Player Matchup

Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FlappyDonald
Ymir
Level 158
God Stats
5W - 1L
1,726 SR
Queue Stats
116W - 41L
1,825 Elo+
Party 1
Merlin
Merlin
džeko
Merlin
Level 160
God Stats
12W - 4L
1,539 SR
Queue Stats
649W - 242L
1,939 Elo+
Party 1
Team Averages
Level 148
1,588 SR
1,755 Elo+

VS

Team Averages
Level 109
1,586 SR
1,555 Elo+
Hercules
Hercules
DarkHound21
Hercules
Level 154
God Stats
19W - 22L
1,539 SR
Queue Stats
79W - 75L
1,650 Elo+
Solo
Hou Yi
Hou Yi
SGMK
Hou Yi
Level 130
God Stats
2W - 1L
1,727 SR
Queue Stats
104W - 68L
1,702 Elo+
Solo
Cthulhu
Cthulhu
laila monroe
Cthulhu
Level 44
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 3 / 3
9,585
737
9,570
11,344
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 5
9,852
758
3,342
9,197
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
džeko
Merlin
14
1 / 1 / 7
8,776
675
9,978
5,161
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkHound21
Hercules
12
0 / 3 / 2
7,971
613
2,194
8,522
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
SGMK
Hou Yi
8
0 / 3 / 1
6,768
521
1,447
5,322
1,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
laila monroe
Cthulhu
14
3 / 2 / 1
8,783
676
8,306
15,665
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
4
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
3
2.17
L
Hercules
DarkHound21
Hercules
0
3
2
0.33
W
2
0
5
4.5
L
Hou Yi
SGMK
Hou Yi
0
3
1
0.17
W
Merlin
džeko
Merlin
1
1
7
4.5
L
Cthulhu
laila monroe
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
11,947
25,702
Taken
29,509
18,606
Mitigated
25,079
7,506
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,570
3,837
0
2,731
11,344
6,043
450
3,079
8,129
0
36,179
L
Hercules
DarkHound21
Hercules
2,194
626
0
2,314
8,522
7,398
70
4,141
4,213
0
8,023
W
3,342
1,079
0
3,603
9,197
10,560
157
3,019
5,752
14,871
0
L
Hou Yi
SGMK
Hou Yi
1,447
386
0
188
5,322
1,164
0
2,839
2,373
0
9,944
W
Merlin
džeko
Merlin
9,978
721
0
1,172
5,161
2,003
1,360
2,107
2,993
44,023
0
L
Cthulhu
laila monroe
Cthulhu
8,306
447
178
1,196
15,665
16,517
196
6,340
8,955
35,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
23,522
154
Minions Killed
67
11
Camps Cleared
0
687,600
Distance Traveled
528,986
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,585
737
68
5
6
226,989
1
L
Hercules
7,971
613
11
1
0
211,546
0
W
Ymir
9,852
758
24
2
2
229,495
0
L
Hou Yi
6,768
521
16
1
0
116,640
5
W
Merlin
8,776
675
62
5
3
231,116
2
L
Cthulhu
8,783
676
40
3
0
200,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role