Player Matchup

Tiamat
Tiamat
KillermonkeyQc
Tiamat
Level 151
God Stats
2W - 3L
1,503 SR
Queue Stats
116W - 110L
1,534 Elo+
Party 3
Camazotz
Camazotz
SensitiveQ
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,293 Elo+
Party 2
Poseidon
Poseidon
Trouquipue
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 3
Awilix
Awilix
UltrixTenebrae
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,481 Elo+
Party 2
Scylla
Scylla
wimmy
Scylla
Level 76
God Stats
1W - 2L
1,491 SR
Queue Stats
63W - 63L
1,525 Elo+
Party 3
Team Averages
Level 82
1,499 SR
1,454 Elo+

VS

Team Averages
Level 58
1,541 SR
1,596 Elo+
Vulcan
Vulcan
BOSTONxREDSOX
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,392 Elo+
Solo
Chronos
Chronos
Broogy3066
Chronos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 61L
1,782 Elo+
Party 1
Discordia
Discordia
MrKekkle
Discordia
Level 22
God Stats
1W - 0L
1,487 SR
Queue Stats
16W - 20L
1,424 Elo+
Solo
Bastet
Bastet
Tapp Water2915
Bastet
Level 109
God Stats
4W - 1L
1,715 SR
Queue Stats
104W - 86L
1,597 Elo+
Party 1
Raijin
Raijin
bourgeoisiee
Raijin
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
9,955
905
10,308
10,795
6,751
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
SensitiveQ
Camazotz
13
0 / 3 / 4
7,498
682
1,043
7,777
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Trouquipue
Poseidon
15
2 / 6 / 3
8,779
798
4,439
7,822
2,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 5 / 7
10,933
994
12,565
13,008
10,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Scylla
wimmy
Scylla
16
3 / 5 / 11
9,656
878
5,934
7,477
2,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
10,348
941
16,108
7,359
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Broogy3066
Chronos
17
6 / 3 / 9
9,755
887
7,018
8,835
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
MrKekkle
Discordia
15
5 / 4 / 10
9,308
846
5,455
7,788
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 11
9,136
831
6,481
10,375
8,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
2 / 5 / 8
8,419
765
5,388
7,295
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
20
Kills
24
24
Deaths
20
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
Chronos
Broogy3066
Chronos
6
3
9
3.5
L
4
5
8
1.6
W
Discordia
MrKekkle
Discordia
5
4
10
2.5
L
Camazotz
SensitiveQ
Camazotz
0
3
4
0.67
W
4
4
11
2.38
L
Poseidon
Trouquipue
Poseidon
2
6
3
0.58
L
11
5
7
2.9
W
Raijin
2
5
8
1.2
L
Scylla
wimmy
Scylla
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
40,450
46,879
Taken
41,652
27,472
Mitigated
21,189
12,165
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,108
7,887
1,302
720
7,359
3,323
884
2,916
4,443
35,907
0
W
Chronos
Broogy3066
Chronos
7,018
3,104
866
2,341
8,835
3,215
2,402
6,158
2,608
18,442
0
L
10,308
414
1,450
3,439
10,795
6,751
663
7,803
2,926
32,805
0
W
Discordia
MrKekkle
Discordia
5,455
145
87
904
7,788
3,212
524
4,107
3,681
12,351
0
L
Camazotz
SensitiveQ
Camazotz
1,043
134
0
2,351
7,777
4,346
229
5,887
1,836
0
2,346
W
6,481
1,973
1,499
1,574
10,375
8,875
378
2,256
8,024
0
13,500
L
Poseidon
Trouquipue
Poseidon
4,439
230
0
0
7,822
2,656
503
5,716
2,094
22,300
0
L
12,565
4,587
342
4,027
13,008
10,955
803
7,825
5,027
0
18,959
W
Raijin
5,388
250
227
1,135
7,295
2,564
87
5,244
2,023
13,718
0
L
Scylla
wimmy
Scylla
5,934
624
290
266
7,477
2,764
535
6,402
1,027
15,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
46,966
122
Minions Killed
116
0
Camps Cleared
0
1,016,349
Distance Traveled
1,009,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,348
941
50
5
0
198,023
0
W
Chronos
9,755
887
22
2
0
216,196
0
L
Tiamat
9,955
905
44
4
0
195,625
0
W
Discordia
9,308
846
17
2
0
200,968
0
L
Camazotz
7,498
682
5
0
0
217,970
0
W
Bastet
9,136
831
8
1
0
211,745
2
L
Poseidon
8,779
798
41
4
0
183,130
1
L
Awilix
10,933
994
8
1
0
227,983
2
W
Raijin
8,419
765
19
2
0
182,212
0
L
Scylla
9,656
878
24
2
0
191,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role