Player Matchup

Baba Yaga
Baba Yaga
HarmHammer1
Baba Yaga
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 92L
1,473 Elo+
Party 2
Shiva
Shiva
LimitFantasy
Shiva
Level 124
God Stats
1W - 0L
1,305 SR
Queue Stats
98W - 75L
1,517 Elo+
Party 2
Odin
Odin
cheekywhiffs
Odin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,372 Elo+
Party 2
Cabrakan
Cabrakan
criticalcondtion
Cabrakan
Level 107
God Stats
2W - 1L
1,520 SR
Queue Stats
51W - 29L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
iConceded
Ah Puch
Level 129
God Stats
5W - 1L
1,835 SR
Queue Stats
126W - 114L
1,519 Elo+
Party 2
Team Averages
Level 104
1,532 SR
1,500 Elo+

VS

Team Averages
Level 109
1,439 SR
1,520 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DrTryHard451
Bacchus
Level 107
God Stats
0W - 2L
1,311 SR
Queue Stats
144W - 178L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
PrimalRaindrop
Xbalanque
Level 119
God Stats
6W - 2L
1,598 SR
Queue Stats
131W - 101L
1,608 Elo+
Solo
Ymir
Ymir
Simply2nice
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,516 Elo+
Party 1
Shiva
Shiva
sik xBruT4LiiTy
Shiva
Level 126
God Stats
2W - 2L
1,288 SR
Queue Stats
162W - 161L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HarmHammer1
Baba Yaga
11
3 / 1 / 7
6,263
1,253
2,934
3,610
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 7
5,964
1,193
3,837
4,722
2,376
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 6
6,692
1,338
2,828
4,594
3,238
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 8
6,339
1,268
2,626
6,054
6,553
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
iConceded
Ah Puch
11
3 / 1 / 7
6,455
1,291
6,919
2,684
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
5
0 / 1 / 1
4,637
927
165
776
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DrTryHard451
Bacchus
9
0 / 3 / 2
5,148
1,030
1,923
3,906
3,817
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
PrimalRaindrop
Xbalanque
10
1 / 2 / 2
5,499
1,100
3,768
3,799
1,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 4 / 5
6,034
1,207
1,950
8,453
5,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 3 / 2
6,974
1,395
4,065
5,880
3,340
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
13
Kills
8
8
Deaths
13
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
1
0.5
L
Bacchus
DrTryHard451
Bacchus
0
3
2
0.33
W
Baba Yaga
HarmHammer1
Baba Yaga
3
1
7
6.5
W
2
2
7
2.75
L
Xbalanque
PrimalRaindrop
Xbalanque
1
2
2
1
L
1
4
5
0.88
W
4
2
6
3.5
W
1
2
8
2.5
W
Ah Puch
iConceded
Ah Puch
3
1
7
6.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
11,871
21,664
Taken
22,814
15,057
Mitigated
13,951
7,380
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
165
0
0
26
776
180
0
610
166
169
0
L
Bacchus
DrTryHard451
Bacchus
1,923
183
442
164
3,906
3,817
262
2,880
1,026
3,275
0
W
Baba Yaga
HarmHammer1
Baba Yaga
2,934
99
444
988
3,610
1,865
1,467
455
3,155
7,611
0
W
3,837
1,112
1,299
812
4,722
2,376
1,006
953
3,769
0
5,473
L
Xbalanque
PrimalRaindrop
Xbalanque
3,768
1,365
0
1,032
3,799
1,171
747
2,571
1,228
0
10,087
L
1,950
109
20
429
8,453
5,443
105
3,427
5,026
6,752
0
W
2,828
249
300
670
4,594
3,238
0
618
3,976
0
5,490
W
2,626
414
586
889
6,054
6,553
261
1,708
4,346
4,223
0
W
Ah Puch
iConceded
Ah Puch
6,919
226
694
698
2,684
1,025
1,333
304
2,380
16,996
0
L
4,065
664
804
1,126
5,880
3,340
379
2,991
2,889
0
8,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
28,292
46
Minions Killed
41
0
Camps Cleared
0
534,008
Distance Traveled
402,332
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,637
927
1
0
0
21,610
0
L
Bacchus
5,148
1,030
9
2
0
95,521
1
W
Baba Yaga
6,263
1,253
9
2
0
96,249
0
W
Shiva
5,964
1,193
3
1
0
102,366
0
L
Xbalanque
5,499
1,100
14
3
0
104,326
2
L
Ymir
6,034
1,207
9
2
0
90,802
0
W
Odin
6,692
1,338
6
1
0
107,895
0
W
Cabrakan
6,339
1,268
7
1
0
109,677
0
W
Ah Puch
6,455
1,291
21
4
0
117,821
1
L
Shiva
6,974
1,395
8
2
0
90,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role