Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Appŀe
Hercules
Level 160
God Stats
26W - 12L
1,772 SR
Queue Stats
301W - 190L
1,706 Elo+
Party 2
Eset
Eset
ImToastie
Eset
Level 147
God Stats
2W - 1L
1,561 SR
Queue Stats
123W - 86L
1,672 Elo+
Party 2
The Morrigan
The Morrigan
JousterJousting
The Morrigan
Level 84
God Stats
2W - 0L
1,773 SR
Queue Stats
13W - 3L
1,785 Elo+
Party 2
Terra
Terra
TankyTactics
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,684 Elo+
Party 2
Team Averages
Level 141
1,621 SR
1,669 Elo+

VS

Team Averages
Level 145
1,614 SR
1,570 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
IMataius
Nemesis
Level 158
God Stats
1W - 6L
1,520 SR
Queue Stats
303W - 333L
1,532 Elo+
Party 3
Tiamat
Tiamat
RafaelABD1999
Tiamat
Level 128
God Stats
3W - 6L
1,663 SR
Queue Stats
139W - 127L
1,682 Elo+
Party 3
Horus
Horus
X0rz
Horus
Level 143
God Stats
5W - 3L
1,632 SR
Queue Stats
46W - 41L
1,583 Elo+
Party 1
Hades
Hades
vUnrivaled
Hades
Level 152
God Stats
3W - 1L
1,755 SR
Queue Stats
141W - 162L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 2
5,751
575
4,122
6,172
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Appŀe
Hercules
12
5 / 2 / 0
6,646
665
8,001
10,587
4,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
9
1 / 3 / 0
4,962
496
2,430
3,877
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
JousterJousting
The Morrigan
10
1 / 1 / 5
5,715
572
3,915
5,433
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,655
566
2,939
6,509
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 1
5,929
593
4,405
5,812
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
IMataius
Nemesis
10
2 / 2 / 3
5,753
575
4,810
6,673
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 1 / 0
6,299
630
3,490
3,755
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
X0rz
Horus
8
1 / 1 / 2
5,362
536
2,855
6,516
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
7
0 / 5 / 1
4,682
468
3,565
8,366
5,668
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Izanami
 
Izanami
0
2
1
0.25
W
Hercules
Appŀe
Hercules
5
2
0
2.5
L
Nemesis
IMataius
Nemesis
2
2
3
1.75
W
Eset
1
3
0
0.33
W
The Morrigan
JousterJousting
The Morrigan
1
1
5
3.5
L
4
1
0
4
W
2
1
3
3.5
L
Horus
X0rz
Horus
1
1
2
2
L
Hades
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
19,125
32,578
Taken
31,122
11,899
Mitigated
14,514
13,176
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,122
2,599
0
4,252
6,172
1,641
0
0
6,172
0
34,696
L
Izanami
 
Izanami
4,405
3,029
0
2,262
5,812
1,462
0
1,411
4,401
0
47,363
W
Hercules
Appŀe
Hercules
8,001
4,022
0
2,951
10,587
4,064
0
4,563
6,024
0
41,100
L
Nemesis
IMataius
Nemesis
4,810
2,518
0
1,103
6,673
2,243
0
2,636
4,037
0
30,137
W
Eset
2,430
122
175
814
3,877
957
0
699
3,178
25,503
0
W
The Morrigan
JousterJousting
The Morrigan
3,915
990
0
1,903
5,433
2,179
0
757
4,676
25,659
6,660
L
3,490
101
0
1,000
3,755
1,933
0
2,047
1,708
31,037
0
W
2,939
611
434
2,647
6,509
3,058
0
1,036
5,473
12,722
0
L
Horus
X0rz
Horus
2,855
1,465
619
2,438
6,516
3,208
0
2,884
3,632
0
10,580
L
Hades
3,565
1,528
0
2,334
8,366
5,668
0
0
8,366
20,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
28,025
307
Minions Killed
282
0
Camps Cleared
0
969,544
Distance Traveled
918,675
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,751
575
76
8
0
190,924
3
L
Izanami
5,929
593
98
10
0
169,460
3
W
Hercules
6,646
665
87
9
0
193,671
6
L
Nemesis
5,753
575
49
5
0
228,452
2
W
Eset
4,962
496
51
5
0
175,594
3
W
The Morrigan
5,715
572
77
8
0
202,123
0
L
Tiamat
6,299
630
69
7
0
197,194
0
W
Terra
5,655
566
16
2
0
207,232
3
L
Horus
5,362
536
19
2
0
186,518
3
L
Hades
4,682
468
47
5
0
137,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role