Player Matchup

Anubis
Anubis
GaryFerg
Anubis
Level 81
God Stats
28W - 21L
1,634 SR
Queue Stats
367W - 373L
1,563 Elo+
Party 1
Ullr
Ullr
Psyclxne
Ullr
Level 101
God Stats
7W - 10L
1,750 SR
Queue Stats
338W - 356L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
RockHardGeb
Cernunnos
Level 66
God Stats
10W - 6L
1,727 SR
Queue Stats
212W - 227L
1,488 Elo+
Party 1
Fenrir
Fenrir
TRAMPEXYT
Fenrir
Level 49
God Stats
1W - 4L
1,719 SR
Queue Stats
64W - 58L
1,625 Elo+
Solo
Jormungandr
Jormungandr
Xornicus
Jormungandr
Level 31
God Stats
11W - 9L
1,572 SR
Queue Stats
196W - 205L
1,426 Elo+
Party 1
Team Averages
Level 66
1,680 SR
1,535 Elo+

VS

Team Averages
Level 62
1,535 SR
1,524 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Foopy111
Cthulhu
Level 54
God Stats
7W - 3L
1,777 SR
Queue Stats
134W - 131L
1,492 Elo+
Party 2
Agni
Agni
LVNe0N
Agni
Level 76
God Stats
2W - 1L
1,550 SR
Queue Stats
269W - 226L
1,558 Elo+
Party 2
Ares
Ares
broxov
Ares
Level 47
God Stats
13W - 8L
1,686 SR
Queue Stats
163W - 127L
1,535 Elo+
Party 2
Bakasura
Bakasura
bubas0812
Bakasura
Level 44
God Stats
1W - 1L
1,160 SR
Queue Stats
42W - 39L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GaryFerg
Anubis
19
5 / 7 / 5
12,366
538
9,575
19,471
8,858
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
7 / 7 / 4
12,455
542
10,479
20,044
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
RockHardGeb
Cernunnos
17
2 / 6 / 1
10,652
463
6,592
17,599
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
TRAMPEXYT
Fenrir
12
0 / 6 / 2
8,364
364
5,412
17,208
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Xornicus
Jormungandr
17
3 / 3 / 8
12,040
523
11,397
16,049
14,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
5 / 2 / 8
12,537
545
17,444
13,079
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Foopy111
Cthulhu
18
5 / 5 / 3
11,615
505
6,253
13,256
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
LVNe0N
Agni
17
3 / 6 / 12
11,094
482
15,896
10,766
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
broxov
Ares
18
7 / 2 / 13
12,222
531
13,634
21,481
23,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
bubas0812
Bakasura
20
9 / 2 / 4
13,575
590
14,991
18,353
7,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
17
Kills
29
29
Deaths
17
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
2
8
4.5
W
Cthulhu
Foopy111
Cthulhu
5
5
3
1.3
L
Anubis
GaryFerg
Anubis
5
7
5
1.07
W
Agni
LVNe0N
Agni
3
6
12
1.5
L
Ullr
7
7
4
1.29
L
Cernunnos
RockHardGeb
Cernunnos
2
6
1
0.42
L
Fenrir
TRAMPEXYT
Fenrir
0
6
2
0.17
L
Jormungandr
Xornicus
Jormungandr
3
3
8
2.33
W
Ares
broxov
Ares
7
2
13
6.75
W
Bakasura
bubas0812
Bakasura
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
68,218
90,371
Taken
76,935
45,415
Mitigated
56,618
16,418
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
17,444
8,557
0
5,310
13,079
4,653
4,134
2,418
10,604
0
93,632
W
Cthulhu
Foopy111
Cthulhu
6,253
279
774
1,518
13,256
17,344
128
4,733
8,523
53,144
0
L
Anubis
GaryFerg
Anubis
9,575
173
0
5,514
19,471
8,858
0
10,434
8,135
89,287
0
W
Agni
LVNe0N
Agni
15,896
1,396
0
503
10,766
3,190
1,250
3,268
7,441
68,957
0
L
Ullr
10,479
3,701
0
4,514
20,044
7,649
0
5,657
13,066
0
92,427
L
Cernunnos
RockHardGeb
Cernunnos
6,592
3,239
0
4,015
17,599
5,122
0
5,723
11,289
0
67,567
L
Fenrir
TRAMPEXYT
Fenrir
5,412
1,597
0
1,243
17,208
9,183
0
6,640
10,167
0
37,953
L
Jormungandr
Xornicus
Jormungandr
11,397
2,563
0
1,132
16,049
14,603
0
5,847
8,592
63,973
0
W
Ares
broxov
Ares
13,634
521
445
6,355
21,481
23,980
184
5,799
15,442
35,653
0
W
Bakasura
bubas0812
Bakasura
14,991
8,812
0
4,134
18,353
7,451
858
4,754
13,478
0
100,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,877
Gold Earned
61,043
581
Minions Killed
563
0
Camps Cleared
0
1,981,173
Distance Traveled
2,204,009
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,537
545
140
6
0
454,501
1
W
Cthulhu
11,615
505
109
5
0
387,360
4
L
Anubis
12,366
538
147
6
0
397,345
2
W
Agni
11,094
482
113
5
0
379,765
4
L
Ullr
12,455
542
143
6
0
431,884
7
L
Cernunnos
10,652
463
119
5
0
390,548
1
L
Fenrir
8,364
364
52
2
0
398,656
3
L
Jormungandr
12,040
523
120
5
0
362,740
3
W
Ares
12,222
531
31
1
0
452,527
6
W
Bakasura
13,575
590
170
7
0
529,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role