Player Matchup

Hachiman
Hachiman
HomeMiner
Hachiman
Level 100
God Stats
0W - 1L
1,455 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 3
Da Ji
Da Ji
SinanTheArkitect
Da Ji
Level 155
God Stats
6W - 11L
1,463 SR
Queue Stats
177W - 168L
1,491 Elo+
Solo
Hercules
Hercules
Withersoldier
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,609 Elo+
Party 3
Atlas
Atlas
Yamush
Atlas
Level 126
God Stats
4W - 5L
1,801 SR
Queue Stats
11W - 11L
1,713 Elo+
Party 3
Janus
Janus
Zarbonite
Janus
Level 138
God Stats
2W - 5L
1,597 SR
Queue Stats
20W - 26L
1,277 Elo+
Party 3
Team Averages
Level 133
1,563 SR
1,518 Elo+

VS

Team Averages
Level 72
1,689 SR
1,691 Elo+
Bakasura
Bakasura
Darkarmaxuwu
Bakasura
Level 81
God Stats
7W - 10L
1,520 SR
Queue Stats
173W - 165L
1,555 Elo+
Party 2
Poseidon
Poseidon
Edukarma
Poseidon
Level 100
God Stats
35W - 19L
1,728 SR
Queue Stats
313W - 306L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NemesisIsQueen
Tsukuyomi
Level 26
God Stats
5W - 3L
1,811 SR
Queue Stats
38W - 20L
1,736 Elo+
Party 1
Artemis
Artemis
Suwuhside
Artemis
Level 8
God Stats
26W - 7L
1,886 SR
Queue Stats
26W - 8L
1,853 Elo+
Party 1
Ratatoskr
Ratatoskr
xlTaurus
Ratatoskr
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
459W - 232L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HomeMiner
Hachiman
19
7 / 7 / 7
12,686
470
15,108
20,654
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 10 / 6
13,243
490
18,433
27,094
13,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Withersoldier
Hercules
20
5 / 6 / 13
13,872
514
19,952
33,020
37,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Yamush
Atlas
17
3 / 7 / 15
12,087
448
12,910
28,915
38,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Zarbonite
Janus
20
9 / 6 / 9
13,384
496
19,486
20,929
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darkarmaxuwu
Bakasura
20
6 / 7 / 8
14,118
523
11,579
26,216
12,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Edukarma
Poseidon
20
2 / 8 / 6
12,978
481
12,908
16,165
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
NemesisIsQueen
Tsukuyomi
20
8 / 9 / 10
14,121
523
22,751
21,545
7,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Suwuhside
Artemis
20
12 / 7 / 9
15,700
581
29,880
23,788
10,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
xlTaurus
Ratatoskr
20
8 / 5 / 17
16,159
598
29,096
40,031
30,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
86
35
Kills
36
36
Deaths
36
50
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Darkarmaxuwu
Bakasura
6
7
8
1.43
W
Poseidon
Edukarma
Poseidon
2
8
6
0.63
L
Hachiman
HomeMiner
Hachiman
7
7
7
1.5
W
Tsukuyomi
NemesisIsQueen
Tsukuyomi
8
9
10
1.44
L
11
10
6
1.4
W
Artemis
Suwuhside
Artemis
12
7
9
2.36
L
Hercules
Withersoldier
Hercules
5
6
13
1.92
L
Atlas
Yamush
Atlas
3
7
15
1.5
L
Janus
Zarbonite
Janus
9
6
9
2.25
W
Ratatoskr
xlTaurus
Ratatoskr
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,889
Damage
106,214
130,612
Taken
127,745
107,083
Mitigated
65,554
22,774
Healing
41,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Darkarmaxuwu
Bakasura
11,579
6,310
0
8,802
26,216
12,495
826
7,181
18,903
0
100,502
W
Poseidon
Edukarma
Poseidon
12,908
1,697
0
2,553
16,165
5,203
380
5,110
10,927
99,688
850
L
Hachiman
HomeMiner
Hachiman
15,108
5,668
0
5,644
20,654
9,404
1,326
1,329
19,026
0
83,272
W
Tsukuyomi
NemesisIsQueen
Tsukuyomi
22,751
4,352
0
1,645
21,545
7,563
2,996
7,051
14,414
0
95,601
L
18,433
3,445
0
3,221
27,094
13,382
0
4,321
21,988
0
72,300
W
Artemis
Suwuhside
Artemis
29,880
22,314
0
9,599
23,788
10,154
2,368
7,314
16,424
0
103,531
L
Hercules
Withersoldier
Hercules
19,952
3,623
0
8,506
33,020
37,168
0
4,354
27,396
0
77,963
L
Atlas
Yamush
Atlas
12,910
3,987
0
1,760
28,915
38,944
194
4,199
24,016
36,645
0
L
Janus
Zarbonite
Janus
19,486
461
363
3,280
20,929
8,185
0
2,489
18,331
81,388
0
W
Ratatoskr
xlTaurus
Ratatoskr
29,096
7,508
0
18,997
40,031
30,139
594
6,193
33,083
10,978
103,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,272
Gold Earned
73,076
548
Minions Killed
718
0
Camps Cleared
0
2,425,153
Distance Traveled
2,556,168
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,118
523
152
6
0
589,513
2
W
Poseidon
12,978
481
156
6
0
513,375
8
L
Hachiman
12,686
470
143
5
0
455,217
4
W
Tsukuyomi
14,121
523
116
4
0
467,024
3
L
Da Ji
13,243
490
96
4
0
457,795
7
W
Artemis
15,700
581
108
4
0
436,790
1
L
Hercules
13,872
514
160
6
0
490,243
6
L
Atlas
12,087
448
31
1
0
456,717
15
L
Janus
13,384
496
118
4
0
565,181
6
W
Ratatoskr
16,159
598
186
7
0
549,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role