Player Matchup

Shiva
Shiva
LeftySupremacist
Shiva
Level 143
God Stats
14W - 8L
1,654 SR
Queue Stats
110W - 101L
1,604 Elo+
Party 2
Vulcan
Vulcan
Selotrope
Vulcan
Level 149
God Stats
1W - 3L
1,545 SR
Queue Stats
97W - 94L
1,611 Elo+
Party 3
Atlas
Atlas
The CreEd 007
Atlas
Level 146
God Stats
1W - 1L
1,501 SR
Queue Stats
64W - 59L
1,631 Elo+
Party 2
Chang'e
Chang'e
eladmin
Chang'e
Level 155
God Stats
0W - 1L
1,333 SR
Queue Stats
56W - 56L
1,614 Elo+
Party 3
Medusa
Medusa
gustaxz
Medusa
Level 100
God Stats
7W - 3L
1,851 SR
Queue Stats
104W - 107L
1,596 Elo+
Party 3
Team Averages
Level 139
1,577 SR
1,611 Elo+

VS

Team Averages
Level 114
1,687 SR
1,582 Elo+
Baron Samedi
Baron Samedi
BIGTex1
Baron Samedi
Level 123
God Stats
2W - 1L
1,534 SR
Queue Stats
56W - 40L
1,620 Elo+
Solo
Tyr
Tyr
DarkNaivek
Tyr
Level 160
God Stats
6W - 7L
1,572 SR
Queue Stats
729W - 757L
1,558 Elo+
Party 1
Apollo
Apollo
DarkR0se
Apollo
Level 109
God Stats
4W - 4L
1,815 SR
Queue Stats
40W - 47L
1,637 Elo+
Solo
Bastet
Bastet
TarikJN
Bastet
Level 121
God Stats
20W - 4L
2,025 SR
Queue Stats
378W - 398L
1,557 Elo+
Party 1
Vulcan
Vulcan
lagorda66
Vulcan
Level 59
God Stats
13W - 9L
1,491 SR
Queue Stats
180W - 154L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
11,333
515
16,225
18,388
14,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Selotrope
Vulcan
19
3 / 4 / 3
11,459
521
16,559
13,165
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 5
8,644
393
5,773
24,170
18,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
eladmin
Chang'e
18
1 / 3 / 3
11,150
507
14,083
15,187
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
gustaxz
Medusa
16
1 / 5 / 0
9,829
447
6,639
14,769
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGTex1
Baron Samedi
18
4 / 3 / 12
10,536
479
12,573
17,237
13,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 1 / 6
12,182
554
10,767
22,892
14,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
DarkR0se
Apollo
18
5 / 4 / 4
11,669
530
14,349
17,720
7,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
TarikJN
Bastet
18
5 / 3 / 8
10,832
492
11,003
16,885
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
lagorda66
Vulcan
18
4 / 3 / 8
10,901
496
16,193
10,950
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
23
23
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGTex1
Baron Samedi
4
3
12
3.33
W
5
1
6
8
W
Apollo
DarkR0se
Apollo
5
4
4
1.75
L
8
4
3
2.38
L
Vulcan
Selotrope
Vulcan
3
4
3
1.13
W
Bastet
TarikJN
Bastet
5
3
8
3
L
1
7
5
0.5
L
Chang'e
eladmin
Chang'e
1
3
3
0.83
L
Medusa
gustaxz
Medusa
1
5
0
0.2
W
Vulcan
lagorda66
Vulcan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,279
Damage
64,885
85,679
Taken
85,684
54,323
Mitigated
44,598
15,395
Healing
33,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGTex1
Baron Samedi
12,573
1,003
2,747
6,225
17,237
13,368
195
7,163
8,835
56,651
4,480
W
10,767
806
0
8,713
22,892
14,538
156
9,447
12,698
0
85,849
W
Apollo
DarkR0se
Apollo
14,349
9,630
0
5,308
17,720
7,180
1,601
5,686
11,896
0
97,935
L
16,225
2,640
446
1,256
18,388
14,508
0
5,131
13,257
0
90,140
L
Vulcan
Selotrope
Vulcan
16,559
3,445
0
1,250
13,165
5,106
0
5,610
7,555
104,742
0
W
Bastet
TarikJN
Bastet
11,003
3,773
0
6,920
16,885
5,535
0
5,524
11,280
0
68,427
L
5,773
1,504
2,025
1,709
24,170
18,853
0
10,569
13,601
19,241
552
L
Chang'e
eladmin
Chang'e
14,083
1,071
258
5,158
15,187
10,896
1,740
3,500
11,687
81,067
0
L
Medusa
gustaxz
Medusa
6,639
2,623
0
3,293
14,769
4,960
334
3,520
11,249
0
64,870
W
Vulcan
lagorda66
Vulcan
16,193
3,801
0
3,863
10,950
3,977
243
7,468
3,482
85,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,415
Gold Earned
56,120
646
Minions Killed
652
0
Camps Cleared
0
2,037,422
Distance Traveled
2,319,195
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,536
479
80
4
0
439,781
7
W
Tyr
12,182
554
149
7
0
516,590
4
W
Apollo
11,669
530
182
8
0
398,507
5
L
Shiva
11,333
515
130
6
0
416,503
1
L
Vulcan
11,459
521
199
9
0
454,643
9
W
Bastet
10,832
492
94
4
0
519,361
8
L
Atlas
8,644
393
26
1
0
402,324
7
L
Chang'e
11,150
507
177
8
0
372,933
11
L
Medusa
9,829
447
114
5
0
391,019
5
W
Vulcan
10,901
496
147
7
0
444,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role