Player Matchup

Zeus
Zeus
Caezae
Zeus
Level 106
God Stats
2W - 0L
1,501 SR
Queue Stats
160W - 153L
1,574 Elo+
Party 1
Rama
Rama
Metronome
Rama
Level 158
God Stats
1W - 0L
1,697 SR
Queue Stats
88W - 89L
1,593 Elo+
Party 1
Artio
Artio
Quiet Ech0
Artio
Level 127
God Stats
14W - 11L
1,528 SR
Queue Stats
488W - 485L
1,540 Elo+
Party 4
Xing Tian
Xing Tian
Zallish
Xing Tian
Level 159
God Stats
2W - 0L
1,509 SR
Queue Stats
414W - 378L
1,588 Elo+
Party 1
Set
Set
glarexfate
Set
Level 142
God Stats
2W - 7L
1,203 SR
Queue Stats
459W - 433L
1,584 Elo+
Party 4
Team Averages
Level 138
1,488 SR
1,576 Elo+

VS

Team Averages
Level 91
1,672 SR
1,625 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jflor282
Arachne
Level 69
God Stats
8W - 4L
1,875 SR
Queue Stats
205W - 174L
1,623 Elo+
Party 2
Neith
Neith
PoopDealer7916
Neith
Level 144
God Stats
1W - 1L
1,951 SR
Queue Stats
151W - 142L
1,611 Elo+
Party 3
Poseidon
Poseidon
electk9
Poseidon
Level 71
God Stats
9W - 7L
1,534 SR
Queue Stats
356W - 329L
1,608 Elo+
Party 2
Tyr
Tyr
mentalshaker
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 11L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Caezae
Zeus
10
0 / 0 / 1
5,654
565
1,452
2,482
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 0 / 2
6,582
658
3,796
5,895
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
9
1 / 0 / 4
5,651
565
2,205
4,499
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Zallish
Xing Tian
9
0 / 2 / 7
5,356
536
4,096
6,274
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 2 / 1
6,857
686
5,308
7,253
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 4 / 3
4,437
444
2,722
5,015
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
Jflor282
Arachne
9
1 / 3 / 2
5,331
533
2,616
8,327
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 1
6,427
643
1,070
3,358
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
electk9
Poseidon
9
2 / 4 / 1
5,655
566
5,071
5,159
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 0
6,102
610
4,000
6,468
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
3
0.38
W
Zeus
Caezae
Zeus
0
0
1
0.5
L
Arachne
Jflor282
Arachne
1
3
2
0.67
W
Rama
1
0
2
2
L
0
0
1
0.5
W
Artio
1
0
4
3
W
Xing Tian
Zallish
Xing Tian
0
2
7
1.75
L
Poseidon
electk9
Poseidon
2
4
1
0.63
W
9
2
1
4.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
15,479
26,403
Taken
28,327
9,912
Mitigated
11,997
9,715
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,722
916
0
1,165
5,015
2,883
0
1,978
3,037
8,725
4,510
W
Zeus
Caezae
Zeus
1,452
665
0
765
2,482
532
0
67
2,415
39,854
0
L
Arachne
Jflor282
Arachne
2,616
1,553
0
2,075
8,327
2,507
0
847
7,480
0
25,222
W
Rama
3,796
3,231
0
4,051
5,895
1,692
730
618
5,059
0
42,474
L
1,070
500
0
1,440
3,358
815
0
1,414
1,944
0
40,629
W
Artio
2,205
209
600
2,490
4,499
2,852
0
648
3,851
10,830
0
W
Xing Tian
Zallish
Xing Tian
4,096
414
0
463
6,274
2,333
0
3,704
2,570
23,736
0
L
Poseidon
electk9
Poseidon
5,071
819
0
870
5,159
1,332
0
2,536
2,623
32,771
0
W
5,308
2,485
0
1,346
7,253
2,503
0
2,303
4,850
0
33,935
L
4,000
553
0
4,548
6,468
4,460
0
978
5,490
0
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
27,952
332
Minions Killed
312
0
Camps Cleared
0
1,004,164
Distance Traveled
931,040
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,437
444
30
3
0
129,745
2
W
Zeus
5,654
565
95
10
0
194,944
1
L
Arachne
5,331
533
52
5
0
221,501
1
W
Rama
6,582
658
119
12
0
182,174
2
L
Neith
6,427
643
102
10
0
196,104
6
W
Artio
5,651
565
14
1
0
202,481
3
W
Xing Tian
5,356
536
39
4
0
202,497
0
L
Poseidon
5,655
566
55
6
0
186,516
4
W
Set
6,857
686
65
7
0
222,068
4
L
Tyr
6,102
610
73
7
0
197,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role