Player Matchup

Thanatos
Thanatos
FF12
Thanatos
Level 128
God Stats
1W - 0L
1,815 SR
Queue Stats
6W - 2L
1,546 Elo+
Party 2
Anubis
Anubis
SawGamer
Anubis
Level 155
God Stats
2W - 0L
1,342 SR
Queue Stats
61W - 50L
1,620 Elo+
Party 2
Anhur
Anhur
mimmartin
Anhur
Level 153
God Stats
2W - 0L
1,969 SR
Queue Stats
8W - 4L
1,916 Elo+
Party 2
Team Averages
Level 145
1,709 SR
1,694 Elo+

VS

Team Averages
Level 91
1,744 SR
1,552 Elo+
Tyr
Tyr
DubGamesIII
Tyr
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 39L
1,519 Elo+
Party 1
Chang'e
Chang'e
GodChurro
Chang'e
Level 141
God Stats
5W - 4L
1,795 SR
Queue Stats
66W - 50L
1,637 Elo+
Party 1
Apollo
Apollo
elRedGuy
Apollo
Level 17
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FF12
Thanatos
20
12 / 7 / 10
15,714
873
20,850
18,138
7,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
SawGamer
Anubis
18
10 / 9 / 11
14,153
786
18,982
17,538
8,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
mimmartin
Anhur
19
7 / 6 / 15
14,141
786
18,097
19,997
7,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 11 / 9
14,001
778
10,918
24,212
21,554
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
GodChurro
Chang'e
20
13 / 7 / 8
15,834
880
23,023
18,872
3,976
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
elRedGuy
Apollo
16
2 / 11 / 12
12,503
695
6,004
19,425
4,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
29
Kills
22
22
Deaths
29
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
11
9
1.05
W
Thanatos
FF12
Thanatos
12
7
10
2.43
L
Chang'e
GodChurro
Chang'e
13
7
8
2.43
W
Anubis
SawGamer
Anubis
10
9
11
1.72
L
Apollo
elRedGuy
Apollo
2
11
12
0.73
W
Anhur
mimmartin
Anhur
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,929
Damage
39,945
55,673
Taken
62,509
23,606
Mitigated
29,862
27,267
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,918
1,117
0
1,373
24,212
21,554
0
8,604
15,608
3,247
24,977
W
Thanatos
FF12
Thanatos
20,850
6,903
0
13,039
18,138
7,532
703
9,167
8,589
0
65,975
L
Chang'e
GodChurro
Chang'e
23,023
1,508
1,779
5,648
18,872
3,976
1,033
6,627
12,245
63,143
0
W
Anubis
SawGamer
Anubis
18,982
695
0
5,762
17,538
8,708
1,263
7,750
9,492
49,510
0
L
Apollo
elRedGuy
Apollo
6,004
3,776
0
2,384
19,425
4,332
1,379
4,046
15,379
0
28,282
W
Anhur
mimmartin
Anhur
18,097
10,767
0
8,466
19,997
7,366
1,557
8,024
11,719
0
72,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
42,338
210
Minions Killed
167
11
Camps Cleared
5
822,829
Distance Traveled
805,036
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,001
778
22
1
1
296,784
4
W
Thanatos
15,714
873
61
3
7
301,796
3
L
Chang'e
15,834
880
88
5
4
288,943
2
W
Anubis
14,153
786
51
3
2
247,345
2
L
Apollo
12,503
695
57
3
0
219,309
2
W
Anhur
14,141
786
98
5
2
273,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role