Player Matchup

Horus
Horus
DarkYuukina
Horus
Level 63
God Stats
1W - 0L
1,334 SR
Queue Stats
43W - 33L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
PipeHenao99
Cabrakan
Level 84
God Stats
2W - 2L
1,463 SR
Queue Stats
52W - 76L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaucedByPiercey
Cu Chulainn
Level 102
God Stats
6W - 5L
1,470 SR
Queue Stats
209W - 206L
1,508 Elo+
Solo
Fenrir
Fenrir
ShoyoKagyama
Fenrir
Level 81
God Stats
1W - 0L
1,694 SR
Queue Stats
15W - 19L
1,467 Elo+
Party 1
Hachiman
Hachiman
m0t0mami
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,494 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,500 Elo+

VS

Team Averages
Level 119
1,462 SR
1,463 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cero11
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 103L
1,554 Elo+
Party 2
Fafnir
Fafnir
GQPhantom
Fafnir
Level 127
God Stats
2W - 8L
1,321 SR
Queue Stats
155W - 163L
1,387 Elo+
Party 2
Rama
Rama
TwoChurros
Rama
Level 68
God Stats
6W - 8L
1,491 SR
Queue Stats
140W - 171L
1,324 Elo+
Party 2
Guan Yu
Guan Yu
VvUnseenSaintvV
Guan Yu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 12
9,070
756
6,443
12,668
12,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
PipeHenao99
Cabrakan
16
5 / 3 / 8
9,861
822
9,843
11,050
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SaucedByPiercey
Cu Chulainn
17
4 / 3 / 9
9,879
823
18,052
13,725
8,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
15
4 / 2 / 10
9,495
791
9,770
12,386
8,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
m0t0mami
Hachiman
15
2 / 4 / 9
9,036
753
9,238
7,422
2,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 3 / 9
8,887
741
4,100
14,649
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Cero11
Bakasura
14
4 / 5 / 6
8,621
718
11,541
14,332
7,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
GQPhantom
Fafnir
18
3 / 2 / 9
10,605
884
10,764
13,623
21,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 7
7,470
623
4,814
7,268
3,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 6
9,794
816
10,832
14,060
12,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
16
Kills
14
14
Deaths
16
48
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
9
1.83
L
Bakasura
Cero11
Bakasura
4
5
6
1.4
W
1
2
12
3.5
L
Fafnir
GQPhantom
Fafnir
3
2
9
3.75
W
Cabrakan
PipeHenao99
Cabrakan
5
3
8
3
W
Cu Chulainn
SaucedByPiercey
Cu Chulainn
4
3
9
2.83
W
Fenrir
4
2
10
4.5
L
0
4
7
0.88
L
6
2
6
4.5
W
Hachiman
m0t0mami
Hachiman
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,346
Damage
42,051
57,251
Taken
63,932
40,227
Mitigated
62,561
25,387
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,100
482
636
1,742
14,649
18,413
101
2,921
11,728
11,861
0
L
Bakasura
Cero11
Bakasura
11,541
8,423
1,449
2,478
14,332
7,613
319
2,677
11,655
0
16,053
W
6,443
2,812
8,647
6,513
12,668
12,947
99
4,312
8,065
0
11,965
L
Fafnir
GQPhantom
Fafnir
10,764
4,546
2,620
3,868
13,623
21,199
250
1,896
11,727
25,254
0
W
Cabrakan
PipeHenao99
Cabrakan
9,843
1,190
724
2,196
11,050
7,391
479
2,620
8,168
20,934
0
W
Cu Chulainn
SaucedByPiercey
Cu Chulainn
18,052
2,288
1,874
1,400
13,725
8,751
288
2,896
10,524
0
37,575
W
Fenrir
9,770
1,998
1,624
1,804
12,386
8,789
0
2,891
8,880
246
15,291
L
4,814
2,698
0
549
7,268
3,087
463
1,173
6,095
0
12,799
L
10,832
1,353
5,223
5,484
14,060
12,249
394
1,300
12,760
0
18,757
W
Hachiman
m0t0mami
Hachiman
9,238
6,257
184
421
7,422
2,349
3,959
2,145
4,722
0
23,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
45,377
120
Minions Killed
102
0
Camps Cleared
0
1,041,511
Distance Traveled
949,412
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,887
741
18
2
0
198,398
5
L
Bakasura
8,621
718
29
2
0
214,668
0
W
Horus
9,070
756
8
1
0
243,392
1
L
Fafnir
10,605
884
24
2
0
196,710
0
W
Cabrakan
9,861
822
22
2
0
189,746
1
W
Cu Chulainn
9,879
823
44
4
0
240,422
2
W
Fenrir
9,495
791
20
2
0
204,199
0
L
Rama
7,470
623
18
2
0
121,434
0
L
Guan Yu
9,794
816
13
1
0
218,202
1
W
Hachiman
9,036
753
26
2
0
163,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role