Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Medyniak
Sobek
Level 21
God Stats
9W - 4L
1,752 SR
Queue Stats
204W - 139L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
Nxzim
Nu Wa
Level 86
God Stats
17W - 7L
1,720 SR
Queue Stats
853W - 693L
1,570 Elo+
Party 1
Terra
Terra
firesmasher876
Terra
Level 121
God Stats
12W - 5L
1,723 SR
Queue Stats
483W - 312L
1,640 Elo+
Party 1
Merlin
Merlin
ytkuykjguykj
Merlin
Level 89
God Stats
20W - 21L
1,527 SR
Queue Stats
815W - 656L
1,618 Elo+
Party 1
Team Averages
Level 88
1,644 SR
1,589 Elo+

VS

Team Averages
Level 25
1,500 SR
1,465 Elo+
Geb
Geb
Gianro ODST
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 2
Artemis
Artemis
Goetia8613
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 2
Amaterasu
Amaterasu
Ricepaddies
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Verhovod8019
Terra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 199L
1,349 Elo+
Solo
Poseidon
Poseidon
iTz Lineshot
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 1 / 16
10,180
925
15,444
9,639
5,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Medyniak
Sobek
15
2 / 4 / 15
9,420
856
5,823
14,372
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Nxzim
Nu Wa
16
6 / 2 / 14
9,783
889
14,978
7,345
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 19
10,315
938
6,706
14,129
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
4 / 2 / 19
9,690
881
14,890
10,142
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,202
837
8,338
11,892
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Goetia8613
Artemis
12
1 / 7 / 5
7,174
652
6,401
10,211
4,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Ricepaddies
Amaterasu
14
3 / 5 / 7
8,644
786
6,530
17,101
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 3
7,964
724
4,345
17,203
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
iTz Lineshot
Poseidon
14
1 / 5 / 6
8,082
735
11,373
8,964
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
25
Kills
10
11
Deaths
25
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
16
16
L
3
2
5
2.75
L
Artemis
Goetia8613
Artemis
1
7
5
0.5
W
Sobek
Medyniak
Sobek
2
4
15
2.38
W
Nu Wa
Nxzim
Nu Wa
6
2
14
6.5
L
Amaterasu
Ricepaddies
Amaterasu
3
5
7
1.3
L
2
6
3
0.58
W
5
2
19
7.25
L
Poseidon
iTz Lineshot
Poseidon
1
5
6
0.8
W
Merlin
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,841
Damage
36,987
55,627
Taken
65,371
50,424
Mitigated
51,110
27,178
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,444
3,433
11
3,097
9,639
5,434
2,983
4,590
5,049
0
22,426
L
8,338
177
345
1,873
11,892
12,714
0
8,087
3,805
18,349
0
L
Artemis
Goetia8613
Artemis
6,401
2,234
484
410
10,211
4,492
0
6,156
4,055
0
13,259
W
Sobek
Medyniak
Sobek
5,823
403
795
2,621
14,372
18,342
0
5,679
8,693
8,615
0
W
Nu Wa
Nxzim
Nu Wa
14,978
3,465
1,093
860
7,345
3,307
158
3,837
3,508
34,708
0
L
Amaterasu
Ricepaddies
Amaterasu
6,530
2,346
864
4,759
17,101
17,989
0
10,287
6,814
0
13,106
L
4,345
539
2,125
2,859
17,203
13,149
0
13,016
4,187
9,942
0
W
6,706
923
5,915
4,831
14,129
18,169
374
4,024
10,105
10,103
0
L
Poseidon
iTz Lineshot
Poseidon
11,373
1,016
315
1,900
8,964
2,766
0
4,851
4,113
40,085
0
W
Merlin
14,890
1,525
4,468
3,487
10,142
5,172
1,552
5,926
4,216
32,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
41,066
111
Minions Killed
119
0
Camps Cleared
0
1,061,465
Distance Traveled
1,043,837
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,180
925
12
1
0
231,141
1
L
Geb
9,202
837
27
2
0
252,043
1
L
Artemis
7,174
652
17
2
0
177,694
0
W
Sobek
9,420
856
9
1
0
206,401
1
W
Nu Wa
9,783
889
46
4
0
200,372
1
L
Amaterasu
8,644
786
9
1
0
217,043
3
L
Terra
7,964
724
7
1
0
192,871
0
W
Terra
10,315
938
5
0
0
223,083
1
L
Poseidon
8,082
735
59
5
0
204,186
0
W
Merlin
9,690
881
39
4
0
200,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role