Player Matchup

Medusa
Medusa
BIG-RT-95
Medusa
Level 124
God Stats
6W - 12L
1,395 SR
Queue Stats
57W - 94L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
LULUTHEDESTROYER
Kuzenbo
Level 43
God Stats
5W - 6L
1,535 SR
Queue Stats
58W - 85L
1,319 Elo+
Party 2
Ra
Ra
halfy1994
Ra
Level 123
God Stats
3W - 1L
1,374 SR
Queue Stats
30W - 51L
1,285 Elo+
Party 2
Team Averages
Level 97
1,434 SR
1,311 Elo+

VS

Team Averages
Level 83
1,456 SR
1,358 Elo+
Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HugestheMan
King Arthur
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 69L
1,277 Elo+
Party 1
Hel
Hel
thetoe99
Hel
Level 10
God Stats
0W - 4L
1,367 SR
Queue Stats
56W - 61L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIG-RT-95
Medusa
11
2 / 3 / 10
7,719
772
2,893
6,003
1,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 13
9,055
906
7,426
11,563
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
11 / 1 / 2
9,363
936
9,775
7,900
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 1 / 1
7,527
753
3,495
6,772
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
HugestheMan
King Arthur
9
0 / 8 / 3
6,633
663
5,331
13,087
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 7 / 2
7,185
719
3,380
7,591
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
5
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
1
1
3.5
W
Medusa
BIG-RT-95
Medusa
2
3
10
2.33
L
King Arthur
HugestheMan
King Arthur
0
8
3
0.19
W
3
1
13
9.5
W
11
1
2
12
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
12,206
25,466
Taken
27,450
19,773
Mitigated
13,420
12,224
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,495
858
0
708
6,772
2,456
0
5,599
1,173
0
15,200
W
Medusa
BIG-RT-95
Medusa
2,893
1,538
430
582
6,003
1,911
1,127
1,079
4,843
0
14,599
L
King Arthur
HugestheMan
King Arthur
5,331
746
0
1,966
13,087
7,964
0
6,909
6,178
0
17,320
W
7,426
2,768
0
2,631
11,563
14,879
710
1,122
10,286
17,489
0
W
9,775
832
3,928
4,653
7,900
2,983
589
1,626
6,037
40,034
0
L
3,380
566
2,018
582
7,591
3,000
0
5,311
2,280
14,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
21,345
97
Minions Killed
73
6
Camps Cleared
3
568,049
Distance Traveled
454,829
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,527
753
35
4
1
144,960
0
W
Medusa
7,719
772
19
2
0
148,401
0
L
King Arthur
6,633
663
16
2
1
159,823
0
W
Kuzenbo
9,055
906
12
1
4
216,213
2
W
Ra
9,363
936
66
7
2
203,435
0
L
Hel
7,185
719
22
2
1
150,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role