Player Matchup

Tiamat
Tiamat
CeleneMoonsong
Tiamat
Level 82
God Stats
0W - 2L
1,279 SR
Queue Stats
94W - 94L
1,376 Elo+
Party 2
Zhong Kui
Zhong Kui
Chrisalexor
Zhong Kui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,410 Elo+
Solo
Fenrir
Fenrir
KiraNandrak
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,298 Elo+
Party 2
Bastet
Bastet
ShadowLord1942
Bastet
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 117L
1,282 Elo+
Solo
Terra
Terra
captmarin
Terra
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,265 Elo+
Solo
Team Averages
Level 65
1,456 SR
1,326 Elo+

VS

Team Averages
Level 92
1,457 SR
1,321 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DemonicQueen_xx
Ah Puch
Level 119
God Stats
9W - 4L
1,500 SR
Queue Stats
296W - 324L
1,458 Elo+
Solo
Terra
Terra
DragonLord_100
Terra
Level 126
God Stats
1W - 1L
1,244 SR
Queue Stats
25W - 37L
1,230 Elo+
Party 1
Hou Yi
Hou Yi
JangoKirby
Hou Yi
Level 58
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 21L
1,214 Elo+
Party 1
Ares
Ares
MinaBell
Ares
Level 128
God Stats
2W - 0L
1,472 SR
Queue Stats
15W - 27L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
8,443
704
5,537
14,158
9,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Chrisalexor
Zhong Kui
14
0 / 6 / 7
7,955
663
11,576
13,380
10,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
1 / 7 / 3
7,899
658
3,273
12,994
10,618
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 7 / 0
9,737
811
8,181
16,018
7,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
captmarin
Terra
15
1 / 6 / 9
8,602
717
5,894
19,674
23,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 2 / 16
10,158
847
14,856
6,682
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 0 / 21
11,427
952
18,370
2,861
1,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 23
10,960
913
9,374
17,702
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
JangoKirby
Hou Yi
17
8 / 3 / 18
10,602
884
14,429
9,659
4,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
16
6 / 4 / 23
11,190
933
10,554
16,922
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
134
11
Kills
33
33
Deaths
12
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
16
6.5
L
1
7
4
0.43
L
Zhong Kui
Chrisalexor
Zhong Kui
0
6
7
0.58
W
9
0
21
19.5
W
5
3
23
5.5
W
Hou Yi
JangoKirby
Hou Yi
8
3
18
5.67
L
Fenrir
1
7
3
0.36
W
Ares
6
4
23
4.38
L
8
7
0
1.14
L
Terra
captmarin
Terra
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
67,583
76,224
Taken
53,826
61,852
Mitigated
47,715
18,542
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,856
6,264
775
1,299
6,682
2,889
1,096
3,356
3,326
0
37,256
L
5,537
555
884
2,684
14,158
9,798
0
6,035
8,123
18,183
0
L
Zhong Kui
Chrisalexor
Zhong Kui
11,576
1,079
463
2,175
13,380
10,260
0
5,571
7,809
25,871
0
W
18,370
547
2,677
877
2,861
1,240
933
1,412
1,449
31,108
0
W
9,374
1,638
6,164
4,627
17,702
19,967
547
5,938
11,764
15,350
0
W
Hou Yi
JangoKirby
Hou Yi
14,429
4,859
0
213
9,659
4,440
1,020
5,531
4,128
0
31,937
L
Fenrir
3,273
670
479
887
12,994
10,618
0
8,557
4,437
0
7,958
W
Ares
10,554
699
736
2,088
16,922
19,179
558
6,770
10,152
15,056
0
L
8,181
1,597
278
3,296
16,018
7,760
0
7,566
8,452
0
15,887
L
Terra
captmarin
Terra
5,894
623
4,345
3,051
19,674
23,416
0
10,569
9,105
13,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
54,337
97
Minions Killed
140
0
Camps Cleared
0
942,078
Distance Traveled
1,056,982
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,158
847
50
4
0
168,063
3
L
Tiamat
8,443
704
24
2
0
170,222
0
L
Zhong Kui
7,955
663
38
3
0
192,505
1
W
Ah Puch
11,427
952
35
3
0
224,412
3
W
Terra
10,960
913
10
1
0
234,742
0
W
Hou Yi
10,602
884
32
3
0
224,784
0
L
Fenrir
7,899
658
6
1
0
166,905
0
W
Ares
11,190
933
13
1
0
204,981
0
L
Bastet
9,737
811
12
1
0
208,845
1
L
Terra
8,602
717
17
1
0
203,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role