Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Beanboy995
Bacchus
Level 27
God Stats
8W - 3L
1,742 SR
Queue Stats
9W - 7L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
DxG C1utchX
Danzaburou
Level 127
God Stats
26W - 5L
1,813 SR
Queue Stats
52W - 37L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
SageCanine71748
Nu Wa
Level 16
God Stats
6W - 1L
1,901 SR
Queue Stats
11W - 4L
1,848 Elo+
Party 1
Team Averages
Level 81
1,691 SR
1,571 Elo+

VS

Team Averages
Level 66
1,543 SR
1,443 Elo+
Nu Wa
Nu Wa
ChiefSlugma
Nu Wa
Level 64
God Stats
4W - 5L
1,394 SR
Queue Stats
53W - 63L
1,424 Elo+
Party 2
Artemis
Artemis
Jerrytrev
Artemis
Level 57
God Stats
1W - 1L
1,522 SR
Queue Stats
16W - 22L
1,408 Elo+
Party 3
Bacchus
Bacchus
Juicy--Plays
Bacchus
Level 104
God Stats
1W - 1L
1,803 SR
Queue Stats
60W - 53L
1,460 Elo+
Solo
Chaac
Chaac
RunsWithPope
Chaac
Level 103
God Stats
6W - 5L
1,493 SR
Queue Stats
39W - 44L
1,425 Elo+
Party 3
Nox
Nox
astrowitch
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 0 / 6
8,325
833
6,170
14,464
7,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
 
Persephone
14
1 / 2 / 5
7,744
774
6,901
5,895
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Beanboy995
Bacchus
14
3 / 1 / 8
8,004
800
4,074
6,370
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
DxG C1utchX
Danzaburou
14
4 / 0 / 10
8,219
822
7,919
5,515
2,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 1 / 8
8,184
818
10,635
8,132
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,332
733
7,667
7,936
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Jerrytrev
Artemis
12
0 / 3 / 0
6,410
641
7,695
6,884
2,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Juicy--Plays
Bacchus
14
3 / 2 / 1
8,087
809
6,595
11,250
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 0
6,256
626
3,807
9,180
6,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 7 / 0
6,316
632
1,975
8,000
2,713
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
18
Kills
4
4
Deaths
18
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
6
6
W
Persephone
 
Persephone
1
2
5
1.75
W
Bacchus
Beanboy995
Bacchus
3
1
8
7
L
1
3
1
0.5
W
Danzaburou
DxG C1utchX
Danzaburou
4
0
10
9
L
Artemis
Jerrytrev
Artemis
0
3
0
0
L
Bacchus
Juicy--Plays
Bacchus
3
2
1
1.75
L
0
3
0
0
W
7
1
8
11
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,699
Damage
27,739
40,376
Taken
43,250
22,313
Mitigated
25,106
11,644
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,170
1,308
1,464
4,724
14,464
7,761
656
4,827
9,637
0
22,941
W
Persephone
 
Persephone
6,901
178
0
331
5,895
2,046
1,977
1,465
4,428
35,178
0
W
Bacchus
Beanboy995
Bacchus
4,074
70
0
745
6,370
7,256
308
2,762
3,608
10,346
0
L
7,667
1,937
0
0
7,936
2,575
0
4,810
3,126
33,979
0
W
Danzaburou
DxG C1utchX
Danzaburou
7,919
3,049
0
1,269
5,515
2,164
1,266
2,810
2,705
0
24,616
L
Artemis
Jerrytrev
Artemis
7,695
2,591
0
137
6,884
2,410
37
2,838
4,046
0
21,201
L
Bacchus
Juicy--Plays
Bacchus
6,595
245
0
1,973
11,250
10,639
0
5,663
5,587
19,778
0
L
3,807
443
149
1,866
9,180
6,769
0
3,574
5,606
0
14,989
W
10,635
2,942
267
2,844
8,132
3,086
880
4,371
3,761
26,502
0
L
1,975
488
0
0
8,000
2,713
0
4,725
3,275
8,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
34,401
180
Minions Killed
167
0
Camps Cleared
0
1,013,406
Distance Traveled
836,073
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,325
833
32
3
0
203,860
3
W
Persephone
7,744
774
58
6
0
190,627
2
W
Bacchus
8,004
800
15
2
0
227,778
0
L
Nu Wa
7,332
733
59
6
0
181,634
3
W
Danzaburou
8,219
822
42
4
0
191,281
1
L
Artemis
6,410
641
41
4
0
183,914
0
L
Bacchus
8,087
809
29
3
0
186,609
1
L
Chaac
6,256
626
25
3
0
140,732
2
W
Nu Wa
8,184
818
33
3
0
199,860
0
L
Nox
6,316
632
13
1
0
143,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role