Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Mr ProdigyOG358
Ao Kuang
Level 129
God Stats
20W - 20L
1,557 SR
Queue Stats
127W - 123L
1,536 Elo+
Party 2
Athena
Athena
Saint_broseph_
Athena
Level 80
God Stats
7W - 3L
1,877 SR
Queue Stats
143W - 142L
1,587 Elo+
Party 3
Anhur
Anhur
Warman9876
Anhur
Level 108
God Stats
3W - 1L
1,754 SR
Queue Stats
177W - 158L
1,665 Elo+
Party 3
Team Averages
Level 105
1,638 SR
1,557 Elo+

VS

Team Averages
Level 127
1,614 SR
1,543 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Backinnblack1978
Apollo
Level 147
God Stats
6W - 2L
1,677 SR
Queue Stats
311W - 318L
1,561 Elo+
Party 1
Freya
Freya
MusicOverLord
Freya
Level 128
God Stats
2W - 1L
1,788 SR
Queue Stats
81W - 76L
1,545 Elo+
Party 1
Ganesha
Ganesha
NightXro
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 138L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rowanboats
Ah Muzen Cab
Level 80
God Stats
11W - 12L
1,603 SR
Queue Stats
236W - 248L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 3 / 3
9,439
629
10,185
8,979
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
14
4 / 1 / 2
8,872
591
3,160
7,502
4,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
15
5 / 0 / 4
9,129
609
9,084
10,359
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 9
7,930
529
3,476
9,995
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
15
3 / 1 / 3
9,310
621
9,792
9,097
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 3 / 1
7,565
504
7,257
8,004
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 6 / 2
6,938
463
3,501
10,605
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 2
8,339
556
3,680
10,458
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
NightXro
Ganesha
10
0 / 3 / 4
6,832
455
2,395
11,847
8,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Rowanboats
Ah Muzen Cab
12
1 / 3 / 1
7,300
487
6,764
8,922
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
6
6
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
3
2.5
W
Baron Samedi
 
Baron Samedi
4
1
2
5
L
Pele
 
Pele
4
3
1
1.5
L
0
6
2
0.17
W
Ao Kuang
5
0
4
7
L
1
4
2
0.5
L
Ganesha
NightXro
Ganesha
0
3
4
0.67
L
Ah Muzen Cab
Rowanboats
Ah Muzen Cab
1
3
1
0.5
W
1
1
9
5.5
W
Anhur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
23,597
45,932
Taken
49,836
21,679
Mitigated
19,772
18,733
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,185
3,975
0
1,755
8,979
3,314
2,238
2,524
6,455
0
56,781
W
Baron Samedi
 
Baron Samedi
3,160
332
0
3,147
7,502
4,005
458
163
7,339
54,373
0
L
Pele
 
Pele
7,257
1,318
0
766
8,004
2,513
0
2,620
5,384
0
30,449
L
3,501
1,832
0
1,314
10,605
3,016
0
4,846
5,759
0
46,948
W
Ao Kuang
9,084
3,013
0
6,779
10,359
3,894
169
1,789
8,570
55,382
0
L
3,680
1,488
0
2,655
10,458
3,061
135
2,979
7,479
45,909
0
L
Ganesha
NightXro
Ganesha
2,395
496
1,565
1,811
11,847
8,514
0
3,886
7,961
11,297
0
L
Ah Muzen Cab
Rowanboats
Ah Muzen Cab
6,764
2,295
0
2,518
8,922
2,668
0
1,389
7,533
0
44,400
W
3,476
1,436
428
2,599
9,995
8,026
407
1,293
8,702
13,576
0
W
Anhur
9,792
4,428
0
4,025
9,097
2,440
645
306
8,791
0
71,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,680
Gold Earned
36,974
463
Minions Killed
332
0
Camps Cleared
0
1,472,096
Distance Traveled
1,402,132
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,439
629
106
7
0
259,839
3
W
Baron Samedi
8,872
591
98
7
0
306,223
6
L
Pele
7,565
504
47
3
0
302,704
6
L
Apollo
6,938
463
94
6
0
257,053
1
W
Ao Kuang
9,129
609
103
7
0
295,087
2
L
Freya
8,339
556
102
7
0
236,548
1
L
Ganesha
6,832
455
0
0
0
301,062
4
L
Ah Muzen Cab
7,300
487
89
6
0
304,765
1
W
Athena
7,930
529
26
2
0
332,799
4
W
Anhur
9,310
621
130
9
0
278,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role