Player Matchup

Olorun
Olorun
Droy99
Olorun
Level 27
God Stats
2W - 0L
1,315 SR
Queue Stats
13W - 8L
1,453 Elo+
Party 2
Thor
Thor
angelev100
Thor
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,695 Elo+
Party 2
Cthulhu
Cthulhu
blackhawk-5-
Cthulhu
Level 101
God Stats
3W - 2L
1,526 SR
Queue Stats
26W - 16L
1,594 Elo+
Party 2
Team Averages
Level 69
1,447 SR
1,581 Elo+

VS

Team Averages
Level 41
1,417 SR
1,273 Elo+
Neith
Neith
JONNYDOG432
Neith
Level 42
God Stats
21W - 13L
1,493 SR
Queue Stats
50W - 72L
1,221 Elo+
Party 1
Cerberus
Cerberus
Linkyagami94
Cerberus
Level 18
God Stats
7W - 5L
1,405 SR
Queue Stats
39W - 61L
1,223 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
megaman1237
Morgan Le Fay
Level 63
God Stats
112W - 154L
1,352 SR
Queue Stats
147W - 223L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Droy99
Olorun
19
15 / 1 / 12
13,258
884
23,768
11,250
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 4 / 14
11,759
784
12,389
12,856
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
blackhawk-5-
Cthulhu
17
3 / 0 / 23
12,317
821
12,188
15,322
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
10,729
715
15,055
13,398
5,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Linkyagami94
Cerberus
13
0 / 8 / 4
9,655
644
3,755
23,406
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
megaman1237
Morgan Le Fay
13
2 / 15 / 1
9,659
644
10,513
19,195
7,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
27
Kills
5
5
Deaths
27
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Droy99
Olorun
15
1
12
21
L
3
4
0
0.75
L
Cerberus
Linkyagami94
Cerberus
0
8
4
0.25
W
9
4
14
4
W
Cthulhu
blackhawk-5-
Cthulhu
3
0
23
14.5
L
Morgan Le Fay
megaman1237
Morgan Le Fay
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,345
Damage
29,323
39,428
Taken
55,999
23,095
Mitigated
38,070
9,011
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Droy99
Olorun
23,768
13,981
1,569
3,630
11,250
4,246
1,695
4,833
6,223
65,315
0
L
15,055
2,146
0
1,559
13,398
5,391
0
6,941
6,457
0
49,393
L
Cerberus
Linkyagami94
Cerberus
3,755
306
0
2,026
23,406
25,066
0
16,951
6,455
11,844
0
W
12,389
4,028
0
936
12,856
4,393
1,065
3,462
9,182
0
34,641
W
Cthulhu
blackhawk-5-
Cthulhu
12,188
1,329
343
2,533
15,322
14,456
127
5,661
9,299
35,561
0
L
Morgan Le Fay
megaman1237
Morgan Le Fay
10,513
1,189
0
1,211
19,195
7,613
0
12,202
6,993
36,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
30,043
189
Minions Killed
153
8
Camps Cleared
4
773,843
Distance Traveled
749,636
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,258
884
101
7
5
266,431
2
L
Neith
10,729
715
73
5
3
281,101
4
L
Cerberus
9,655
644
34
2
1
274,022
0
W
Thor
11,759
784
38
3
2
223,878
1
W
Cthulhu
12,317
821
50
3
1
283,534
1
L
Morgan Le Fay
9,659
644
46
3
0
194,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role