Player Matchup

King Arthur
King Arthur
HOH DeciMatiOn
King Arthur
Level 159
God Stats
6W - 6L
1,147 SR
Queue Stats
436W - 433L
1,530 Elo+
Party 2
Janus
Janus
PrimalVIKING810
Janus
Level 143
God Stats
1W - 4L
1,681 SR
Queue Stats
309W - 285L
1,485 Elo+
Party 2
Ymir
Ymir
noblespartan661
Ymir
Level 48
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 4
Ravana
Ravana
thearchdork
Ravana
Level 119
God Stats
8W - 5L
1,589 SR
Queue Stats
236W - 227L
1,487 Elo+
Party 4
Izanami
Izanami
xXBlizzardXx876
Izanami
Level 21
God Stats
10W - 5L
1,644 SR
Queue Stats
71W - 64L
1,411 Elo+
Party 2
Team Averages
Level 98
1,548 SR
1,462 Elo+

VS

Team Averages
Level 58
1,411 SR
1,485 Elo+
Chang'e
Chang'e
RawlbaarHp
Chang'e
Level 28
God Stats
2W - 1L
1,291 SR
Queue Stats
53W - 52L
1,470 Elo+
Party 3
Anhur
Anhur
SillierGalaxy25
Anhur
Level 26
God Stats
1W - 1L
1,262 SR
Queue Stats
33W - 20L
1,534 Elo+
Party 1
Geb
Geb
VIP Fullyrekt
Geb
Level 48
God Stats
3W - 1L
1,371 SR
Queue Stats
30W - 31L
1,366 Elo+
Party 1
Shiva
Shiva
chiefmbonu
Shiva
Level 107
God Stats
17W - 16L
1,632 SR
Queue Stats
75W - 65L
1,534 Elo+
Party 3
Fenrir
Fenrir
jabx2010
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HOH DeciMatiOn
King Arthur
19
2 / 2 / 1
11,355
541
12,469
15,708
18,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 4 / 4
11,266
536
8,166
8,837
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 4 / 1
8,188
390
3,580
16,379
4,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
17
4 / 6 / 2
10,452
498
10,049
13,264
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 3 / 3
9,069
432
4,352
9,387
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RawlbaarHp
Chang'e
17
6 / 3 / 3
10,608
505
5,179
10,555
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 2
10,242
488
12,810
11,677
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 7
9,092
433
6,348
12,304
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
16
1 / 1 / 1
9,398
448
6,216
16,312
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
jabx2010
Fenrir
18
6 / 3 / 7
11,263
536
10,539
15,058
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
17
19
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HOH DeciMatiOn
King Arthur
2
2
1
1.25
L
2
4
4
1
W
Chang'e
RawlbaarHp
Chang'e
6
3
3
2.5
W
4
1
2
5
W
0
2
7
1.75
W
Shiva
1
1
1
1.5
W
Fenrir
jabx2010
Fenrir
6
3
7
3.17
L
2
4
1
0.63
L
Ravana
4
6
2
0.83
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,616
Damage
41,092
63,575
Taken
65,906
35,413
Mitigated
44,057
13,429
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HOH DeciMatiOn
King Arthur
12,469
2,120
0
1,337
15,708
18,809
285
3,236
11,636
0
90,850
L
8,166
351
0
825
8,837
3,179
315
1,568
7,157
87,092
0
W
Chang'e
RawlbaarHp
Chang'e
5,179
410
814
3,704
10,555
3,720
0
3,776
6,779
49,898
0
W
12,810
7,485
0
8,476
11,677
3,228
0
1,120
10,557
0
83,238
W
6,348
934
0
1,979
12,304
13,465
0
3,410
8,894
23,938
0
W
Shiva
6,216
727
0
5,485
16,312
16,581
0
936
15,376
247
57,568
W
Fenrir
jabx2010
Fenrir
10,539
2,145
0
4,962
15,058
7,063
0
2,504
12,554
0
75,839
L
3,580
772
0
4,750
16,379
4,644
29
3,775
12,541
27,141
0
L
Ravana
10,049
2,941
0
3,907
13,264
6,179
277
2,041
11,003
0
74,599
L
4,352
2,414
0
2,610
9,387
2,602
652
805
8,582
0
59,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
50,603
630
Minions Killed
469
0
Camps Cleared
0
1,922,096
Distance Traveled
2,005,938
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,355
541
178
8
0
384,994
4
L
Janus
11,266
536
175
8
0
387,502
1
W
Chang'e
10,608
505
97
5
0
378,557
4
W
Anhur
10,242
488
138
7
0
362,155
3
W
Geb
9,092
433
30
1
0
442,503
2
W
Shiva
9,398
448
96
5
0
405,428
5
W
Fenrir
11,263
536
108
5
0
417,295
1
L
Ymir
8,188
390
47
2
0
386,192
0
L
Ravana
10,452
498
118
6
0
401,588
0
L
Izanami
9,069
432
112
5
0
361,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role