Player Matchup

Agni
Agni
Silver II
Chïef
Agni
Silver II
Level 149
God Stats
14W - 4L
1,732 SR
Queue Stats
74W - 68L
1,518 MMR
Solo
Neith
Neith
Gold III
MaxVerstappen
Neith
Gold III
Level 89
God Stats
6W - 4L
1,524 SR
Queue Stats
86W - 90L
1,497 MMR
Solo
Mercury
Mercury
Bronze V
Rycarros
Mercury
Bronze V
Level 158
God Stats
4W - 0L
1,478 SR
Queue Stats
33W - 17L
1,500 MMR
Solo
Eset
Eset
Gold II
bxzy
Eset
Gold II
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 352L
1,485 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
tusib
Cu Chulainn
Gold IV
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 304L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,547 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,629 SR
1,493 MMR
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Aerromac
Bacchus
Gold II
Level 128
God Stats
26W - 24L
1,635 SR
Queue Stats
231W - 214L
1,522 MMR
Solo
Raijin
Raijin
Gold III
BurstGolem
Raijin
Gold III
Level 158
God Stats
39W - 42L
1,739 SR
Queue Stats
1,135W - 1,155L
1,457 MMR
Solo
Serqet
Serqet
Gold V
DiamondDigg
Serqet
Gold V
Level 160
God Stats
20W - 24L
1,677 SR
Queue Stats
438W - 457L
1,465 MMR
Solo
Izanami
Izanami
Gold III
SaitanX
Izanami
Gold III
Level 160
God Stats
177W - 137L
1,596 SR
Queue Stats
1,030W - 1,061L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chïef
Agni
17
3 / 5 / 10
11,421
571
11,725
9,303
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 5
12,607
630
14,604
11,313
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Rycarros
Mercury
20
11 / 3 / 8
14,551
728
18,975
16,572
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
bxzy
Eset
16
2 / 2 / 10
11,249
562
6,396
13,246
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
tusib
Cu Chulainn
18
3 / 3 / 6
11,980
599
12,536
19,103
21,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AtlasBellonaCliodhnaArachne

VS

Bans
ArtioThothGilgameshShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 5 / 0
10,822
541
11,941
24,476
23,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Aerromac
Bacchus
13
1 / 3 / 5
8,871
444
7,179
17,532
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
BurstGolem
Raijin
15
3 / 7 / 4
9,382
469
7,460
14,141
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
17
0 / 5 / 5
9,778
489
3,955
15,794
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SaitanX
Izanami
16
1 / 5 / 2
9,936
497
8,854
13,197
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
11
13
Deaths
25
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
5
0
1.2
L
Bacchus
Aerromac
Bacchus
1
3
5
1.17
L
Raijin
BurstGolem
Raijin
3
7
4
0.71
W
Agni
Chïef
Agni
3
5
10
1.6
L
Serqet
0
5
5
0.5
W
6
0
5
8.5
W
Mercury
Rycarros
Mercury
11
3
8
5
L
Izanami
SaitanX
Izanami
1
5
2
0.4
W
Eset
bxzy
Eset
2
2
10
3.5
W
Cu Chulainn
tusib
Cu Chulainn
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,236
Damage
39,389
69,537
Taken
85,140
44,219
Mitigated
60,831
18,517
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,941
1,194
0
5,450
24,476
23,731
0
4,168
19,645
0
72,642
L
Bacchus
Aerromac
Bacchus
7,179
793
0
1,770
17,532
21,673
0
5,847
11,572
26,405
1,538
L
Raijin
BurstGolem
Raijin
7,460
1,238
0
1,614
14,141
5,001
0
4,165
9,930
67,880
0
W
Agni
Chïef
Agni
11,725
540
0
1,835
9,303
3,606
1,880
4,084
5,219
67,952
0
L
Serqet
3,955
382
0
5,125
15,794
6,464
0
1,702
13,946
0
72,654
W
14,604
4,751
0
4,194
11,313
3,929
3,555
1,224
9,844
0
90,209
W
Mercury
Rycarros
Mercury
18,975
12,357
1
3,549
16,572
6,489
3,471
4,570
11,474
0
154,371
L
Izanami
SaitanX
Izanami
8,854
4,557
0
2,152
13,197
3,962
526
2,307
10,890
0
76,255
W
Eset
bxzy
Eset
6,396
1,595
1,912
3,037
13,246
9,116
440
3,867
9,379
25,745
0
W
Cu Chulainn
tusib
Cu Chulainn
12,536
3,320
0
3,989
19,103
21,079
998
2,284
16,645
68
68,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,808
Gold Earned
48,789
640
Minions Killed
599
0
Camps Cleared
0
2,042,880
Distance Traveled
1,888,127
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,822
541
159
8
0
373,390
4
L
Bacchus
8,871
444
40
2
0
416,943
7
L
Raijin
9,382
469
124
6
0
323,779
5
W
Agni
11,421
571
123
6
0
384,513
10
L
Serqet
9,778
489
132
7
0
454,638
6
W
Neith
12,607
630
155
8
0
385,240
9
W
Mercury
14,551
728
203
10
0
512,650
1
L
Izanami
9,936
497
144
7
0
319,377
9
W
Eset
11,249
562
35
2
0
394,294
5
W
Cu Chulainn
11,980
599
124
6
0
366,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role