Player Matchup

Sylvanus
Sylvanus
Cadenbach
Sylvanus
Level 108
God Stats
49W - 56L
1,554 SR
Queue Stats
639W - 657L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
LandoxCalrissian
Heimdallr
Level 113
God Stats
7W - 5L
1,677 SR
Queue Stats
123W - 119L
1,480 Elo+
Party 3
Hercules
Hercules
Logisticsshark
Hercules
Level 148
God Stats
16W - 13L
1,780 SR
Queue Stats
808W - 769L
1,552 Elo+
Party 2
Tiamat
Tiamat
TheCornGod123
Tiamat
Level 109
God Stats
4W - 8L
1,305 SR
Queue Stats
363W - 342L
1,478 Elo+
Party 3
Camazotz
Camazotz
TwoFistedRick
Camazotz
Level 86
God Stats
1W - 3L
1,453 SR
Queue Stats
280W - 261L
1,541 Elo+
Party 2
Team Averages
Level 113
1,554 SR
1,518 Elo+

VS

Team Averages
Level 100
1,568 SR
1,480 Elo+
Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
CrazyKingler
Charybdis
Level 108
God Stats
30W - 17L
1,702 SR
Queue Stats
335W - 339L
1,520 Elo+
Solo
Serqet
Serqet
Reddmin
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 377L
1,514 Elo+
Party 4
Amaterasu
Amaterasu
SimpleSentence
Amaterasu
Level 121
God Stats
1W - 0L
1,499 SR
Queue Stats
6W - 10L
1,373 Elo+
Party 1
Tiamat
Tiamat
weezvy
Tiamat
Level 67
God Stats
3W - 0L
1,638 SR
Queue Stats
26W - 20L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cadenbach
Sylvanus
12
1 / 2 / 3
7,264
454
4,209
8,877
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
13
1 / 5 / 0
7,801
488
4,374
12,310
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
14
2 / 2 / 2
8,490
531
7,559
15,991
11,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 1 / 2
9,121
570
8,861
6,247
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
TwoFistedRick
Camazotz
12
3 / 2 / 3
7,939
496
6,517
12,200
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 2 / 1
8,775
548
8,778
10,967
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
CrazyKingler
Charybdis
16
7 / 1 / 4
9,726
608
15,051
8,850
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Reddmin
Serqet
13
1 / 2 / 4
7,731
483
5,480
10,044
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SimpleSentence
Amaterasu
13
2 / 2 / 5
8,428
527
4,798
18,011
12,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
weezvy
Tiamat
13
0 / 3 / 4
7,545
472
3,386
7,507
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
12
12
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
1
1.25
L
Sylvanus
Cadenbach
Sylvanus
1
2
3
1.25
W
Charybdis
CrazyKingler
Charybdis
7
1
4
9
L
Heimdallr
1
5
0
0.2
L
Hercules
2
2
2
1.5
W
Serqet
Reddmin
Serqet
1
2
4
1.5
W
Amaterasu
SimpleSentence
Amaterasu
2
2
5
2.25
L
3
1
2
4
L
Camazotz
TwoFistedRick
Camazotz
3
2
3
2.25
W
Tiamat
weezvy
Tiamat
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
37,493
55,625
Taken
55,379
29,826
Mitigated
30,637
23,302
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,778
3,780
0
4,194
10,967
8,200
32
153
10,814
51,451
0
L
Sylvanus
Cadenbach
Sylvanus
4,209
885
1,098
3,357
8,877
8,194
175
697
7,919
23,073
8,971
W
Charybdis
CrazyKingler
Charybdis
15,051
8,450
0
3,776
8,850
2,867
1,023
2,922
5,880
0
87,077
L
Heimdallr
4,374
3,005
0
4,082
12,310
3,436
741
0
12,248
0
52,625
L
Hercules
7,559
1,836
0
4,517
15,991
11,714
0
7,782
7,907
0
45,431
W
Serqet
Reddmin
Serqet
5,480
1,440
0
3,914
10,044
3,447
0
755
9,269
0
41,435
W
Amaterasu
SimpleSentence
Amaterasu
4,798
1,662
1,863
5,064
18,011
12,577
0
5,208
12,611
0
26,553
L
8,861
867
0
2,594
6,247
2,838
607
2,192
3,953
62,421
0
L
Camazotz
TwoFistedRick
Camazotz
6,517
2,175
0
7,654
12,200
3,644
57
1,493
10,551
0
43,397
W
Tiamat
weezvy
Tiamat
3,386
112
0
1,940
7,507
3,546
22
3,149
4,091
45,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
42,205
507
Minions Killed
471
0
Camps Cleared
0
1,556,947
Distance Traveled
1,619,498
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,775
548
99
6
0
305,337
4
L
Sylvanus
7,264
454
65
4
0
295,743
4
W
Charybdis
9,726
608
156
10
0
291,837
4
L
Heimdallr
7,801
488
93
6
0
271,937
2
L
Hercules
8,490
531
101
6
0
306,414
1
W
Serqet
7,731
483
82
5
0
374,898
9
W
Amaterasu
8,428
527
46
3
0
330,250
13
L
Tiamat
9,121
570
157
10
0
342,007
3
L
Camazotz
7,939
496
91
6
0
340,846
9
W
Tiamat
7,545
472
88
6
0
317,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role