Player Matchup

Atlas
Atlas
Affix
Atlas
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 199L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
Dior-22-
Cthulhu
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2
Da Ji
Da Ji
Smurfchek1818
Da Ji
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 134L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
nibbakilla
Heimdallr
Level 45
God Stats
85W - 85L
1,597 SR
Queue Stats
171W - 188L
1,482 Elo+
Solo
Anubis
Anubis
xXLil_RiceXx
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,525 Elo+
Party 2
Team Averages
Level 58
1,564 SR
1,498 Elo+

VS

Team Averages
Level 78
1,381 SR
1,518 Elo+
Kukulkan
Kukulkan
PorkChop789
Kukulkan
Level 14
God Stats
24W - 21L
1,499 SR
Queue Stats
69W - 68L
1,337 Elo+
Party 1
Ymir
Ymir
SelfCtrl187
Ymir
Level 80
God Stats
1W - 1L
1,235 SR
Queue Stats
146W - 126L
1,530 Elo+
Party 1
Neith
Neith
bigMAAD
Neith
Level 81
God Stats
1W - 1L
1,321 SR
Queue Stats
5W - 5L
1,714 Elo+
Solo
Arachne
Arachne
lumilas
Arachne
Level 69
God Stats
5W - 6L
1,324 SR
Queue Stats
203W - 179L
1,547 Elo+
Party 1
Olorun
Olorun
smokinthekush420
Olorun
Level 144
God Stats
28W - 35L
1,526 SR
Queue Stats
756W - 876L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Affix
Atlas
18
3 / 8 / 1
11,896
476
12,992
23,946
21,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Dior-22-
Cthulhu
16
0 / 7 / 4
9,663
387
4,782
23,763
22,745
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 11 / 3
10,857
434
9,488
23,765
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
nibbakilla
Heimdallr
13
1 / 10 / 2
8,925
357
11,019
19,409
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
4 / 12 / 3
11,237
449
11,198
23,555
11,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PorkChop789
Kukulkan
15
4 / 11 / 7
11,392
456
12,869
15,345
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 0 / 18
12,689
508
8,525
20,926
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
bigMAAD
Neith
20
8 / 0 / 10
13,416
537
17,714
13,084
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lumilas
Arachne
20
28 / 1 / 8
17,394
696
34,645
23,183
11,684
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 13
13,663
547
10,910
17,835
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
13
Kills
48
48
Deaths
13
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Atlas
Affix
Atlas
3
8
1
0.44
L
Cthulhu
Dior-22-
Cthulhu
0
7
4
0.29
W
Kukulkan
PorkChop789
Kukulkan
4
11
7
0.68
W
1
0
18
10
L
5
11
3
0.59
W
Neith
bigMAAD
Neith
8
0
10
13
W
Arachne
lumilas
Arachne
28
1
8
32
L
Heimdallr
nibbakilla
Heimdallr
1
10
2
0.2
W
7
1
13
13.5
L
Anubis
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
84,663
114,438
Taken
90,373
71,643
Mitigated
46,193
16,873
Healing
34,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Affix
Atlas
12,992
2,252
0
660
23,946
21,186
226
3,178
20,768
72,988
0
L
Cthulhu
Dior-22-
Cthulhu
4,782
65
603
5,441
23,763
22,745
0
7,244
16,519
49,606
0
W
Kukulkan
PorkChop789
Kukulkan
12,869
617
0
2,131
15,345
4,587
0
6,511
8,628
45,524
0
W
8,525
2,321
0
7,264
20,926
17,838
0
4,772
13,230
37,651
4,036
L
9,488
2,663
0
270
23,765
9,682
0
6,081
17,684
0
80,721
W
Neith
bigMAAD
Neith
17,714
7,182
0
4,041
13,084
5,643
1,549
5,687
7,228
0
88,430
W
Arachne
lumilas
Arachne
34,645
27,132
0
8,534
23,183
11,684
849
7,626
15,318
0
191,500
L
Heimdallr
nibbakilla
Heimdallr
11,019
4,465
0
3,091
19,409
6,620
0
7,897
11,512
0
54,739
W
10,910
5,800
1,073
11,304
17,835
6,441
3,114
5,736
11,030
90,884
0
L
Anubis
11,198
48
0
6,808
23,555
11,410
0
7,489
15,388
83,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,578
Gold Earned
68,554
546
Minions Killed
603
0
Camps Cleared
0
1,983,025
Distance Traveled
2,507,135
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,896
476
130
5
0
439,155
1
L
Cthulhu
9,663
387
79
3
0
434,349
1
W
Kukulkan
11,392
456
69
3
0
444,676
1
W
Ymir
12,689
508
58
2
0
539,216
2
L
Da Ji
10,857
434
117
5
0
402,098
2
W
Neith
13,416
537
137
5
0
470,164
0
W
Arachne
17,394
696
199
8
0
633,375
0
L
Heimdallr
8,925
357
75
3
0
364,116
3
W
Olorun
13,663
547
140
6
0
419,704
1
L
Anubis
11,237
449
145
6
0
343,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role