Player Matchup

Tiamat
Tiamat
It Scotty EH
Tiamat
Level 141
God Stats
29W - 34L
1,571 SR
Queue Stats
141W - 111L
1,573 Elo+
Party 1
Odin
Odin
ScubaSensei3316
Odin
Level 127
God Stats
0W - 1L
1,275 SR
Queue Stats
24W - 24L
1,465 Elo+
Party 1
Ymir
Ymir
alexcor
Ymir
Level 141
God Stats
0W - 3L
1,152 SR
Queue Stats
34W - 33L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
its Kyle EH
Ah Muzen Cab
Level 154
God Stats
10W - 7L
1,712 SR
Queue Stats
179W - 144L
1,591 Elo+
Party 1
Bellona
Bellona
ulloacc
Bellona
Level 46
God Stats
15W - 6L
1,804 SR
Queue Stats
98W - 100L
1,567 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,530 Elo+

VS

Team Averages
Level 113
1,485 SR
1,548 Elo+
Heimdallr
Heimdallr
AFROGUMMYBEAR206
Heimdallr
Level 142
God Stats
21W - 14L
1,558 SR
Queue Stats
248W - 224L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
DisturbedOver
Sun Wukong
Level 151
God Stats
4W - 2L
1,595 SR
Queue Stats
171W - 161L
1,514 Elo+
Solo
Raijin
Raijin
NoSuboGordas685
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,596 Elo+
Party 3
Sylvanus
Sylvanus
YourMaidenNasty
Sylvanus
Level 155
God Stats
6W - 5L
1,508 SR
Queue Stats
217W - 189L
1,559 Elo+
Party 2
Kali
Kali
ZNF Lancer
Kali
Level 111
God Stats
13W - 8L
1,266 SR
Queue Stats
231W - 207L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 7 / 2
7,013
438
7,017
8,340
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 1
6,547
409
4,247
13,702
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ymir
alexcor
Ymir
11
3 / 2 / 0
6,664
417
3,810
9,394
7,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
its Kyle EH
Ah Muzen Cab
11
0 / 4 / 2
6,815
426
7,301
10,320
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ulloacc
Bellona
14
2 / 1 / 2
8,075
505
8,857
12,649
10,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
2 / 2 / 2
7,743
484
5,640
11,909
4,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DisturbedOver
Sun Wukong
16
7 / 0 / 3
10,175
636
8,939
10,882
9,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 0 / 4
9,914
620
8,067
9,721
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
0 / 1 / 9
7,895
493
8,461
10,677
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 6
8,866
554
6,502
13,108
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
20
20
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
2
2
1.5
W
Sun Wukong
DisturbedOver
Sun Wukong
7
0
3
8.5
L
Tiamat
0
7
2
0.14
W
9
0
4
11
L
0
6
1
0.08
W
Sylvanus
0
1
9
4.5
W
2
3
6
1.67
L
Ymir
alexcor
Ymir
3
2
0
1.5
L
Ah Muzen Cab
its Kyle EH
Ah Muzen Cab
0
4
2
0.25
L
Bellona
ulloacc
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
37,609
54,405
Taken
56,297
32,535
Mitigated
32,625
12,212
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
5,640
1,177
122
3,268
11,909
4,838
626
2,341
9,533
0
44,581
W
Sun Wukong
DisturbedOver
Sun Wukong
8,939
1,370
0
4,891
10,882
9,377
1,525
567
9,957
0
65,924
L
Tiamat
7,017
939
0
1,002
8,340
3,557
155
3,710
4,630
47,617
0
W
8,067
650
83
3,107
9,721
3,496
335
3,404
6,247
71,592
0
L
4,247
1,131
0
1,148
13,702
7,656
358
2,402
11,300
0
30,506
W
Sylvanus
8,461
1,183
3,537
5,030
10,677
8,750
179
2,867
7,705
19,347
3,210
W
6,502
2,546
0
5,299
13,108
6,164
0
1,648
11,425
0
61,067
L
Ymir
alexcor
Ymir
3,810
721
0
800
9,394
7,534
144
4,172
5,222
15,473
0
L
Ah Muzen Cab
its Kyle EH
Ah Muzen Cab
7,301
2,374
0
4,163
10,320
2,873
0
2,178
8,139
0
46,610
L
Bellona
ulloacc
Bellona
8,857
4,142
0
5,099
12,649
10,915
616
2,861
9,788
0
49,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
44,593
355
Minions Killed
504
0
Camps Cleared
0
1,553,612
Distance Traveled
1,520,750
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,743
484
86
5
0
295,420
5
W
Sun Wukong
10,175
636
154
10
0
298,248
6
L
Tiamat
7,013
438
72
5
0
293,232
6
W
Raijin
9,914
620
121
8
0
303,990
4
L
Odin
6,547
409
66
4
0
260,302
4
W
Sylvanus
7,895
493
37
2
0
280,477
6
W
Kali
8,866
554
106
7
0
342,615
2
L
Ymir
6,664
417
27
2
0
288,876
5
L
Ah Muzen Cab
6,815
426
90
6
0
342,682
4
L
Bellona
8,075
505
100
6
0
368,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role