
8,840
553
103
6
0
372,239
3
L
Cernunnos
7,965
498
110
7
0
281,670
7
W
Ymir
8,105
507
43
3
0
318,561
5
W
Hou Yi
9,839
615
158
10
0
291,255
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role