Player Matchup

Chaac
Chaac
AdolfKeller7115
Chaac
Level 26
God Stats
0W - 5L
1,396 SR
Queue Stats
2W - 12L
1,308 Elo+
Party 3
Rama
Rama
Eliteasasin
Rama
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 43L
1,212 Elo+
Party 3
Fenrir
Fenrir
Mythridel
Fenrir
Level 18
God Stats
3W - 6L
1,255 SR
Queue Stats
4W - 15L
1,196 Elo+
Party 3
Ares
Ares
ThankfulBongo16
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,196 Elo+
Party 3
Baron Samedi
Baron Samedi
Trnzero
Baron Samedi
Level 94
God Stats
0W - 4L
1,255 SR
Queue Stats
14W - 17L
1,212 Elo+
Party 3
Team Averages
Level 34
1,381 SR
1,225 Elo+

VS

Team Averages
Level 86
1,369 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
BulbousDonk2
Cu Chulainn
Level 49
God Stats
2W - 2L
1,278 SR
Queue Stats
177W - 223L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Lawndoe
Kukulkan
Level 159
God Stats
3W - 1L
1,558 SR
Queue Stats
350W - 382L
1,523 Elo+
Party 2
Bastet
Bastet
MrMadyline
Bastet
Level 137
God Stats
19W - 16L
1,238 SR
Queue Stats
574W - 515L
1,514 Elo+
Party 2
Medusa
Medusa
Outercentaur45
Medusa
Level 20
God Stats
6W - 4L
1,222 SR
Queue Stats
80W - 88L
1,324 Elo+
Party 2
Ymir
Ymir
TaffiVamp
Ymir
Level 66
God Stats
11W - 7L
1,551 SR
Queue Stats
131W - 169L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,979
460
5,331
13,377
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 5 / 1
5,387
414
2,050
6,342
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Mythridel
Fenrir
9
0 / 5 / 1
5,660
435
2,384
11,022
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 2
5,645
434
1,576
11,564
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Trnzero
Baron Samedi
11
4 / 5 / 1
6,574
506
5,202
9,171
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BulbousDonk2
Cu Chulainn
14
3 / 0 / 3
7,881
606
5,423
9,306
4,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Lawndoe
Kukulkan
12
9 / 0 / 4
8,236
634
8,070
5,546
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
MrMadyline
Bastet
13
4 / 4 / 6
7,767
597
9,171
10,022
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 11
6,450
496
8,767
5,905
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
15
8 / 1 / 2
8,652
666
6,392
6,626
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
24
24
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Cu Chulainn
BulbousDonk2
Cu Chulainn
3
0
3
4.5
L
1
5
1
0.3
W
Kukulkan
Lawndoe
Kukulkan
9
0
4
11
W
Bastet
MrMadyline
Bastet
4
4
6
1.75
L
Fenrir
Mythridel
Fenrir
0
5
1
0.1
W
0
1
11
5.5
W
Ymir
8
1
2
9
L
0
4
2
0.25
L
Baron Samedi
Trnzero
Baron Samedi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
37,823
51,476
Taken
37,405
23,140
Mitigated
17,210
13,160
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,331
1,709
96
3,866
13,377
8,107
165
2,071
11,260
0
28,669
W
Cu Chulainn
BulbousDonk2
Cu Chulainn
5,423
1,297
0
2,164
9,306
4,384
0
767
8,521
1,745
47,506
L
2,050
1,903
0
415
6,342
1,284
0
2,290
4,052
0
17,984
W
Kukulkan
Lawndoe
Kukulkan
8,070
1,762
0
1,396
5,546
4,465
272
548
4,958
30,741
4,416
W
Bastet
MrMadyline
Bastet
9,171
2,931
0
3,710
10,022
3,419
0
1,522
8,392
0
41,053
L
Fenrir
Mythridel
Fenrir
2,384
249
0
3,294
11,022
3,492
0
2,837
8,083
0
28,548
W
8,767
3,699
0
1,308
5,905
2,055
690
1,062
4,843
0
32,869
W
Ymir
6,392
1,765
0
1,339
6,626
2,887
0
2,440
3,913
50,693
0
L
1,576
181
257
2,294
11,564
6,696
0
3,578
7,954
11,077
0
L
Baron Samedi
Trnzero
Baron Samedi
5,202
505
0
2,938
9,171
3,561
0
3,106
5,949
29,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
38,986
219
Minions Killed
387
0
Camps Cleared
0
1,138,512
Distance Traveled
1,301,806
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,979
460
58
4
0
228,834
1
W
Cu Chulainn
7,881
606
110
8
0
240,411
5
L
Rama
5,387
414
46
4
0
207,703
0
W
Kukulkan
8,236
634
52
4
0
263,721
6
W
Bastet
7,767
597
75
6
0
295,269
2
L
Fenrir
5,660
435
52
4
0
226,334
3
W
Medusa
6,450
496
43
3
0
238,374
0
W
Ymir
8,652
666
107
8
0
264,031
7
L
Ares
5,645
434
13
1
0
255,366
3
L
Baron Samedi
6,574
506
50
4
0
220,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role