Player Matchup

Chiron
Chiron
Bart04
Chiron
Level 73
God Stats
1W - 0L
1,640 SR
Queue Stats
271W - 266L
1,502 Elo+
Party 2
Bellona
Bellona
BrotherAshton
Bellona
Level 57
God Stats
16W - 7L
1,564 SR
Queue Stats
367W - 373L
1,554 Elo+
Party 2
Cabrakan
Cabrakan
LiTeGhosts
Cabrakan
Level 44
God Stats
7W - 3L
1,456 SR
Queue Stats
142W - 164L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
epreston2
Cthulhu
Level 80
God Stats
6W - 3L
1,558 SR
Queue Stats
63W - 48L
1,480 Elo+
Party 2
Janus
Janus
killman832
Janus
Level 83
God Stats
8W - 8L
1,589 SR
Queue Stats
105W - 101L
1,480 Elo+
Party 2
Team Averages
Level 67
1,561 SR
1,499 Elo+

VS

Team Averages
Level 52
1,668 SR
1,549 Elo+
Set
Set
ThmellMyDookie
Set
Level 15
God Stats
3W - 2L
1,973 SR
Queue Stats
33W - 22L
1,658 Elo+
Party 3
Poseidon
Poseidon
TravisScottFan
Poseidon
Level 7
God Stats
12W - 8L
1,683 SR
Queue Stats
12W - 9L
1,624 Elo+
Party 1
Atlas
Atlas
ddragonlee
Atlas
Level 126
God Stats
9W - 14L
1,550 SR
Queue Stats
425W - 435L
1,513 Elo+
Party 1
Hera
Hera
echoscene
Hera
Level 83
God Stats
6W - 6L
1,733 SR
Queue Stats
117W - 119L
1,510 Elo+
Party 3
Neith
Neith
izzybelly456
Neith
Level 29
God Stats
18W - 28L
1,400 SR
Queue Stats
99W - 127L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bart04
Chiron
20
3 / 1 / 2
12,915
538
14,125
13,283
5,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
20
3 / 3 / 0
15,057
627
7,276
16,185
19,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LiTeGhosts
Cabrakan
15
3 / 5 / 5
11,102
463
9,931
18,854
12,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
epreston2
Cthulhu
18
3 / 0 / 4
12,572
524
8,243
14,466
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
17
2 / 7 / 2
12,125
505
9,608
14,004
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
8,804
367
3,391
8,017
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
20
9 / 4 / 0
13,028
543
18,859
18,563
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
17
3 / 5 / 7
10,153
423
12,388
18,600
6,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
7
0 / 2 / 2
6,978
291
709
5,241
892
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 4
9,742
406
6,732
13,498
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
15
16
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bart04
Chiron
3
1
2
4
W
Bellona
3
3
0
1
W
Cabrakan
LiTeGhosts
Cabrakan
3
5
5
1.1
L
2
1
2
3
L
Poseidon
9
4
0
2.25
L
Atlas
3
5
7
1.3
L
Hera
0
2
2
0.5
W
Cthulhu
epreston2
Cthulhu
3
0
4
5
L
1
2
4
1.5
W
Janus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,183
Damage
42,079
76,792
Taken
63,919
58,909
Mitigated
19,541
18,368
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bart04
Chiron
14,125
4,108
973
4,919
13,283
5,963
5,077
5,079
8,204
0
115,894
W
Bellona
7,276
1,872
0
3,975
16,185
19,744
4,710
6,644
9,421
0
114,042
W
Cabrakan
LiTeGhosts
Cabrakan
9,931
1,212
0
3,223
18,854
12,596
26
5,876
12,368
54,653
0
L
3,391
1,696
0
2,044
8,017
2,827
0
936
7,081
0
33,366
L
Poseidon
18,859
3,380
0
3,703
18,563
6,072
0
8,859
9,704
115,864
0
L
Atlas
12,388
3,374
0
2,112
18,600
6,343
0
9,484
9,116
48,475
0
L
Hera
709
188
0
926
5,241
892
0
2,607
2,634
14,673
0
W
Cthulhu
epreston2
Cthulhu
8,243
136
488
3,261
14,466
16,094
847
6,317
8,149
57,354
4,426
L
6,732
1,346
0
3,902
13,498
3,407
0
5,896
7,602
0
60,492
W
Janus
9,608
140
94
1,435
14,004
4,512
2,823
7,920
6,084
88,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
48,705
747
Minions Killed
500
0
Camps Cleared
0
2,243,070
Distance Traveled
1,710,973
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,915
538
191
8
0
443,724
3
W
Bellona
15,057
627
234
10
0
474,630
8
W
Cabrakan
11,102
463
73
3
0
444,835
0
L
Set
8,804
367
78
3
0
159,475
1
L
Poseidon
13,028
543
201
8
0
513,890
1
L
Atlas
10,153
423
87
4
0
459,848
3
L
Hera
6,978
291
31
1
0
99,763
1
W
Cthulhu
12,572
524
113
5
0
491,347
1
L
Neith
9,742
406
103
4
0
477,997
5
W
Janus
12,125
505
136
6
0
388,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role