Player Matchup

Ra
Ra
AutisticSloth
Ra
Level 65
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 2
Atlas
Atlas
Awsomeman344
Atlas
Level 27
God Stats
3W - 1L
1,271 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 2
Thor
Thor
MR_NICEGUY57
Thor
Level 81
God Stats
2W - 1L
1,551 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 2
Team Averages
Level 58
1,362 SR
1,662 Elo+

VS

Team Averages
Level 106
1,451 SR
1,366 Elo+
Chaac
Chaac
DatCrazyTaco206
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,340 Elo+
Solo
Chang'e
Chang'e
Red8Soil
Chang'e
Level 124
God Stats
29W - 25L
1,574 SR
Queue Stats
97W - 102L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
Sphinx8005
Hou Yi
Level 138
God Stats
0W - 1L
1,280 SR
Queue Stats
20W - 37L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
10,858
724
15,064
8,495
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 6
9,174
612
8,322
13,323
8,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 3
9,288
619
5,002
10,695
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
8,330
555
5,689
10,809
8,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Red8Soil
Chang'e
15
3 / 1 / 0
9,667
644
14,729
13,078
7,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Sphinx8005
Hou Yi
12
0 / 5 / 3
8,200
547
6,210
10,879
4,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
3
3
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
0
2
6
1.5
L
0
1
3
1.5
W
1
1
3
2.5
L
Chang'e
Red8Soil
Chang'e
3
1
0
3
L
Hou Yi
Sphinx8005
Hou Yi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
26,628
32,513
Taken
34,766
18,909
Mitigated
20,099
10,168
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,064
1,177
3,709
4,268
8,495
3,143
260
5,272
3,223
69,120
0
W
8,322
2,252
0
0
13,323
8,920
92
5,702
7,621
20,010
0
L
5,689
97
0
4,746
10,809
8,234
0
6,774
3,820
0
23,005
W
5,002
1,349
0
2,191
10,695
6,846
729
4,554
6,141
0
20,082
L
Chang'e
Red8Soil
Chang'e
14,729
732
1,530
6,931
13,078
7,763
0
7,976
5,013
46,373
0
L
Hou Yi
Sphinx8005
Hou Yi
6,210
1,911
0
660
10,879
4,102
0
9,114
1,668
0
18,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
26,197
179
Minions Killed
139
8
Camps Cleared
6
855,163
Distance Traveled
776,423
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,858
724
128
9
6
298,414
3
W
Atlas
9,174
612
20
1
0
260,086
1
L
Chaac
8,330
555
28
2
0
269,942
1
W
Thor
9,288
619
31
2
2
296,663
5
L
Chang'e
9,667
644
84
6
2
285,541
4
L
Hou Yi
8,200
547
27
2
4
220,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role