Player Matchup

Medusa
Medusa
AceThePoet
Medusa
Level 121
God Stats
29W - 20L
1,528 SR
Queue Stats
401W - 369L
1,471 Elo+
Party 3
Sol
Sol
ChiRho68
Sol
Level 65
God Stats
7W - 7L
1,422 SR
Queue Stats
105W - 115L
1,434 Elo+
Party 1
Ares
Ares
Elgreyfoxx
Ares
Level 157
God Stats
8W - 6L
1,663 SR
Queue Stats
427W - 442L
1,439 Elo+
Party 3
Loki
Loki
die4skills
Loki
Level 61
God Stats
1W - 3L
1,752 SR
Queue Stats
27W - 32L
1,468 Elo+
Party 1
King Arthur
King Arthur
poohcastillo
King Arthur
Level 107
God Stats
18W - 34L
1,417 SR
Queue Stats
362W - 364L
1,442 Elo+
Party 1
Team Averages
Level 102
1,556 SR
1,451 Elo+

VS

Team Averages
Level 91
1,404 SR
1,418 Elo+
Vulcan
Vulcan
A_BRUNT
Vulcan
Level 86
God Stats
39W - 50L
1,399 SR
Queue Stats
87W - 123L
1,369 Elo+
Solo
Atlas
Atlas
Alejo-PR28
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,518 Elo+
Party 2
Artemis
Artemis
BushTomCat27
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2
Kali
Kali
DeluxeDaddy1
Kali
Level 90
God Stats
1W - 1L
1,316 SR
Queue Stats
50W - 39L
1,344 Elo+
Solo
Sylvanus
Sylvanus
MIGUEL__505
Sylvanus
Level 88
God Stats
1W - 1L
1,306 SR
Queue Stats
177W - 193L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceThePoet
Medusa
14
5 / 3 / 2
8,541
502
7,113
8,552
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 1
7,665
451
6,695
14,090
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 6
8,680
511
5,135
14,654
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 0
6,596
388
2,229
13,611
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
poohcastillo
King Arthur
15
1 / 5 / 1
8,720
513
5,728
16,591
11,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A_BRUNT
Vulcan
15
5 / 1 / 8
9,649
568
10,796
4,971
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
1 / 3 / 6
8,503
500
4,860
14,120
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
BushTomCat27
Artemis
15
4 / 3 / 2
9,213
542
13,228
12,157
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 1 / 3
10,262
604
10,188
16,407
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MIGUEL__505
Sylvanus
16
5 / 0 / 4
10,202
600
9,760
9,613
12,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
24
24
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
A_BRUNT
Vulcan
5
1
8
9
L
Medusa
AceThePoet
Medusa
5
3
2
2
W
Atlas
1
3
6
1.33
W
Artemis
BushTomCat27
Artemis
4
3
2
1.67
L
0
7
1
0.07
W
9
1
3
10.5
L
2
2
6
2.5
W
Sylvanus
MIGUEL__505
Sylvanus
5
0
4
7
L
0
7
0
0
L
King Arthur
poohcastillo
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
48,832
67,498
Taken
57,268
32,899
Mitigated
42,602
16,697
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
A_BRUNT
Vulcan
10,796
4,379
0
1,250
4,971
1,961
1,471
1,535
3,436
49,693
0
L
Medusa
AceThePoet
Medusa
7,113
2,779
0
949
8,552
3,219
0
2,268
6,284
0
46,247
W
Atlas
4,860
1,420
0
1,425
14,120
16,452
640
2,674
11,446
24,522
0
W
Artemis
BushTomCat27
Artemis
13,228
8,372
0
5,647
12,157
4,462
3,409
2,189
9,968
0
59,598
L
6,695
1,041
0
4,053
14,090
3,336
1,202
4,088
10,002
57,375
0
W
10,188
5,024
0
4,559
16,407
6,925
263
4,357
12,050
0
71,699
L
5,135
808
238
4,261
14,654
11,185
0
4,820
9,834
25,060
0
W
Sylvanus
MIGUEL__505
Sylvanus
9,760
3,620
641
4,602
9,613
12,802
1,381
1,248
8,365
42,592
11,645
L
2,229
837
0
2,934
13,611
3,622
0
5,309
8,302
0
32,058
L
King Arthur
poohcastillo
King Arthur
5,728
994
0
4,262
16,591
11,537
0
7,380
9,211
0
52,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
47,829
410
Minions Killed
451
0
Camps Cleared
0
1,576,501
Distance Traveled
1,515,682
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,649
568
92
5
0
301,896
4
L
Medusa
8,541
502
79
5
0
334,015
3
W
Atlas
8,503
500
19
1
0
318,165
1
W
Artemis
9,213
542
110
6
0
281,084
4
L
Sol
7,665
451
104
6
0
280,888
4
W
Kali
10,262
604
116
7
0
363,465
2
L
Ares
8,680
511
39
2
0
324,705
6
W
Sylvanus
10,202
600
114
7
0
251,072
0
L
Loki
6,596
388
64
4
0
304,047
0
L
King Arthur
8,720
513
124
7
0
332,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role