Player Matchup

Odin
Odin
BeetleSquisher
Odin
Level 127
God Stats
10W - 5L
1,607 SR
Queue Stats
69W - 43L
1,607 Elo+
Party 2
Izanami
Izanami
Rezerted
Izanami
Level 118
God Stats
15W - 5L
1,746 SR
Queue Stats
51W - 39L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gub420
Tsukuyomi
Level 27
God Stats
6W - 2L
1,530 SR
Queue Stats
24W - 11L
1,601 Elo+
Party 2
Team Averages
Level 91
1,628 SR
1,594 Elo+

VS

Team Averages
Level 68
1,677 SR
1,440 Elo+
Ymir
Ymir
Adam200118
Ymir
Level 64
God Stats
10W - 9L
1,577 SR
Queue Stats
376W - 391L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
NxusPhantom
Gilgamesh
Level 39
God Stats
3W - 2L
1,826 SR
Queue Stats
31W - 32L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
iatlkicda
Kukulkan
Level 100
God Stats
38W - 26L
1,629 SR
Queue Stats
626W - 614L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 9
11,436
817
16,490
14,539
14,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Rezerted
Izanami
16
5 / 4 / 10
10,675
763
14,512
9,711
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
gub420
Tsukuyomi
14
6 / 2 / 11
10,194
728
12,231
10,836
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
10,600
757
7,903
18,770
22,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
NxusPhantom
Gilgamesh
13
1 / 10 / 4
8,416
601
8,553
17,976
13,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
iatlkicda
Kukulkan
13
1 / 6 / 4
8,893
635
8,181
10,634
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
7
7
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
10
1
9
14.5
L
Gilgamesh
NxusPhantom
Gilgamesh
1
10
4
0.3
W
Izanami
Rezerted
Izanami
5
4
10
2.5
W
Tsukuyomi
gub420
Tsukuyomi
6
2
11
5.75
L
Kukulkan
iatlkicda
Kukulkan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,233
Damage
24,637
35,086
Taken
47,380
23,771
Mitigated
40,074
3,818
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,903
1,022
570
3,902
18,770
22,275
0
0
18,352
21,393
0
W
16,490
5,033
0
593
14,539
14,390
577
5,952
8,587
0
32,905
L
Gilgamesh
NxusPhantom
Gilgamesh
8,553
2,187
103
513
17,976
13,779
0
144
17,565
0
19,366
W
Izanami
Rezerted
Izanami
14,512
8,043
0
367
9,711
4,232
2,087
5,539
4,172
0
53,459
W
Tsukuyomi
gub420
Tsukuyomi
12,231
3,303
0
2,858
10,836
5,149
57
5,052
5,784
0
23,086
L
Kukulkan
iatlkicda
Kukulkan
8,181
201
0
1,222
10,634
4,020
0
289
10,189
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
27,909
157
Minions Killed
121
10
Camps Cleared
4
706,785
Distance Traveled
652,958
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,600
757
28
2
1
224,795
1
W
Odin
11,436
817
37
3
4
282,774
3
L
Gilgamesh
8,416
601
23
2
1
213,741
0
W
Izanami
10,675
763
102
7
6
188,571
1
W
Tsukuyomi
10,194
728
18
1
0
235,440
2
L
Kukulkan
8,893
635
70
5
2
214,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role