Player Matchup

Nox
Nox
DudesOnly
Nox
Level 25
God Stats
6W - 2L
1,669 SR
Queue Stats
245W - 162L
1,589 Elo+
Party 3
Vamana
Vamana
ModerateGirth2
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SevenDown1ToGo
Zhong Kui
Level 25
God Stats
1W - 1L
1,251 SR
Queue Stats
6W - 8L
1,441 Elo+
Party 2
Anubis
Anubis
spookyjigger
Anubis
Level 65
God Stats
11W - 2L
1,495 SR
Queue Stats
517W - 422L
1,550 Elo+
Party 3
Skadi
Skadi
Årtemiss
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,441 Elo+
Party 2
Team Averages
Level 33
1,483 SR
1,504 Elo+

VS

Team Averages
Level 72
1,497 SR
1,486 Elo+
Hun Batz
Hun Batz
Erock91
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,491 Elo+
Party 1
Anhur
Anhur
GODLIKEYO
Anhur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 98L
1,359 Elo+
Solo
Thor
Thor
Muñaño1127
Thor
Level 23
God Stats
0W - 3L
1,485 SR
Queue Stats
40W - 51L
1,527 Elo+
Solo
Tyr
Tyr
Renegade091
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,558 Elo+
Party 1
Tiamat
Tiamat
TinyTrinkets
Tiamat
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 99L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 22
12,882
758
14,695
10,603
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
13 / 4 / 16
16,128
949
23,403
23,499
26,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
SevenDown1ToGo
Zhong Kui
20
6 / 7 / 19
13,120
772
23,476
25,608
28,162
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
9 / 5 / 25
13,572
798
18,274
10,949
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Årtemiss
Skadi
15
2 / 6 / 18
10,471
616
6,049
10,618
2,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Erock91
Hun Batz
18
2 / 9 / 17
11,333
667
14,064
19,141
6,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
GODLIKEYO
Anhur
18
3 / 8 / 14
11,832
696
11,085
16,316
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 6 / 14
12,119
713
15,148
26,677
13,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

17
3 / 8 / 17
11,294
664
7,143
18,275
26,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
20
13 / 5 / 9
15,010
883
23,386
17,335
12,500
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
97
36
Kills
26
26
Deaths
36
100
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
4
22
4.25
L
Hun Batz
Erock91
Hun Batz
2
9
17
1.17
L
Anhur
GODLIKEYO
Anhur
3
8
14
1.25
W
13
4
16
5.25
L
5
6
14
2
L
3
8
17
1.44
W
Zhong Kui
SevenDown1ToGo
Zhong Kui
6
7
19
2.21
L
Tiamat
13
5
9
3.5
W
Anubis
9
5
25
4.3
W
Skadi
Årtemiss
Skadi
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,897
Damage
70,826
81,277
Taken
97,744
66,214
Mitigated
64,885
29,143
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,695
728
1,458
912
10,603
4,470
1,730
2,523
8,036
31,639
0
L
Hun Batz
Erock91
Hun Batz
14,064
922
1,003
3,322
19,141
6,388
187
12,582
6,559
0
23,158
L
Anhur
GODLIKEYO
Anhur
11,085
6,118
903
2,973
16,316
6,446
642
10,499
5,817
0
27,187
W
23,403
14,665
2,672
9,037
23,499
26,054
660
6,969
16,265
0
47,640
L
15,148
1,590
1,407
7,562
26,677
13,107
945
11,760
14,917
0
31,374
L
7,143
1,150
886
2,411
18,275
26,444
0
9,922
8,353
0
8,657
W
Zhong Kui
SevenDown1ToGo
Zhong Kui
23,476
1,114
2,019
9,328
25,608
28,162
643
7,791
17,605
45,537
0
L
Tiamat
23,386
1,422
1,477
6,193
17,335
12,500
1,426
11,682
5,653
52,952
0
W
Anubis
18,274
736
1,431
1,980
10,949
4,845
1,748
4,082
6,761
32,861
0
W
Skadi
Årtemiss
Skadi
6,049
2,291
119
187
10,618
2,683
829
2,021
8,597
0
10,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,173
Gold Earned
61,588
182
Minions Killed
171
0
Camps Cleared
0
1,491,042
Distance Traveled
1,319,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,882
758
45
3
0
297,460
0
L
Hun Batz
11,333
667
23
1
0
280,392
0
L
Anhur
11,832
696
49
3
0
206,322
1
W
Vamana
16,128
949
44
3
0
360,273
0
L
Thor
12,119
713
33
2
0
240,668
2
L
Tyr
11,294
664
5
0
0
297,777
0
W
Zhong Kui
13,120
772
42
2
0
272,671
0
L
Tiamat
15,010
883
61
4
0
293,925
0
W
Anubis
13,572
798
42
2
0
271,924
0
W
Skadi
10,471
616
9
1
0
288,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role