Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Wickedblizzard0
Gilgamesh
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 48L
1,614 Elo+
Party 1
Zhong Kui
Zhong Kui
o0XmikeX0o
Zhong Kui
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,530 Elo+
Solo
Chronos
Chronos
slayer58
Chronos
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 151L
1,603 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,549 Elo+

VS

Team Averages
Level 123
1,552 SR
1,548 Elo+
Freya
Freya
DarkstarTz
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,630 Elo+
Solo
Xbalanque
Xbalanque
EnVsable
Xbalanque
Level 149
God Stats
9W - 1L
1,867 SR
Queue Stats
345W - 359L
1,543 Elo+
Solo
Raijin
Raijin
Mudkip975
Raijin
Level 148
God Stats
1W - 0L
1,590 SR
Queue Stats
69W - 75L
1,471 Elo+
Solo
Da Ji
Da Ji
SsuspendedForce
Da Ji
Level 49
God Stats
1W - 1L
1,249 SR
Queue Stats
34W - 34L
1,535 Elo+
Solo
Sylvanus
Sylvanus
ThatNinjaT
Sylvanus
Level 141
God Stats
2W - 1L
1,554 SR
Queue Stats
341W - 359L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 4 / 13
11,039
690
4,604
25,654
39,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
 
Nike
15
2 / 6 / 6
9,963
623
11,431
13,148
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Wickedblizzard0
Gilgamesh
19
9 / 6 / 6
11,682
730
21,698
23,051
27,278
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
o0XmikeX0o
Zhong Kui
17
2 / 6 / 4
10,301
644
16,248
18,990
16,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
slayer58
Chronos
20
5 / 5 / 11
12,104
757
24,550
21,286
11,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
6 / 4 / 16
12,378
774
15,433
16,103
8,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
EnVsable
Xbalanque
20
5 / 3 / 21
12,376
774
28,574
18,352
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Mudkip975
Raijin
20
5 / 2 / 14
12,357
772
17,171
14,392
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 6 / 12
12,659
791
18,927
17,628
7,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ThatNinjaT
Sylvanus
19
2 / 4 / 22
11,759
735
8,660
23,293
25,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
19
Kills
27
27
Deaths
19
40
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
13
1.88
L
Nike
 
Nike
2
6
6
0.83
W
Freya
6
4
16
3.5
W
Xbalanque
EnVsable
Xbalanque
5
3
21
5.17
W
Raijin
Mudkip975
Raijin
5
2
14
6
W
9
6
12
2.5
W
Sylvanus
ThatNinjaT
Sylvanus
2
4
22
3.25
L
Gilgamesh
Wickedblizzard0
Gilgamesh
9
6
6
2
L
Zhong Kui
o0XmikeX0o
Zhong Kui
2
6
4
0.67
L
Chronos
slayer58
Chronos
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,531
Damage
88,765
102,129
Taken
89,768
113,893
Mitigated
57,156
37,291
Healing
48,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,604
3,373
7,792
10,753
25,654
39,991
214
11,031
14,623
0
13,152
L
Nike
 
Nike
11,431
629
0
396
13,148
18,619
0
6,889
6,259
0
15,345
W
Freya
15,433
5,569
1,107
3,031
16,103
8,002
903
6,730
9,278
39,216
0
W
Xbalanque
EnVsable
Xbalanque
28,574
11,970
2,590
5,783
18,352
9,095
2,791
8,267
9,909
0
47,333
W
Raijin
Mudkip975
Raijin
17,171
1,969
2,881
3,283
14,392
6,346
849
6,560
7,725
47,914
0
W
18,927
4,012
1,496
1,035
17,628
7,987
1,147
9,682
7,885
0
22,395
W
Sylvanus
ThatNinjaT
Sylvanus
8,660
2,655
18,058
9,336
23,293
25,726
817
9,771
13,384
15,049
0
L
Gilgamesh
Wickedblizzard0
Gilgamesh
21,698
2,439
1,481
3,581
23,051
27,278
645
8,120
14,931
4,631
30,505
L
Zhong Kui
o0XmikeX0o
Zhong Kui
16,248
779
1,437
6,403
18,990
16,313
598
6,856
12,134
34,623
0
L
Chronos
slayer58
Chronos
24,550
11,322
613
4,835
21,286
11,692
2,746
8,368
12,918
50,592
4,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
61,529
172
Minions Killed
175
0
Camps Cleared
0
1,309,577
Distance Traveled
1,332,843
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,039
690
17
1
0
275,728
0
L
Nike
9,963
623
8
1
0
206,219
0
W
Freya
12,378
774
42
3
0
272,450
1
W
Xbalanque
12,376
774
52
3
0
270,910
0
W
Raijin
12,357
772
67
4
0
295,328
6
W
Da Ji
12,659
791
7
0
0
266,339
3
W
Sylvanus
11,759
735
7
0
0
227,816
0
L
Gilgamesh
11,682
730
26
2
0
278,761
0
L
Zhong Kui
10,301
644
53
3
0
268,141
1
L
Chronos
12,104
757
68
4
0
280,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role