Player Matchup

Apollo
Apollo
DEEZiXL
Apollo
Level 160
God Stats
20W - 16L
1,531 SR
Queue Stats
397W - 412L
1,567 Elo+
Solo
Bakasura
Bakasura
Jflor282
Bakasura
Level 69
God Stats
4W - 4L
1,428 SR
Queue Stats
205W - 174L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
PoopDealer7916
Jing Wei
Level 144
God Stats
1W - 1L
1,883 SR
Queue Stats
151W - 142L
1,623 Elo+
Party 4
He Bo
He Bo
electk9
He Bo
Level 71
God Stats
2W - 4L
1,688 SR
Queue Stats
356W - 329L
1,620 Elo+
Party 1
Yemoja
Yemoja
mentalshaker
Yemoja
Level 57
God Stats
1W - 1L
1,679 SR
Queue Stats
31W - 11L
1,817 Elo+
Party 4
Team Averages
Level 100
1,642 SR
1,653 Elo+

VS

Team Averages
Level 131
1,599 SR
1,588 Elo+
Ganesha
Ganesha
LoafOaf
Ganesha
Level 126
God Stats
11W - 2L
1,852 SR
Queue Stats
116W - 101L
1,532 Elo+
Party 2
Da Ji
Da Ji
MTGTheDon
Da Ji
Level 145
God Stats
1W - 3L
1,260 SR
Queue Stats
86W - 77L
1,607 Elo+
Party 3
Anubis
Anubis
MTGpapabear
Anubis
Level 155
God Stats
2W - 0L
1,816 SR
Queue Stats
111W - 90L
1,639 Elo+
Party 3
Chiron
Chiron
SkylerOne
Chiron
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 118L
1,578 Elo+
Party 2
King Arthur
King Arthur
gutss777
King Arthur
Level 96
God Stats
19W - 23L
1,565 SR
Queue Stats
561W - 484L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DEEZiXL
Apollo
16
3 / 3 / 0
10,277
571
4,377
10,707
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Jflor282
Bakasura
14
2 / 9 / 2
8,922
496
8,255
19,605
11,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
14
0 / 4 / 5
8,510
473
5,665
11,762
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
electk9
He Bo
14
1 / 7 / 3
8,553
475
14,072
13,083
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
13
1 / 3 / 4
8,549
475
6,087
11,141
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LoafOaf
Ganesha
15
1 / 1 / 14
9,737
541
6,623
15,872
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MTGTheDon
Da Ji
17
6 / 1 / 12
10,698
594
7,393
15,335
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
4 / 2 / 8
10,612
590
12,348
11,339
5,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
SkylerOne
Chiron
16
6 / 1 / 6
10,456
581
13,577
10,942
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
gutss777
King Arthur
18
9 / 2 / 5
11,660
648
11,949
18,864
19,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
7
Kills
26
26
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
DEEZiXL
Apollo
3
3
0
1
L
Bakasura
Jflor282
Bakasura
2
9
2
0.33
W
Ganesha
LoafOaf
Ganesha
1
1
14
8
W
Da Ji
MTGTheDon
Da Ji
6
1
12
12
W
Anubis
4
2
8
4
L
Jing Wei
0
4
5
0.63
W
Chiron
SkylerOne
Chiron
6
1
6
9
L
He Bo
electk9
He Bo
1
7
3
0.36
W
King Arthur
gutss777
King Arthur
9
2
5
5.75
L
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
51,890
66,298
Taken
72,352
29,499
Mitigated
48,034
18,881
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DEEZiXL
Apollo
4,377
3,045
0
3,556
10,707
2,731
3,026
3,855
6,852
0
69,311
L
Bakasura
Jflor282
Bakasura
8,255
5,022
0
5,581
19,605
11,866
0
5,313
14,292
0
39,114
W
Ganesha
LoafOaf
Ganesha
6,623
293
0
2,369
15,872
13,987
266
6,833
8,565
31,685
5,554
W
Da Ji
MTGTheDon
Da Ji
7,393
805
0
2,371
15,335
5,619
69
5,119
10,113
0
77,492
W
Anubis
12,348
128
0
4,292
11,339
5,644
356
4,498
6,377
67,862
0
L
Jing Wei
5,665
3,516
2
3,753
11,762
3,557
499
3,520
8,242
0
59,365
W
Chiron
SkylerOne
Chiron
13,577
5,580
1,552
3,278
10,942
3,632
803
3,652
7,080
0
79,623
L
He Bo
electk9
He Bo
14,072
590
0
2,701
13,083
3,659
0
3,436
9,647
63,214
0
W
King Arthur
gutss777
King Arthur
11,949
1,449
0
4,372
18,864
19,152
80
5,231
12,732
0
74,664
L
Yemoja
6,087
1,560
893
2,395
11,141
7,686
111
2,305
8,836
27,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
53,163
494
Minions Killed
574
0
Camps Cleared
0
1,708,299
Distance Traveled
1,896,062
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,277
571
146
8
0
320,894
1
L
Bakasura
8,922
496
97
5
0
336,081
2
W
Ganesha
9,737
541
30
2
0
407,356
3
W
Da Ji
10,698
594
112
6
0
428,073
5
W
Anubis
10,612
590
125
7
0
338,791
6
L
Jing Wei
8,510
473
115
6
0
360,862
8
W
Chiron
10,456
581
153
9
0
374,026
9
L
He Bo
8,553
475
95
5
0
355,469
3
W
King Arthur
11,660
648
154
9
0
347,816
5
L
Yemoja
8,549
475
41
2
0
334,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role