Player Matchup

Ra
Ra
Diamond V
BringerOfDeath92
Ra
Diamond V
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 11L
2,201 MMR
Party 2
Guan Yu
Guan Yu
Masters
Duckehs
Guan Yu
Masters
Level 128
God Stats
7W - 8L
1,539 SR
Queue Stats
230W - 209L
2,621 MMR
Solo
Artemis
Artemis
Diamond II
Papi Krabs
Artemis
Diamond II
Level 158
God Stats
4W - 2L
1,767 SR
Queue Stats
175W - 148L
2,261 MMR
Party 1
Artio
Artio
Diamond II
Scorpio Energy
Artio
Diamond II
Level 158
God Stats
38W - 30L
1,674 SR
Queue Stats
218W - 191L
2,308 MMR
Party 1
Thanatos
Thanatos
Diamond III
geccco
Thanatos
Diamond III
Level 158
God Stats
14W - 11L
1,635 SR
Queue Stats
132W - 81L
2,419 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,623 SR
2,362 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,541 SR
2,374 MMR
Ao Kuang
Ao Kuang
Diamond V
BMORE K1LLAK1D
Ao Kuang
Diamond V
Level 120
God Stats
0W - 5L
1,238 SR
Queue Stats
130W - 104L
2,187 MMR
Solo
Scylla
Scylla
Diamond IV
NeedAntidote
Scylla
Diamond IV
Level 147
God Stats
2W - 4L
1,530 SR
Queue Stats
223W - 197L
2,239 MMR
Solo
Loki
Loki
Masters
PieceControlLalo
Loki
Masters
Level 62
God Stats
50W - 28L
1,747 SR
Queue Stats
353W - 330L
3,214 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
PoorVergen
Gilgamesh
Diamond V
Level 66
God Stats
12W - 12L
1,760 SR
Queue Stats
431W - 422L
2,131 MMR
Solo
Anhur
Anhur
Diamond III
SHADOOWJAJA
Anhur
Diamond III
Level 158
God Stats
3W - 12L
1,430 SR
Queue Stats
494W - 474L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
7,456
746
4,246
4,865
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Duckehs
Guan Yu
12
1 / 0 / 7
6,851
685
4,725
6,489
5,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Papi Krabs
Artemis
12
0 / 0 / 4
6,944
694
4,412
5,623
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 0 / 4
5,585
559
2,660
4,435
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
geccco
Thanatos
13
16 / 1 / 3
8,310
831
10,602
7,750
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetFenrirShivaAtlas

VS

Bans
ArachneCabrakanCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 7 / 1
4,536
454
3,875
8,841
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
9
1 / 5 / 1
5,313
531
1,279
4,985
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,875
588
3,206
7,743
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
PoorVergen
Gilgamesh
3
0 / 2 / 0
3,937
394
2,765
4,486
639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 6 / 1
5,399
540
2,126
9,982
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
24
Kills
3
3
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
7
1
0.07
W
5
2
4
3.5
W
Guan Yu
Duckehs
Guan Yu
1
0
7
4.5
L
Scylla
1
5
1
0.3
W
Artemis
Papi Krabs
Artemis
0
0
4
2
L
1
4
0
0.25
L
Gilgamesh
PoorVergen
Gilgamesh
0
2
0
0
L
1
6
1
0.25
W
2
0
4
4
W
Thanatos
geccco
Thanatos
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
13,251
29,162
Taken
36,037
14,258
Mitigated
6,300
21,497
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,875
1,215
0
1,386
8,841
1,858
0
2,569
6,272
19,653
0
W
4,246
306
434
1,930
4,865
1,637
0
2,131
2,734
53,390
1,828
W
Guan Yu
Duckehs
Guan Yu
4,725
379
312
4,069
6,489
5,247
200
213
6,276
0
38,072
L
Scylla
1,279
124
0
390
4,985
1,002
0
2,146
2,839
22,603
0
W
Artemis
Papi Krabs
Artemis
4,412
2,293
0
2,955
5,623
1,512
0
728
4,895
0
42,779
L
3,206
894
0
2,296
7,743
1,334
0
192
7,551
0
24,344
L
Gilgamesh
PoorVergen
Gilgamesh
2,765
1,198
258
994
4,486
639
0
434
4,052
0
6,660
L
2,126
954
0
2,193
9,982
1,467
0
1,565
8,417
0
18,865
W
2,660
146
740
2,447
4,435
2,400
0
978
3,457
7,663
0
W
Thanatos
geccco
Thanatos
10,602
4,310
0
8,610
7,750
3,462
0
1,104
6,646
0
44,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
25,060
381
Minions Killed
178
0
Camps Cleared
0
1,094,611
Distance Traveled
809,387
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,536
454
39
4
0
201,972
0
W
Ra
7,456
746
115
12
0
240,466
4
W
Guan Yu
6,851
685
89
9
0
205,273
2
L
Scylla
5,313
531
43
4
0
133,929
2
W
Artemis
6,944
694
88
9
0
185,764
1
L
Loki
5,875
588
52
5
0
206,646
1
L
Gilgamesh
3,937
394
9
1
0
88,424
0
L
Anhur
5,399
540
35
4
0
178,416
0
W
Artio
5,585
559
13
1
0
225,089
4
W
Thanatos
8,310
831
76
8
0
238,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role